Player Matchup

Freya
Freya
Gold V
Encased
Freya
Gold V
Level 42
God Stats
7W - 8L
1,500 SR
Queue Stats
199W - 177L
1,645 MMR
Solo
Bellona
Bellona
Silver I
GZKBLINDSHOT787
Bellona
Silver I
Level 155
God Stats
2W - 1L
1,803 SR
Queue Stats
41W - 28L
1,602 MMR
Party 1
Charon
Charon
Silver I
KATGOTBLACKD
Charon
Silver I
Level 45
God Stats
2W - 1L
1,948 SR
Queue Stats
14W - 6L
1,646 MMR
Party 1
Anubis
Anubis
Platinum IV
T W F Prince
Anubis
Platinum IV
Level 146
God Stats
1W - 1L
1,341 SR
Queue Stats
130W - 123L
1,666 MMR
Solo
Loki
Loki
Gold IV
xpeteyyx
Loki
Gold IV
Level 84
God Stats
3W - 3L
1,718 SR
Queue Stats
19W - 15L
1,647 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,662 SR
1,641 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,524 SR
1,618 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
Burak__033
Mercury
Platinum V
Level 154
God Stats
8W - 11L
1,393 SR
Queue Stats
128W - 113L
1,661 MMR
Solo
Ravana
Ravana
Silver II
Playback14
Ravana
Silver II
Level 69
God Stats
0W - 2L
1,249 SR
Queue Stats
30W - 31L
1,651 MMR
Solo
Ares
Ares
Gold II
xRenn
Ares
Gold II
Level 109
God Stats
8W - 6L
1,875 SR
Queue Stats
60W - 45L
1,617 MMR
Solo
Rama
Rama
Gold I
Λnkh
Rama
Gold I
Level 171
God Stats
24W - 17L
1,604 SR
Queue Stats
389W - 370L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Encased
Freya
14
4 / 2 / 3
9,055
566
11,950
12,300
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 1 / 5
9,663
604
7,250
15,655
17,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
14
3 / 0 / 12
9,222
576
5,817
9,397
7,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
17
5 / 2 / 4
10,103
631
11,158
11,971
7,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
15
7 / 2 / 7
9,022
564
8,501
10,081
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BastetThorAo KuangMartichoras

VS

Bans
ThanatosAtlasSun WukongSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 3 / 1
8,150
509
6,044
8,615
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Burak__033
Mercury
16
6 / 5 / 0
9,574
598
9,131
14,740
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
Playback14
Ravana
14
0 / 1 / 1
8,346
522
6,543
7,370
3,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
xRenn
Ares
11
0 / 7 / 3
7,319
457
6,699
15,843
13,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Λnkh
Rama
12
0 / 4 / 0
7,620
476
3,959
14,528
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
20
Kills
7
7
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
1
0.5
L
Mercury
Burak__033
Mercury
6
5
0
1.2
W
Freya
Encased
Freya
4
2
3
2.75
W
1
1
5
3.5
W
Charon
3
0
12
9
L
Ravana
Playback14
Ravana
0
1
1
0.5
W
Anubis
5
2
4
3.5
L
Ares
xRenn
Ares
0
7
3
0.21
W
Loki
7
2
7
5.25
L
Rama
Λnkh
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,676
Damage
32,376
59,404
Taken
61,096
42,286
Mitigated
31,105
25,596
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,044
565
0
954
8,615
2,833
0
4,596
4,019
66,937
0
L
Mercury
Burak__033
Mercury
9,131
5,127
0
250
14,740
5,906
0
6,340
8,354
0
85,389
W
Freya
Encased
Freya
11,950
3,359
0
3,717
12,300
5,337
366
1,972
10,328
65,559
0
W
7,250
2,537
0
8,543
15,655
17,679
11
202
15,447
2,693
81,227
W
Charon
5,817
1,013
1,791
2,220
9,397
7,833
0
3,646
5,559
34,515
0
L
Ravana
Playback14
Ravana
6,543
1,393
0
2,047
7,370
3,842
537
1,767
5,603
0
68,181
W
Anubis
11,158
322
0
5,927
11,971
7,006
365
4,909
6,854
108,734
0
L
Ares
xRenn
Ares
6,699
624
0
2,226
15,843
13,003
0
8,976
6,655
11,578
0
W
Loki
8,501
2,881
0
3,398
10,081
4,431
0
2,395
7,674
0
49,597
L
Rama
Λnkh
Rama
3,959
3,098
0
4,552
14,528
5,521
0
7,091
6,993
0
61,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,065
Gold Earned
41,009
542
Minions Killed
464
0
Camps Cleared
0
1,593,974
Distance Traveled
1,580,612
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,150
509
130
8
0
299,003
5
L
Mercury
9,574
598
115
7
0
373,058
0
W
Freya
9,055
566
104
7
0
311,263
4
W
Bellona
9,663
604
140
9
0
305,119
0
W
Charon
9,222
576
43
3
0
323,314
0
L
Ravana
8,346
522
106
7
0
304,556
1
W
Anubis
10,103
631
184
12
0
296,072
0
L
Ares
7,319
457
8
1
0
309,071
0
W
Loki
9,022
564
71
4
0
358,206
0
L
Rama
7,620
476
105
7
0
294,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role