Player Matchup

Arachne
Arachne
Brxndog99
Arachne
Level 42
God Stats
8W - 5L
1,572 SR
Queue Stats
41W - 39L
1,534 Elo+
Party 1
Scylla
Scylla
Coreyhowells4
Scylla
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,327 Elo+
Party 1
Horus
Horus
Hackcheese11
Horus
Level 93
God Stats
1W - 1L
1,744 SR
Queue Stats
49W - 41L
1,549 Elo+
Party 1
Team Averages
Level 64
1,605 SR
1,470 Elo+

VS

Team Averages
Level 73
1,681 SR
1,481 Elo+
Freya
Freya
ANDY x BWFC
Freya
Level 87
God Stats
5W - 7L
1,590 SR
Queue Stats
135W - 132L
1,478 Elo+
Party 2
Tyr
Tyr
LukeSte01
Tyr
Level 38
God Stats
4W - 4L
1,566 SR
Queue Stats
163W - 167L
1,482 Elo+
Party 2
Neith
Neith
Lxlty
Neith
Level 95
God Stats
8W - 4L
1,886 SR
Queue Stats
166W - 169L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brxndog99
Arachne
12
3 / 0 / 7
8,906
742
5,687
8,141
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 0 / 4
9,972
831
16,519
4,574
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 0 / 10
8,739
728
4,146
10,188
9,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,901
658
7,118
8,389
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 0
7,503
625
1,482
10,509
9,178
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Lxlty
Neith
11
0 / 3 / 0
7,849
654
5,853
10,967
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Arachne
Brxndog99
Arachne
3
0
7
6.5
W
7
0
4
9
W
1
0
10
6
L
0
4
0
0
L
Neith
Lxlty
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,352
Damage
14,453
22,903
Taken
29,865
17,504
Mitigated
15,608
9,343
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,118
1,862
0
2,286
8,389
2,630
0
4,907
3,482
30,146
0
W
Arachne
Brxndog99
Arachne
5,687
3,755
0
2,239
8,141
5,934
0
2,220
5,635
0
34,031
W
16,519
590
0
587
4,574
1,835
72
1,644
2,802
53,419
0
W
4,146
2,013
2,313
4,204
10,188
9,735
24
3,033
6,803
0
18,037
L
1,482
168
0
484
10,509
9,178
224
5,266
5,243
0
8,497
L
Neith
Lxlty
Neith
5,853
2,374
0
3,128
10,967
3,800
259
6,551
4,416
0
42,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,617
Gold Earned
23,253
131
Minions Killed
157
0
Camps Cleared
0
701,266
Distance Traveled
642,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,901
658
61
5
0
209,806
0
W
Arachne
8,906
742
45
4
0
255,370
0
W
Scylla
9,972
831
64
5
0
200,475
0
W
Horus
8,739
728
22
2
0
245,421
0
L
Tyr
7,503
625
24
2
0
227,158
0
L
Neith
7,849
654
72
6
0
206,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role