Player Matchup

Gilgamesh
Gilgamesh
HatlessCastle62
Gilgamesh
Level 27
God Stats
3W - 2L
1,699 SR
Queue Stats
22W - 22L
1,389 Elo+
Party 1
Ishtar
Ishtar
KRG Shy
Ishtar
Level 119
God Stats
1W - 1L
1,542 SR
Queue Stats
155W - 146L
1,441 Elo+
Party 1
Hades
Hades
SmokeyTonkey
Hades
Level 49
God Stats
12W - 7L
1,500 SR
Queue Stats
226W - 211L
1,438 Elo+
Solo
Bakasura
Bakasura
X_GatorGuy_X
Bakasura
Level 68
God Stats
2W - 0L
1,703 SR
Queue Stats
64W - 78L
1,337 Elo+
Solo
Sobek
Sobek
anthonyvictor20
Sobek
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,431 Elo+
Solo
Team Averages
Level 60
1,589 SR
1,407 Elo+

VS

Team Averages
Level 83
1,498 SR
1,359 Elo+
Sol
Sol
AyyooCuh
Sol
Level 96
God Stats
18W - 15L
1,561 SR
Queue Stats
466W - 441L
1,491 Elo+
Solo
Odin
Odin
EatMySh0rtsG
Odin
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 286L
1,340 Elo+
Solo
Ravana
Ravana
The1ravensfan
Ravana
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 62L
1,380 Elo+
Solo
Freya
Freya
WheezyMoth
Freya
Level 105
God Stats
8W - 11L
1,431 SR
Queue Stats
263W - 251L
1,410 Elo+
Solo
Raijin
Raijin
deebo6545
Raijin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HatlessCastle62
Gilgamesh
11
2 / 2 / 1
6,286
524
5,032
7,956
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
KRG Shy
Ishtar
11
0 / 0 / 1
6,192
516
2,824
4,779
1,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 0
6,641
553
6,554
11,229
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
X_GatorGuy_X
Bakasura
12
3 / 1 / 2
7,096
591
4,438
8,976
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 1 / 1
5,545
462
2,492
8,124
6,961
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,851
321
0
47
7
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 3
6,110
509
2,710
11,415
9,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 0
5,772
481
6,109
8,713
6,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
10
4 / 2 / 0
6,550
546
6,644
8,184
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
deebo6545
Raijin
10
0 / 3 / 1
5,746
479
5,271
8,144
2,872
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
5
5
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
2
3
0.75
W
Gilgamesh
HatlessCastle62
Gilgamesh
2
2
1
1.25
W
Ishtar
KRG Shy
Ishtar
0
0
1
0.5
W
1
1
0
1
L
1
1
0
1
L
Freya
4
2
0
2
W
Bakasura
X_GatorGuy_X
Bakasura
3
1
2
4
W
1
1
1
1.5
L
Raijin
deebo6545
Raijin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,340
Damage
20,734
41,064
Taken
36,503
23,123
Mitigated
22,062
13,049
Healing
5,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
9
47
7
0
0
47
683
0
L
2,710
801
0
1,491
11,415
9,633
0
733
10,407
0
31,407
W
Gilgamesh
HatlessCastle62
Gilgamesh
5,032
1,619
0
1,063
7,956
5,855
468
2,214
5,742
0
24,287
W
Ishtar
KRG Shy
Ishtar
2,824
1,921
0
2,500
4,779
1,665
1,461
76
4,703
0
40,683
W
6,554
517
0
6,030
11,229
4,873
0
6,580
4,649
41,385
0
L
6,109
1,390
0
1,373
8,713
6,574
0
2,382
6,121
0
29,843
L
Freya
6,644
2,205
0
2,595
8,184
2,976
0
893
7,281
43,972
0
W
Bakasura
X_GatorGuy_X
Bakasura
4,438
3,087
0
2,244
8,976
3,769
442
2,454
6,522
0
36,197
W
2,492
483
0
1,212
8,124
6,961
224
591
7,533
13,703
0
L
Raijin
deebo6545
Raijin
5,271
625
0
0
8,144
2,872
0
5,038
2,966
36,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
28,029
261
Minions Killed
205
0
Camps Cleared
0
1,193,263
Distance Traveled
898,854
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,851
321
2
0
0
11,226
0
L
Odin
6,110
509
47
4
0
234,406
0
W
Gilgamesh
6,286
524
30
3
0
245,989
0
W
Ishtar
6,192
516
68
6
0
213,150
1
W
Hades
6,641
553
67
6
0
211,599
2
L
Ravana
5,772
481
49
4
0
261,817
1
L
Freya
6,550
546
60
5
0
178,588
2
W
Bakasura
7,096
591
72
6
0
294,323
0
W
Sobek
5,545
462
24
2
0
228,202
0
L
Raijin
5,746
479
47
4
0
212,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role