Player Matchup

Charon
Charon
AvoidingKitty
Charon
Level 121
God Stats
3W - 4L
1,485 SR
Queue Stats
107W - 94L
1,488 Elo+
Party 1
Anubis
Anubis
Chadcules
Anubis
Level 60
God Stats
1W - 1L
1,279 SR
Queue Stats
13W - 17L
1,471 Elo+
Party 1
Hachiman
Hachiman
Ghuala
Hachiman
Level 84
God Stats
24W - 21L
1,567 SR
Queue Stats
559W - 586L
1,472 Elo+
Solo
Hercules
Hercules
IIlIllllIIv
Hercules
Level 108
God Stats
3W - 2L
1,425 SR
Queue Stats
205W - 219L
1,540 Elo+
Party 1
Olorun
Olorun
JCSALA
Olorun
Level 145
God Stats
3W - 1L
1,809 SR
Queue Stats
175W - 162L
1,579 Elo+
Party 1
Team Averages
Level 104
1,513 SR
1,510 Elo+

VS

Team Averages
Level 94
1,413 SR
1,497 Elo+
Hades
Hades
BigGeo
Hades
Level 66
God Stats
0W - 2L
1,238 SR
Queue Stats
208W - 194L
1,523 Elo+
Solo
Jing Wei
Jing Wei
RAR0VA
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 76L
1,530 Elo+
Party 2
Hercules
Hercules
Yaowaahh
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,472 Elo+
Party 2
Atlas
Atlas
tk2cool3
Atlas
Level 68
God Stats
0W - 2L
1,275 SR
Queue Stats
172W - 178L
1,495 Elo+
Party 3
Ravana
Ravana
xmx4799
Ravana
Level 108
God Stats
12W - 14L
1,552 SR
Queue Stats
414W - 400L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 11
10,027
501
8,146
14,874
17,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Chadcules
Anubis
20
13 / 3 / 5
13,306
665
27,429
16,239
11,071
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Ghuala
Hachiman
16
0 / 3 / 4
10,442
522
6,108
13,891
6,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
IIlIllllIIv
Hercules
13
1 / 0 / 5
9,032
452
2,223
9,316
10,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
JCSALA
Olorun
17
7 / 5 / 8
11,843
592
23,874
20,005
9,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BigGeo
Hades
14
1 / 8 / 2
9,149
457
11,222
24,032
12,194
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
RAR0VA
Jing Wei
16
1 / 1 / 2
10,279
514
12,443
15,358
6,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Yaowaahh
Hercules
15
1 / 4 / 2
9,665
483
3,600
16,466
10,924
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
tk2cool3
Atlas
13
0 / 5 / 3
8,612
431
7,401
19,884
17,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
xmx4799
Ravana
17
8 / 6 / 0
10,852
543
9,668
14,859
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
23
Kills
11
11
Deaths
24
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
Hades
BigGeo
Hades
1
8
2
0.25
W
Anubis
Chadcules
Anubis
13
3
5
5.17
W
Hachiman
Ghuala
Hachiman
0
3
4
0.67
W
Hercules
IIlIllllIIv
Hercules
1
0
5
3.5
W
Olorun
JCSALA
Olorun
7
5
8
2.2
L
Jing Wei
RAR0VA
Jing Wei
1
1
2
2
L
Hercules
Yaowaahh
Hercules
1
4
2
0.5
L
Atlas
tk2cool3
Atlas
0
5
3
0.3
L
Ravana
xmx4799
Ravana
8
6
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,780
Damage
44,334
74,325
Taken
90,599
56,084
Mitigated
53,467
30,869
Healing
17,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,146
1,635
0
1,820
14,874
17,824
232
3,999
10,875
26,791
0
L
Hades
BigGeo
Hades
11,222
210
481
5,772
24,032
12,194
288
17,333
6,699
76,958
0
W
Anubis
Chadcules
Anubis
27,429
710
0
7,988
16,239
11,071
0
2,530
13,709
146,091
0
W
Hachiman
Ghuala
Hachiman
6,108
4,108
0
6,381
13,891
6,519
1,589
2,213
11,678
0
83,585
W
Hercules
IIlIllllIIv
Hercules
2,223
571
0
3,875
9,316
10,692
852
937
8,379
0
32,460
W
Olorun
JCSALA
Olorun
23,874
13,120
1,050
9,755
20,005
9,978
1,707
8,944
11,061
113,531
0
L
Jing Wei
RAR0VA
Jing Wei
12,443
10,213
0
4,575
15,358
6,691
803
7,183
8,175
0
95,916
L
Hercules
Yaowaahh
Hercules
3,600
965
0
1,873
16,466
10,924
0
10,871
5,595
0
53,685
L
Atlas
tk2cool3
Atlas
7,401
2,378
285
4,093
19,884
17,612
0
14,687
5,197
32,063
0
L
Ravana
xmx4799
Ravana
9,668
1,665
0
788
14,859
6,046
0
9,375
5,484
0
69,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,650
Gold Earned
48,557
561
Minions Killed
483
0
Camps Cleared
0
1,781,862
Distance Traveled
2,028,918
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,027
501
17
1
0
378,942
2
L
Hades
9,149
457
116
6
0
390,973
0
W
Anubis
13,306
665
181
9
0
409,032
0
W
Hachiman
10,442
522
143
7
0
401,724
0
W
Hercules
9,032
452
59
3
0
212,216
0
W
Olorun
11,843
592
161
8
0
379,948
1
L
Jing Wei
10,279
514
160
8
0
414,946
3
L
Hercules
9,665
483
85
4
0
385,416
0
L
Atlas
8,612
431
40
2
0
389,364
2
L
Ravana
10,852
543
82
4
0
448,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role