Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Eskilerkill
Apollo
Level 122
God Stats
3W - 3L
1,216 SR
Queue Stats
98W - 103L
1,521 Elo+
Solo
Thor
Thor
PancreaStone
Thor
Level 83
God Stats
40W - 34L
1,421 SR
Queue Stats
608W - 541L
1,474 Elo+
Solo
Shiva
Shiva
THE INMORTAL997
Shiva
Level 144
God Stats
31W - 20L
1,575 SR
Queue Stats
956W - 976L
1,432 Elo+
Solo
Nu Wa
Nu Wa
TheOneQuest
Nu Wa
Level 109
God Stats
1W - 1L
1,292 SR
Queue Stats
1W - 4L
1,286 Elo+
Solo
Team Averages
Level 123
1,401 SR
1,443 Elo+

VS

Team Averages
Level 121
1,479 SR
1,490 Elo+
King Arthur
King Arthur
FatdaddyThiccarm
King Arthur
Level 145
God Stats
10W - 9L
1,572 SR
Queue Stats
678W - 642L
1,511 Elo+
Solo
Martichoras
Martichoras
ItsJake3
Martichoras
Level 112
God Stats
13W - 7L
1,713 SR
Queue Stats
164W - 160L
1,512 Elo+
Solo
Ares
Ares
Oradaga4829
Ares
Level 126
God Stats
12W - 14L
1,462 SR
Queue Stats
503W - 505L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PotentialHades
Morgan Le Fay
Level 116
God Stats
5W - 8L
1,332 SR
Queue Stats
236W - 208L
1,497 Elo+
Party 1
Bastet
Bastet
R4UL19
Bastet
Level 106
God Stats
0W - 3L
1,314 SR
Queue Stats
231W - 219L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 0 / 0
5,474
498
2,710
7,319
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
10
1 / 0 / 1
5,233
476
3,009
6,424
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 2
6,448
586
2,752
7,566
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
6 / 1 / 0
6,995
636
6,467
11,416
7,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 2
5,103
464
6,220
4,165
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FatdaddyThiccarm
King Arthur
9
0 / 3 / 0
5,287
481
3,012
7,119
5,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
ItsJake3
Martichoras
8
0 / 2 / 1
5,154
469
4,578
7,691
2,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 2 / 1
5,525
502
3,118
6,941
5,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
PotentialHades
Morgan Le Fay
11
0 / 0 / 0
5,844
531
6,495
5,036
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
R4UL19
Bastet
9
1 / 1 / 0
5,540
504
4,824
8,758
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
2
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
W
Apollo
1
0
1
1.5
L
King Arthur
FatdaddyThiccarm
King Arthur
0
3
0
0
L
Martichoras
ItsJake3
Martichoras
0
2
1
0.25
L
1
2
1
0.75
W
1
0
2
2
L
Morgan Le Fay
PotentialHades
Morgan Le Fay
0
0
0
0
L
Bastet
R4UL19
Bastet
1
1
0
1
W
6
1
0
6
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,158
Damage
22,027
36,890
Taken
35,545
16,472
Mitigated
18,310
10,330
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,710
682
0
4,695
7,319
2,483
0
3,827
3,492
38,887
0
W
Apollo
3,009
1,629
0
2,109
6,424
2,238
0
733
5,691
0
33,220
L
King Arthur
FatdaddyThiccarm
King Arthur
3,012
537
0
622
7,119
5,171
0
781
6,338
280
25,502
L
Martichoras
ItsJake3
Martichoras
4,578
1,112
0
1,992
7,691
2,952
736
2,378
5,313
0
46,506
L
3,118
37
0
2,019
6,941
5,357
396
2,632
4,309
19,022
0
W
2,752
153
0
750
7,566
2,975
0
1,398
6,168
0
53,198
L
Morgan Le Fay
PotentialHades
Morgan Le Fay
6,495
310
0
1,282
5,036
2,084
0
2,375
2,661
44,888
0
L
Bastet
R4UL19
Bastet
4,824
1,282
0
1,779
8,758
2,746
0
764
7,994
0
34,950
W
6,467
1,304
0
2,530
11,416
7,513
398
2,263
9,153
0
46,789
W
6,220
2,319
0
246
4,165
1,263
0
1,552
2,613
26,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
27,350
326
Minions Killed
276
0
Camps Cleared
0
1,067,938
Distance Traveled
1,015,616
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,474
498
76
7
0
192,076
0
W
Apollo
5,233
476
63
6
0
208,222
2
L
King Arthur
5,287
481
38
3
0
144,097
0
L
Martichoras
5,154
469
71
6
0
195,598
0
L
Ares
5,525
502
20
2
0
193,057
0
W
Thor
6,448
586
83
8
0
243,166
0
L
Morgan Le Fay
5,844
531
86
8
0
228,287
0
L
Bastet
5,540
504
61
6
0
254,577
0
W
Shiva
6,995
636
65
6
0
198,352
0
W
Nu Wa
5,103
464
39
4
0
226,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role