Player Matchup

King Arthur
King Arthur
Discosjunne
King Arthur
Level 18
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Fentriox
Artemis
Level 109
God Stats
0W - 1L
1,367 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nox
Nox
GripenC
Nox
Level 155
God Stats
7W - 10L
1,501 SR
Queue Stats
541W - 512L
1,554 Elo+
Solo
Hun Batz
Hun Batz
Sajtam
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Thor
Thor
sajmong
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 81
1,428 SR
1,511 Elo+

VS

Team Averages
Level 105
1,461 SR
1,420 Elo+
Bellona
Bellona
BrabodaBlaze
Bellona
Level 17
God Stats
8W - 21L
1,208 SR
Queue Stats
18W - 31L
1,264 Elo+
Party 2
Skadi
Skadi
DOKAIBI666
Skadi
Level 97
God Stats
4W - 3L
1,538 SR
Queue Stats
185W - 188L
1,504 Elo+
Solo
Mercury
Mercury
Kartoushh16
Mercury
Level 155
God Stats
4W - 3L
1,831 SR
Queue Stats
209W - 174L
1,533 Elo+
Solo
Hel
Hel
RedRose2
Hel
Level 104
God Stats
3W - 4L
1,272 SR
Queue Stats
57W - 63L
1,407 Elo+
Party 2
Aphrodite
Aphrodite
ZiaPierah
Aphrodite
Level 152
God Stats
87W - 83L
1,456 SR
Queue Stats
415W - 439L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Discosjunne
King Arthur
12
4 / 8 / 5
7,878
394
10,078
24,389
19,564
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Fentriox
Artemis
11
0 / 7 / 3
7,423
371
9,687
18,939
6,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
15
2 / 3 / 8
9,150
458
13,660
13,352
5,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Sajtam
Hun Batz
15
5 / 9 / 3
9,870
494
15,982
26,479
11,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thor
sajmong
Thor
10
1 / 8 / 5
6,808
340
4,476
15,529
5,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrabodaBlaze
Bellona
14
2 / 7 / 11
9,829
491
9,864
24,999
19,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
18
11 / 2 / 12
12,429
621
23,203
17,290
8,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Kartoushh16
Mercury
19
11 / 0 / 14
12,913
646
14,167
17,635
8,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
8 / 3 / 17
11,801
590
22,085
24,655
13,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
ZiaPierah
Aphrodite
16
3 / 1 / 21
11,516
576
13,170
20,572
18,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
12
Kills
35
35
Deaths
13
24
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bellona
BrabodaBlaze
Bellona
2
7
11
1.07
W
Skadi
11
2
12
8.5
L
King Arthur
Discosjunne
King Arthur
4
8
5
0.81
L
Artemis
Fentriox
Artemis
0
7
3
0.21
L
Nox
2
3
8
2
W
Mercury
Kartoushh16
Mercury
11
0
14
18
W
8
3
17
5.5
L
Hun Batz
Sajtam
Hun Batz
5
9
3
0.72
W
Aphrodite
ZiaPierah
Aphrodite
3
1
21
13.5
L
Thor
sajmong
Thor
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,883
Damage
82,489
98,688
Taken
105,151
49,966
Mitigated
68,928
9,697
Healing
54,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BrabodaBlaze
Bellona
9,864
1,926
0
5,124
24,999
19,813
1,795
3,070
20,523
0
51,614
W
Skadi
23,203
9,647
0
4,427
17,290
8,882
7,329
1,998
15,063
0
100,858
L
King Arthur
Discosjunne
King Arthur
10,078
743
0
2,100
24,389
19,564
0
11,441
12,948
0
28,597
L
Artemis
Fentriox
Artemis
9,687
4,806
0
2,140
18,939
6,889
0
5,988
12,951
0
40,629
L
Nox
13,660
502
0
2,950
13,352
5,985
0
3,985
9,367
66,403
0
W
Mercury
Kartoushh16
Mercury
14,167
8,482
0
3,193
17,635
8,757
1,544
2,931
14,560
0
136,672
W
22,085
252
9,395
13,640
24,655
13,403
2,250
3,595
20,924
78,900
0
L
Hun Batz
Sajtam
Hun Batz
15,982
3,962
0
1,867
26,479
11,875
0
6,734
19,745
0
70,716
W
Aphrodite
ZiaPierah
Aphrodite
13,170
2,762
9,854
8,743
20,572
18,073
1,786
4,399
15,919
56,402
0
L
Thor
sajmong
Thor
4,476
268
0
640
15,529
5,653
0
7,107
8,422
0
12,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,129
Gold Earned
58,488
309
Minions Killed
542
0
Camps Cleared
0
1,765,238
Distance Traveled
2,003,223
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,829
491
70
4
0
331,128
0
W
Skadi
12,429
621
132
7
0
389,476
5
L
King Arthur
7,878
394
27
1
0
371,664
0
L
Artemis
7,423
371
57
3
0
322,809
1
L
Nox
9,150
458
124
6
0
403,062
6
W
Mercury
12,913
646
165
8
0
535,282
4
W
Hel
11,801
590
101
5
0
414,076
0
L
Hun Batz
9,870
494
93
5
0
357,261
0
W
Aphrodite
11,516
576
74
4
0
333,261
0
L
Thor
6,808
340
8
0
0
310,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role