Player Matchup

Olorun
Olorun
EdwardDaark
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,614 Elo+
Solo
Neith
Neith
FidaDenovo
Neith
Level 12
God Stats
15W - 33L
924 SR
Queue Stats
15W - 34L
979 Elo+
Party 2
Jing Wei
Jing Wei
Fiuzaaa
Jing Wei
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 106L
1,446 Elo+
Solo
Ymir
Ymir
PiousMeerkat694
Ymir
Level 104
God Stats
5W - 10L
1,477 SR
Queue Stats
127W - 157L
1,418 Elo+
Party 2
Jormungandr
Jormungandr
otajr
Jormungandr
Level 108
God Stats
11W - 12L
1,338 SR
Queue Stats
17W - 16L
1,378 Elo+
Party 2
Team Averages
Level 83
1,348 SR
1,367 Elo+

VS

Team Averages
Level 123
1,478 SR
1,468 Elo+
Nu Wa
Nu Wa
Florvisk
Nu Wa
Level 112
God Stats
12W - 6L
1,644 SR
Queue Stats
27W - 22L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
LearnedGnu57513
Kukulkan
Level 158
God Stats
1W - 1L
1,537 SR
Queue Stats
19W - 16L
1,333 Elo+
Solo
Da Ji
Da Ji
Shinseisama
Da Ji
Level 143
God Stats
5W - 5L
1,601 SR
Queue Stats
377W - 394L
1,464 Elo+
Solo
Hou Yi
Hou Yi
lazafabiano0
Hou Yi
Level 46
God Stats
18W - 9L
1,555 SR
Queue Stats
453W - 416L
1,451 Elo+
Party 1
Freya
Freya
zono1
Freya
Level 157
God Stats
3W - 1L
1,052 SR
Queue Stats
164W - 139L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 3 / 3
6,903
1,151
2,676
7,165
3,132
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
10
0 / 2 / 1
5,759
960
3,396
4,026
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Fiuzaaa
Jing Wei
11
3 / 2 / 0
7,055
1,176
4,007
6,620
2,382
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 2
6,354
1,059
3,552
9,018
8,344
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jormungandr
otajr
Jormungandr
9
0 / 0 / 0
3,982
664
0
334
146
Team 1 Tickets

322

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Florvisk
Nu Wa
12
1 / 0 / 4
6,401
1,067
2,733
592
226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
13
2 / 1 / 9
7,641
1,274
7,751
2,279
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 3
7,389
1,232
2,848
4,235
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
12
0 / 0 / 8
6,526
1,088
4,606
3,739
1,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Freya
zono1
Freya
12
3 / 1 / 5
7,032
1,172
6,855
5,376
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
11
11
Deaths
3
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
3
3
0.5
L
Neith
0
2
1
0.25
L
Jing Wei
Fiuzaaa
Jing Wei
3
2
0
1.5
W
Nu Wa
Florvisk
Nu Wa
1
0
4
3
W
Kukulkan
2
1
9
6.5
L
0
4
2
0.25
W
5
1
3
6.5
W
Hou Yi
0
0
8
4
L
Jormungandr
otajr
Jormungandr
0
0
0
0
W
Freya
zono1
Freya
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,631
Damage
24,793
27,163
Taken
16,221
15,515
Mitigated
7,807
1,688
Healing
1,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,676
1,099
290
966
7,165
3,132
0
3,628
3,237
22,933
0
L
Neith
3,396
1,301
0
225
4,026
1,511
0
3,017
852
0
6,933
L
Jing Wei
Fiuzaaa
Jing Wei
4,007
3,207
0
0
6,620
2,382
0
3,783
2,525
0
15,239
W
Nu Wa
Florvisk
Nu Wa
2,733
340
0
0
592
226
0
237
355
6,549
0
W
Kukulkan
7,751
396
0
0
2,279
1,217
0
1,110
1,169
30,028
0
L
3,552
843
88
119
9,018
8,344
0
5,953
3,060
8,892
0
W
2,848
644
0
4
4,235
2,424
0
1,037
3,048
0
4,243
W
Hou Yi
4,606
1,246
0
85
3,739
1,581
0
829
2,910
0
9,753
L
Jormungandr
otajr
Jormungandr
0
0
0
0
334
146
0
334
0
0
0
W
Freya
zono1
Freya
6,855
2,592
0
1,103
5,376
2,359
0
3,015
2,361
20,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,053
Gold Earned
34,989
104
Minions Killed
127
4
Camps Cleared
8
396,447
Distance Traveled
541,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,903
1,151
46
8
0
110,661
0
L
Neith
5,759
960
13
2
1
61,743
0
L
Jing Wei
7,055
1,176
20
3
2
123,593
0
W
Nu Wa
6,401
1,067
7
1
2
100,815
0
W
Kukulkan
7,641
1,274
71
12
1
122,574
0
L
Ymir
6,354
1,059
25
4
1
100,450
0
W
Da Ji
7,389
1,232
1
0
1
105,795
0
W
Hou Yi
6,526
1,088
17
3
2
109,504
0
L
Jormungandr
3,982
664
0
0
0
0
0
W
Freya
7,032
1,172
31
5
2
102,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role