Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
DC1019
Xing Tian
Level 23
God Stats
6W - 4L
1,314 SR
Queue Stats
320W - 329L
1,500 Elo+
Party 2
Hel
Hel
godlikekuang
Hel
Level 65
God Stats
11W - 11L
1,521 SR
Queue Stats
172W - 191L
1,409 Elo+
Solo
Team Averages
Level 39
1,445 SR
1,470 Elo+

VS

Team Averages
Level 58
1,373 SR
1,432 Elo+
Tsukuyomi
Tsukuyomi
Mit-man13
Tsukuyomi
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 30L
1,410 Elo+
Party 1
Cupid
Cupid
MondoGotDangles
Cupid
Level 26
God Stats
3W - 7L
1,211 SR
Queue Stats
28W - 25L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
koalabear2412
Ah Puch
Level 62
God Stats
3W - 0L
1,409 SR
Queue Stats
34W - 31L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 1 / 1
6,721
672
3,039
8,100
4,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
DC1019
Xing Tian
9
0 / 2 / 1
6,701
670
1,378
14,195
11,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 0
7,106
711
8,071
7,564
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mit-man13
Tsukuyomi
11
5 / 0 / 1
8,133
813
8,082
6,490
1,912
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 5
7,135
714
4,318
4,453
1,099
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
11
1 / 0 / 5
7,937
794
12,103
5,936
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
1
0.5
L
Xing Tian
DC1019
Xing Tian
0
2
1
0.25
W
Tsukuyomi
Mit-man13
Tsukuyomi
5
0
1
5.5
W
0
1
5
2.5
L
1
3
0
0.33
W
Ah Puch
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,488
Damage
24,503
29,859
Taken
16,879
17,892
Mitigated
4,801
3,424
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,039
347
0
487
8,100
4,705
0
3,223
4,607
0
14,067
L
Xing Tian
DC1019
Xing Tian
1,378
61
0
120
14,195
11,028
0
4,590
9,175
9,897
0
W
Tsukuyomi
Mit-man13
Tsukuyomi
8,082
2,947
0
1,238
6,490
1,912
0
3,398
3,092
0
26,646
W
4,318
2,100
102
179
4,453
1,099
0
2,807
1,646
0
15,647
L
8,071
518
1,042
1,775
7,564
2,159
0
3,411
3,805
33,232
0
W
Ah Puch
12,103
456
0
3,627
5,936
1,790
0
3,488
2,448
37,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,528
Gold Earned
23,205
94
Minions Killed
103
0
Camps Cleared
0
590,398
Distance Traveled
582,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,721
672
22
2
0
221,245
0
L
Xing Tian
6,701
670
19
2
0
189,626
0
W
Tsukuyomi
8,133
813
28
3
0
203,674
0
W
Cupid
7,135
714
18
2
0
182,076
0
L
Hel
7,106
711
53
5
0
179,527
0
W
Ah Puch
7,937
794
57
6
0
196,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role