Player Matchup

Jing Wei
Jing Wei
BusBoyInHotel
Jing Wei
Level 43
God Stats
1W - 0L
1,604 SR
Queue Stats
12W - 22L
1,295 Elo+
Party 1
Bacchus
Bacchus
CooochieKoo
Bacchus
Level 48
God Stats
12W - 16L
1,467 SR
Queue Stats
27W - 39L
1,343 Elo+
Party 1
Chernobog
Chernobog
Goldwingzz
Chernobog
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 72L
1,459 Elo+
Solo
Loki
Loki
Logical_Reaper3
Loki
Level 131
God Stats
76W - 109L
1,467 SR
Queue Stats
479W - 551L
1,357 Elo+
Solo
Bellona
Bellona
bustachymes
Bellona
Level 40
God Stats
6W - 1L
1,640 SR
Queue Stats
7W - 9L
1,357 Elo+
Party 1
Team Averages
Level 70
1,535 SR
1,362 Elo+

VS

Team Averages
Level 87
1,535 SR
1,461 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DroneX90
Yu Huang
Level 84
God Stats
5W - 3L
1,662 SR
Queue Stats
20W - 26L
1,499 Elo+
Solo
Surtr
Surtr
SenseiPnut
Surtr
Level 122
God Stats
6W - 4L
1,541 SR
Queue Stats
91W - 99L
1,482 Elo+
Solo
Ix Chel
Ix Chel
hon3ymoon
Ix Chel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,418 Elo+
Solo
Serqet
Serqet
pimpjuice2000
Serqet
Level 100
God Stats
93W - 122L
1,471 SR
Queue Stats
1,048W - 1,387L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BusBoyInHotel
Jing Wei
18
5 / 1 / 12
11,211
801
9,718
11,949
4,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
CooochieKoo
Bacchus
16
0 / 1 / 15
11,012
787
8,299
21,208
20,353
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
Goldwingzz
Chernobog
18
4 / 2 / 11
11,142
796
16,248
12,482
6,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 5
11,540
824
5,131
13,507
5,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
bustachymes
Bellona
18
6 / 1 / 11
11,251
804
11,638
14,018
15,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 5 / 4
8,930
638
7,062
16,338
6,626
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yu Huang
DroneX90
Yu Huang
16
2 / 6 / 2
9,832
702
14,200
11,492
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
17
3 / 5 / 2
9,935
710
17,536
20,641
28,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
hon3ymoon
Ix Chel
11
0 / 1 / 0
7,818
558
190
1,073
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 2
8,819
630
5,777
9,727
7,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
18
Kills
6
6
Deaths
18
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
4
0.4
W
Jing Wei
BusBoyInHotel
Jing Wei
5
1
12
11
W
Bacchus
CooochieKoo
Bacchus
0
1
15
7.5
L
Yu Huang
DroneX90
Yu Huang
2
6
2
0.5
W
Chernobog
Goldwingzz
Chernobog
4
2
11
4.75
W
3
1
5
5.5
L
Surtr
3
5
2
0.8
W
Bellona
bustachymes
Bellona
6
1
11
11.5
L
Ix Chel
hon3ymoon
Ix Chel
0
1
0
0
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,034
Damage
44,765
73,164
Taken
59,271
52,580
Mitigated
48,137
18,855
Healing
9,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,062
1,085
23
3,221
16,338
6,626
739
2,770
13,286
28,903
0
W
Jing Wei
BusBoyInHotel
Jing Wei
9,718
7,763
0
2,212
11,949
4,981
5,304
5,937
5,437
0
34,134
W
Bacchus
CooochieKoo
Bacchus
8,299
1,255
3,092
8,006
21,208
20,353
1,004
4,844
15,843
24,860
0
L
Yu Huang
DroneX90
Yu Huang
14,200
531
152
1,413
11,492
5,339
0
1,093
10,122
40,231
0
W
Chernobog
Goldwingzz
Chernobog
16,248
8,144
0
549
12,482
6,048
3,420
4,180
7,426
0
50,918
W
5,131
851
0
4,068
13,507
5,803
1,464
2,829
10,241
0
66,649
L
Surtr
17,536
4,885
0
3,278
20,641
28,706
0
3,592
16,574
2,805
34,455
W
Bellona
bustachymes
Bellona
11,638
1,517
0
928
14,018
15,395
752
5,424
8,329
0
22,759
L
Ix Chel
hon3ymoon
Ix Chel
190
30
50
30
1,073
322
0
191
847
469
0
L
5,777
1,169
0
1,325
9,727
7,144
0
653
8,809
0
14,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,156
Gold Earned
45,334
292
Minions Killed
165
0
Camps Cleared
0
1,524,137
Distance Traveled
992,559
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,930
638
32
2
0
234,688
0
W
Jing Wei
11,211
801
59
4
0
310,819
0
W
Bacchus
11,012
787
23
2
0
326,764
0
L
Yu Huang
9,832
702
57
4
0
222,846
0
W
Chernobog
11,142
796
84
6
0
261,760
0
W
Loki
11,540
824
93
7
0
302,131
0
L
Surtr
9,935
710
53
4
0
231,896
2
W
Bellona
11,251
804
33
2
0
322,663
0
L
Ix Chel
7,818
558
0
0
0
23,788
0
L
Serqet
8,819
630
23
2
0
279,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role