Player Matchup

Loki
Loki
Platinum II
Gryph10
Loki
Platinum II
Level 123
God Stats
1W - 1L
1,666 SR
Queue Stats
141W - 125L
2,030 MMR
Solo
Athena
Athena
Platinum I
RealRayRomano
Athena
Platinum I
Level 179
God Stats
1W - 2L
1,548 SR
Queue Stats
56W - 37L
2,061 MMR
Party 1
Scylla
Scylla
Platinum I
Seaplusss
Scylla
Platinum I
Level 198
God Stats
12W - 7L
1,748 SR
Queue Stats
29W - 22L
2,061 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
mrallmighty
Sun Wukong
Platinum III
Level 147
God Stats
2W - 4L
1,310 SR
Queue Stats
7W - 10L
2,044 MMR
Solo
Cupid
Cupid
Diamond V
Änder
Cupid
Diamond V
Level 111
God Stats
0W - 1L
1,508 SR
Queue Stats
93W - 83L
2,027 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,556 SR
2,044 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,688 SR
1,938 MMR
Charon
Charon
Diamond IV
 
Charon
Diamond IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond IV
ItCocaColaGaming
Ravana
Diamond IV
Level 149
God Stats
9W - 3L
1,909 SR
Queue Stats
389W - 361L
2,069 MMR
Solo
Freya
Freya
Platinum I
Mamzyy
Freya
Platinum I
Level 153
God Stats
9W - 10L
1,595 SR
Queue Stats
202W - 181L
2,005 MMR
Solo
Nox
Nox
Platinum IV
SmurfingInRanked
Nox
Platinum IV
Level 129
God Stats
2W - 0L
1,867 SR
Queue Stats
29W - 8L
2,051 MMR
Solo
Fenrir
Fenrir
Platinum I
mokkbz1
Fenrir
Platinum I
Level 155
God Stats
22W - 31L
1,567 SR
Queue Stats
193W - 184L
2,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gryph10
Loki
11
3 / 6 / 1
6,668
556
5,076
12,809
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 3
6,436
536
3,517
11,920
8,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Seaplusss
Scylla
12
1 / 3 / 2
6,655
555
6,808
7,207
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
mrallmighty
Sun Wukong
12
4 / 5 / 1
7,133
594
8,332
15,594
13,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cupid
Änder
Cupid
11
1 / 3 / 1
6,438
537
2,366
9,050
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThanatosHe BoKaliThor

VS

Bans
Ao KuangMartichorasJanusJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 2 / 4
6,916
576
5,916
7,748
4,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
8 / 2 / 2
7,969
664
6,574
7,692
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
Mamzyy
Freya
14
2 / 1 / 1
7,239
603
7,365
5,484
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
5 / 0 / 7
7,175
598
9,866
8,962
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
mokkbz1
Fenrir
12
3 / 5 / 1
6,976
581
9,847
13,689
7,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
10
Kills
19
19
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
2
4
1.5
L
Loki
Gryph10
Loki
3
6
1
0.58
W
8
2
2
4.5
W
Freya
Mamzyy
Freya
2
1
1
2.5
L
1
2
3
1.25
L
Scylla
Seaplusss
Scylla
1
3
2
0.67
W
5
0
7
8.5
W
Fenrir
mokkbz1
Fenrir
3
5
1
0.7
L
Sun Wukong
mrallmighty
Sun Wukong
4
5
1
0.9
L
Cupid
Änder
Cupid
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,099
Damage
39,568
56,580
Taken
43,575
32,963
Mitigated
21,142
14,679
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,916
766
1,353
1,346
7,748
4,605
9
2,919
4,729
33,133
0
L
Loki
Gryph10
Loki
5,076
1,455
0
3,874
12,809
4,934
0
5,009
7,780
0
50,153
W
6,574
2,282
0
1,577
7,692
3,416
0
1,774
5,728
0
63,337
W
Freya
Mamzyy
Freya
7,365
2,372
0
2,507
5,484
2,245
230
422
5,062
60,496
0
L
3,517
657
1,436
2,417
11,920
8,607
0
5,861
5,869
18,157
0
L
Scylla
Seaplusss
Scylla
6,808
805
0
1,266
7,207
3,129
0
5,095
2,112
54,439
0
W
9,866
1,272
0
2,984
8,962
3,638
46
4,200
4,550
45,842
0
W
Fenrir
mokkbz1
Fenrir
9,847
2,976
0
2,533
13,689
7,238
0
508
13,181
0
45,774
L
Sun Wukong
mrallmighty
Sun Wukong
8,332
2,780
0
2,848
15,594
13,067
57
950
14,644
0
45,143
L
Cupid
Änder
Cupid
2,366
1,193
244
2,594
9,050
3,226
0
5,654
3,028
0
40,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,330
Gold Earned
36,275
359
Minions Killed
389
0
Camps Cleared
0
1,235,757
Distance Traveled
1,310,230
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,916
576
38
3
0
261,689
4
L
Loki
6,668
556
78
7
0
259,076
2
W
Ravana
7,969
664
100
8
0
282,334
2
W
Freya
7,239
603
111
9
0
238,852
3
L
Athena
6,436
536
17
1
0
280,153
1
L
Scylla
6,655
555
104
9
0
255,272
3
W
Nox
7,175
598
76
6
0
300,538
0
W
Fenrir
6,976
581
64
5
0
226,817
2
L
Sun Wukong
7,133
594
75
6
0
233,877
4
L
Cupid
6,438
537
85
7
0
207,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role