Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Payt22x
Atlas
Level 65
God Stats
1W - 1L
1,231 SR
Queue Stats
36W - 36L
1,466 Elo+
Party 2
Team Averages
Level 71
1,410 SR
1,489 Elo+

VS

Team Averages
Level 31
1,521 SR
1,465 Elo+
He Bo
He Bo
Illicityy
He Bo
Level 36
God Stats
1W - 1L
1,807 SR
Queue Stats
13W - 7L
1,654 Elo+
Solo
Geb
Geb
SaucyBurrito25
Geb
Level 42
God Stats
0W - 3L
1,258 SR
Queue Stats
101W - 86L
1,439 Elo+
Party 1
Hun Batz
Hun Batz
Tosteeto
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
9 / 1 / 7
11,194
1,018
16,279
11,731
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
 
Anhur
13
5 / 2 / 9
9,837
894
5,937
10,911
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Payt22x
Atlas
12
4 / 3 / 11
9,482
862
9,602
13,831
14,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Illicityy
He Bo
12
4 / 6 / 1
9,172
834
12,005
10,724
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 3
8,073
734
8,018
15,333
11,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Tosteeto
Hun Batz
11
1 / 5 / 1
8,153
741
8,910
12,692
6,379
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
6
6
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
1
7
12.5
W
Anhur
 
Anhur
5
2
9
4.75
L
He Bo
Illicityy
He Bo
4
6
1
0.75
W
Atlas
Payt22x
Atlas
4
3
11
3.17
L
1
7
3
0.36
L
Hun Batz
Tosteeto
Hun Batz
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,818
Damage
28,933
36,473
Taken
38,749
23,037
Mitigated
22,145
16,126
Healing
2,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,279
2,494
5,455
6,878
11,731
4,486
891
5,513
6,218
49,344
0
W
Anhur
 
Anhur
5,937
3,865
0
1,891
10,911
4,072
1,440
7,270
3,641
0
26,292
L
He Bo
Illicityy
He Bo
12,005
1,482
0
1,440
10,724
3,801
0
6,836
3,345
43,891
0
W
Atlas
Payt22x
Atlas
9,602
2,808
0
1,902
13,831
14,479
400
7,591
6,240
19,699
0
L
8,018
855
0
0
15,333
11,965
0
8,832
5,546
15,066
0
L
Hun Batz
Tosteeto
Hun Batz
8,910
1,885
0
918
12,692
6,379
0
8,230
3,778
0
24,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,513
Gold Earned
25,398
113
Minions Killed
76
0
Camps Cleared
0
558,686
Distance Traveled
591,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,194
1,018
69
6
0
202,404
0
W
Anhur
9,837
894
30
3
0
162,388
0
L
He Bo
9,172
834
50
5
0
182,189
0
W
Atlas
9,482
862
14
1
0
193,894
0
L
Geb
8,073
734
4
0
0
199,989
0
L
Hun Batz
8,153
741
22
2
0
209,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role