Player Matchup

Horus
Horus
 
Horus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ConspiringCandle
Surtr
Level 124
God Stats
14W - 13L
1,627 SR
Queue Stats
593W - 594L
1,492 Elo+
Party 1
Ravana
Ravana
OnTop-RFP
Ravana
Level 65
God Stats
11W - 4L
1,951 SR
Queue Stats
140W - 123L
1,518 Elo+
Solo
Ix Chel
Ix Chel
SkinnyBoyAF
Ix Chel
Level 109
God Stats
24W - 15L
1,649 SR
Queue Stats
212W - 217L
1,479 Elo+
Solo
Charybdis
Charybdis
Yeahstuff
Charybdis
Level 121
God Stats
157W - 158L
1,509 SR
Queue Stats
456W - 444L
1,499 Elo+
Party 1
Team Averages
Level 100
1,647 SR
1,497 Elo+

VS

Team Averages
Level 115
1,496 SR
1,485 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hueitlatoani27
Morgan Le Fay
Level 55
God Stats
5W - 2L
1,596 SR
Queue Stats
60W - 61L
1,482 Elo+
Solo
Sol
Sol
sweet_primer
Sol
Level 107
God Stats
65W - 91L
1,386 SR
Queue Stats
1,323W - 1,354L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
3
0 / 3 / 1
3,989
363
1,393
4,109
1,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 0
5,816
529
2,340
6,618
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ravana
OnTop-RFP
Ravana
10
0 / 0 / 0
5,492
499
2,374
6,074
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Ix Chel
SkinnyBoyAF
Ix Chel
11
4 / 4 / 0
6,312
574
7,965
8,636
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Yeahstuff
Charybdis
9
1 / 1 / 0
5,140
467
3,809
6,313
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 0 / 1
6,784
617
4,968
8,658
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
 
Hercules
10
3 / 1 / 1
6,001
546
3,877
5,999
6,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
 
Ganesha
9
0 / 1 / 3
5,847
532
1,668
6,160
3,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Hueitlatoani27
Morgan Le Fay
10
0 / 3 / 1
5,672
516
3,406
6,177
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 0
5,820
529
2,649
3,202
793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
5
Kills
8
8
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
1
0.17
W
Loki
 
Loki
5
0
1
5.5
W
Hercules
 
Hercules
3
1
1
3.5
W
Ganesha
 
Ganesha
0
1
3
1.5
L
0
0
0
0
W
Morgan Le Fay
Hueitlatoani27
Morgan Le Fay
0
3
1
0.17
L
Ravana
OnTop-RFP
Ravana
0
0
0
0
L
Ix Chel
SkinnyBoyAF
Ix Chel
4
4
0
1
L
Charybdis
Yeahstuff
Charybdis
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,881
Damage
16,568
31,750
Taken
30,196
14,266
Mitigated
15,430
9,453
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,393
652
128
171
4,109
1,647
0
198
3,911
0
6,010
W
Loki
 
Loki
4,968
1,327
0
2,724
8,658
2,807
0
1,640
6,853
0
45,778
W
Hercules
 
Hercules
3,877
1,016
0
2,605
5,999
6,642
0
0
5,999
0
30,640
W
Ganesha
 
Ganesha
1,668
320
1,216
1,332
6,160
3,268
0
1,118
4,954
17,367
0
L
2,340
609
0
2,830
6,618
5,254
0
2,649
3,969
344
30,855
W
Morgan Le Fay
Hueitlatoani27
Morgan Le Fay
3,406
341
0
849
6,177
1,920
38
4,794
1,163
37,702
0
L
Ravana
OnTop-RFP
Ravana
2,374
681
0
775
6,074
2,347
0
1,744
4,330
0
34,783
L
Ix Chel
SkinnyBoyAF
Ix Chel
7,965
583
150
2,514
8,636
2,913
0
2,553
6,083
42,095
0
L
Charybdis
Yeahstuff
Charybdis
3,809
2,102
0
2,885
6,313
2,105
0
579
5,734
0
31,828
W
2,649
775
0
2,536
3,202
793
0
144
2,796
37,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,749
Gold Earned
30,124
262
Minions Killed
275
0
Camps Cleared
0
934,022
Distance Traveled
1,081,892
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,989
363
5
0
0
75,352
0
W
Loki
6,784
617
71
6
0
246,406
0
W
Hercules
6,001
546
61
6
0
228,753
0
W
Ganesha
5,847
532
8
1
0
206,018
1
L
Surtr
5,816
529
69
6
0
184,631
5
W
Morgan Le Fay
5,672
516
72
7
0
195,587
3
L
Ravana
5,492
499
60
5
0
257,364
0
L
Ix Chel
6,312
574
77
7
0
207,017
0
L
Charybdis
5,140
467
51
5
0
209,658
6
W
Sol
5,820
529
63
6
0
205,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role