Player Matchup

Janus
Janus
JESUSRGUEZ
Janus
Level 126
God Stats
2W - 1L
1,521 SR
Queue Stats
46W - 46L
1,505 Elo+
Party 1
Bacchus
Bacchus
allenelric
Bacchus
Level 124
God Stats
5W - 3L
1,589 SR
Queue Stats
53W - 47L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
jozeluiz713
Heimdallr
Level 29
God Stats
1W - 2L
1,434 SR
Queue Stats
2W - 2L
1,440 Elo+
Party 1
Team Averages
Level 93
1,515 SR
1,492 Elo+

VS

Team Averages
Level 104
1,613 SR
1,497 Elo+
Sun Wukong
Sun Wukong
Dobradinha_BR
Sun Wukong
Level 123
God Stats
46W - 44L
1,515 SR
Queue Stats
855W - 856L
1,562 Elo+
Solo
Rama
Rama
TrumperyImp299
Rama
Level 86
God Stats
49W - 39L
1,599 SR
Queue Stats
259W - 266L
1,466 Elo+
Solo
Chang'e
Chang'e
Unholyxx
Chang'e
Level 104
God Stats
5W - 4L
1,723 SR
Queue Stats
42W - 44L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
5 / 1 / 6
10,022
911
11,167
5,774
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
allenelric
Bacchus
12
3 / 1 / 8
9,363
851
10,344
12,644
18,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
jozeluiz713
Heimdallr
12
4 / 1 / 3
9,155
832
9,749
8,467
3,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dobradinha_BR
Sun Wukong
11
0 / 3 / 2
7,613
692
5,600
13,498
12,145
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 7 / 2
8,289
754
6,295
12,288
4,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Unholyxx
Chang'e
11
2 / 3 / 0
8,351
759
5,651
10,663
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
3
3
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dobradinha_BR
Sun Wukong
0
3
2
0.33
W
Janus
5
1
6
8
L
1
7
2
0.29
L
Chang'e
Unholyxx
Chang'e
2
3
0
0.67
W
Bacchus
allenelric
Bacchus
3
1
8
7
W
Heimdallr
jozeluiz713
Heimdallr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,260
Damage
17,546
26,885
Taken
36,449
24,749
Mitigated
21,166
4,159
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dobradinha_BR
Sun Wukong
5,600
741
0
2,180
13,498
12,145
0
5,339
8,159
0
19,027
W
Janus
11,167
572
0
493
5,774
2,351
56
1,053
4,721
51,677
0
L
6,295
5,476
0
237
12,288
4,822
80
7,988
4,300
0
26,523
L
Chang'e
Unholyxx
Chang'e
5,651
126
1,580
3,420
10,663
4,199
0
8,031
2,632
20,517
0
W
Bacchus
allenelric
Bacchus
10,344
1,018
0
2,399
12,644
18,416
94
3,662
8,982
25,053
218
W
Heimdallr
jozeluiz713
Heimdallr
9,749
4,566
0
1,267
8,467
3,982
969
1,709
6,758
0
38,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,540
Gold Earned
24,253
146
Minions Killed
86
0
Camps Cleared
0
641,835
Distance Traveled
654,127
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,613
692
16
1
0
245,312
2
W
Janus
10,022
911
79
7
0
202,638
0
L
Rama
8,289
754
46
4
0
200,536
0
L
Chang'e
8,351
759
24
2
0
208,279
0
W
Bacchus
9,363
851
16
1
0
238,208
0
W
Heimdallr
9,155
832
51
5
0
200,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role