Player Matchup

Fenrir
Fenrir
Portmansito
Fenrir
Level 87
God Stats
10W - 3L
1,825 SR
Queue Stats
380W - 306L
1,601 Elo+
Party 2
Apollo
Apollo
SoyIo
Apollo
Level 61
God Stats
4W - 4L
1,557 SR
Queue Stats
131W - 116L
1,539 Elo+
Party 2
Sobek
Sobek
Zaytron
Sobek
Level 127
God Stats
1W - 2L
1,574 SR
Queue Stats
103W - 67L
1,651 Elo+
Party 2
Surtr
Surtr
bryanXDHyG
Surtr
Level 183
God Stats
16W - 13L
1,540 SR
Queue Stats
250W - 209L
1,600 Elo+
Party 2
Nu Wa
Nu Wa
lauram0302
Nu Wa
Level 179
God Stats
8W - 5L
1,496 SR
Queue Stats
115W - 101L
1,607 Elo+
Party 2
Team Averages
Level 127
1,598 SR
1,600 Elo+

VS

Team Averages
Level 117
1,604 SR
1,588 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Asunä
Khepri
Level 158
God Stats
5W - 4L
1,702 SR
Queue Stats
128W - 112L
1,718 Elo+
Party 1
Sun Wukong
Sun Wukong
Global0629
Sun Wukong
Level 158
God Stats
1W - 0L
1,731 SR
Queue Stats
15W - 13L
1,740 Elo+
Party 1
Thor
Thor
SmallPenergy
Thor
Level 68
God Stats
1W - 1L
1,649 SR
Queue Stats
20W - 13L
1,613 Elo+
Party 1
Nox
Nox
SuriCata883913
Nox
Level 106
God Stats
10W - 14L
1,439 SR
Queue Stats
599W - 627L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 5 / 0
5,027
457
4,614
11,544
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
SoyIo
Apollo
9
1 / 3 / 0
5,425
493
3,644
8,378
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Zaytron
Sobek
9
0 / 2 / 1
5,394
490
2,623
6,536
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
9
1 / 4 / 0
6,068
552
7,535
12,066
5,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
13
0 / 0 / 0
6,596
600
3,711
2,789
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 0 / 3
6,589
599
8,845
6,423
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Asunä
Khepri
9
0 / 1 / 10
5,840
531
2,439
7,133
4,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Global0629
Sun Wukong
13
3 / 1 / 2
7,464
679
7,179
10,741
7,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
8 / 0 / 5
7,131
648
6,542
10,481
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 0
6,032
548
219
2,879
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
14
14
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
3
4.5
W
Khepri
Asunä
Khepri
0
1
10
5
W
Sun Wukong
Global0629
Sun Wukong
3
1
2
4
L
Fenrir
0
5
0
0
W
8
0
5
10.5
L
Apollo
SoyIo
Apollo
1
3
0
0.33
W
0
0
0
0
L
Sobek
Zaytron
Sobek
0
2
1
0.25
L
Surtr
1
4
0
0.25
L
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,127
Damage
25,224
41,313
Taken
37,657
18,648
Mitigated
19,882
9,196
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,845
5,379
0
2,697
6,423
2,906
0
1,355
5,068
0
54,052
W
Khepri
Asunä
Khepri
2,439
264
0
1,555
7,133
4,483
0
1,745
5,388
12,442
0
W
Sun Wukong
Global0629
Sun Wukong
7,179
1,835
0
3,200
10,741
7,272
0
740
10,001
0
63,742
L
Fenrir
4,614
1,518
0
1,163
11,544
4,478
0
1,182
10,362
0
38,136
W
6,542
1,968
0
750
10,481
4,056
0
1,602
8,879
0
49,653
L
Apollo
SoyIo
Apollo
3,644
2,050
0
2,591
8,378
3,214
0
257
8,121
0
34,362
W
219
0
0
320
2,879
1,165
0
1,608
1,271
44,149
0
L
Sobek
Zaytron
Sobek
2,623
209
0
3,173
6,536
4,748
0
579
5,957
15,360
0
L
Surtr
7,535
2,994
0
2,089
12,066
5,220
0
0
12,066
634
43,708
L
Nu Wa
3,711
516
0
180
2,789
988
0
640
2,149
68,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
33,056
344
Minions Killed
395
0
Camps Cleared
0
1,074,628
Distance Traveled
1,160,921
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,589
599
100
9
0
225,894
2
W
Khepri
5,840
531
6
1
0
248,806
4
W
Sun Wukong
7,464
679
120
11
0
211,294
3
L
Fenrir
5,027
457
60
5
0
221,106
0
W
Thor
7,131
648
70
6
0
255,082
0
L
Apollo
5,425
493
68
6
0
178,725
0
W
Nox
6,032
548
99
9
0
219,845
0
L
Sobek
5,394
490
8
1
0
231,481
2
L
Surtr
6,068
552
83
8
0
230,900
1
L
Nu Wa
6,596
600
125
11
0
212,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role