Player Matchup

Vamana
Vamana
Dottydope
Vamana
Level 69
God Stats
1W - 2L
1,536 SR
Queue Stats
7W - 13L
1,399 Elo+
Solo
Pele
Pele
ElBany
Pele
Level 69
God Stats
4W - 8L
1,663 SR
Queue Stats
141W - 148L
1,492 Elo+
Party 1
Charon
Charon
Lifewater342
Charon
Level 55
God Stats
17W - 16L
1,773 SR
Queue Stats
70W - 67L
1,562 Elo+
Solo
Ra
Ra
assayix01
Ra
Level 127
God Stats
15W - 13L
1,491 SR
Queue Stats
50W - 57L
1,469 Elo+
Party 1
Rama
Rama
xspainkillapro
Rama
Level 129
God Stats
1W - 5L
1,449 SR
Queue Stats
64W - 65L
1,531 Elo+
Party 1
Team Averages
Level 90
1,582 SR
1,490 Elo+

VS

Team Averages
Level 105
1,556 SR
1,459 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Achilles3200
Anhur
Level 129
God Stats
5W - 5L
1,565 SR
Queue Stats
142W - 128L
1,450 Elo+
Party 3
Sylvanus
Sylvanus
Ghostj2010
Sylvanus
Level 18
God Stats
13W - 7L
1,500 SR
Queue Stats
21W - 11L
1,458 Elo+
Party 3
Ravana
Ravana
MyBallsInTheCat
Ravana
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,404 Elo+
Party 2
Thor
Thor
SigmaIntellichad
Thor
Level 128
God Stats
2W - 1L
1,715 SR
Queue Stats
19W - 15L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dottydope
Vamana
12
1 / 1 / 0
6,649
554
5,671
10,842
8,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
ElBany
Pele
9
1 / 4 / 1
5,568
464
4,415
10,364
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charon
8
0 / 4 / 0
5,288
441
4,143
10,520
7,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 0
6,087
507
3,859
7,649
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 0 / 0
6,381
532
2,937
5,733
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 3
7,636
636
8,665
7,849
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 0 / 0
6,480
540
4,759
5,378
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Sylvanus
Ghostj2010
Sylvanus
10
0 / 1 / 5
6,362
530
3,600
8,884
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 2
6,988
582
7,440
8,438
6,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 1 / 3
7,550
629
6,607
8,559
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
12
12
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
3
5.5
W
2
0
0
2
L
Vamana
Dottydope
Vamana
1
1
0
1
L
Pele
ElBany
Pele
1
4
1
0.38
W
Sylvanus
Ghostj2010
Sylvanus
0
1
5
2.5
L
Charon
0
4
0
0
W
0
1
2
1
W
6
1
3
7.5
L
0
3
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,025
Damage
31,071
45,108
Taken
39,108
24,101
Mitigated
21,116
11,681
Healing
20,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,665
2,594
0
5,983
7,849
2,584
1,103
2,957
4,892
57,435
0
W
4,759
2,063
0
3,215
5,378
2,036
53
968
4,410
0
48,435
L
Vamana
Dottydope
Vamana
5,671
2,722
0
2,529
10,842
8,254
0
0
10,842
0
53,835
L
Pele
ElBany
Pele
4,415
746
0
1,659
10,364
3,772
0
3,421
6,943
0
34,486
W
Sylvanus
Ghostj2010
Sylvanus
3,600
1,251
620
4,010
8,884
6,274
168
3,083
5,801
21,869
0
L
Charon
4,143
1,059
0
2,244
10,520
7,318
0
4,282
6,238
20,993
0
W
7,440
2,178
0
2,350
8,438
6,841
0
0
8,438
0
52,818
W
6,607
1,597
0
4,768
8,559
3,381
0
994
7,565
0
54,024
L
3,859
686
288
2,056
7,649
3,087
0
3,755
3,894
53,791
0
L
2,937
2,420
0
2,905
5,733
1,670
0
807
4,926
0
48,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
35,016
385
Minions Killed
393
0
Camps Cleared
0
1,146,231
Distance Traveled
1,154,927
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,636
636
98
8
0
247,221
0
W
Anhur
6,480
540
90
8
0
215,527
2
L
Vamana
6,649
554
102
9
0
220,717
1
L
Pele
5,568
464
49
4
0
267,340
0
W
Sylvanus
6,362
530
24
2
0
217,639
3
L
Charon
5,288
441
27
2
0
200,965
0
W
Ravana
6,988
582
101
8
0
219,554
0
W
Thor
7,550
629
80
7
0
254,986
0
L
Ra
6,087
507
105
9
0
231,580
4
L
Rama
6,381
532
102
9
0
225,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role