Player Matchup

Shiva
Shiva
High Keii
Shiva
Level 155
God Stats
12W - 7L
1,544 SR
Queue Stats
323W - 151L
1,620 Elo+
Solo
Mulan
Mulan
MissSlimShady_
Mulan
Level 102
God Stats
16W - 12L
1,536 SR
Queue Stats
265W - 279L
1,463 Elo+
Solo
Ganesha
Ganesha
OG JALF
Ganesha
Level 65
God Stats
2W - 1L
1,386 SR
Queue Stats
19W - 13L
1,518 Elo+
Solo
Scylla
Scylla
WhiteBear92
Scylla
Level 138
God Stats
3W - 0L
1,663 SR
Queue Stats
43W - 48L
1,464 Elo+
Solo
Zeus
Zeus
highstreet_hydro
Zeus
Level 153
God Stats
23W - 14L
1,691 SR
Queue Stats
688W - 708L
1,519 Elo+
Solo
Team Averages
Level 123
1,564 SR
1,517 Elo+

VS

Team Averages
Level 112
1,426 SR
1,430 Elo+
Kuzenbo
Kuzenbo
GalacticEjac
Kuzenbo
Level 69
God Stats
14W - 18L
1,523 SR
Queue Stats
78W - 100L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
LadyZaid
Kukulkan
Level 30
God Stats
16W - 18L
1,469 SR
Queue Stats
71W - 84L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
Makaveli1908
Sun Wukong
Level 126
God Stats
34W - 28L
1,597 SR
Queue Stats
63W - 56L
1,529 Elo+
Solo
Heimdallr
Heimdallr
Sun WuBong
Heimdallr
Level 176
God Stats
0W - 7L
1,094 SR
Queue Stats
609W - 620L
1,415 Elo+
Solo
Vulcan
Vulcan
raykay09
Vulcan
Level 160
God Stats
3W - 3L
1,446 SR
Queue Stats
62W - 81L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
High Keii
Shiva
15
2 / 0 / 5
9,580
1,064
6,255
6,936
6,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 0 / 3
9,027
1,003
3,393
5,847
5,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
OG JALF
Ganesha
15
1 / 2 / 7
10,734
1,193
4,211
22,394
18,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
15
3 / 0 / 4
10,379
1,153
7,520
6,006
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 0 / 6
9,212
1,024
7,932
2,550
874
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

288

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GalacticEjac
Kuzenbo
14
1 / 3 / 1
9,027
1,003
6,909
14,193
19,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
LadyZaid
Kukulkan
14
0 / 1 / 2
9,003
1,000
6,444
4,236
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Makaveli1908
Sun Wukong
13
0 / 0 / 0
7,902
878
0
0
0
Heimdallr
Sun WuBong
Heimdallr
14
0 / 1 / 2
8,901
989
12,290
7,773
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
raykay09
Vulcan
15
1 / 3 / 1
9,429
1,048
13,478
6,952
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
8
Kills
2
2
Deaths
8
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
GalacticEjac
Kuzenbo
1
3
1
0.5
W
Shiva
High Keii
Shiva
2
0
5
4.5
L
Kukulkan
LadyZaid
Kukulkan
0
1
2
1
L
Sun Wukong
Makaveli1908
Sun Wukong
0
0
0
0
W
2
0
3
3.5
W
Ganesha
OG JALF
Ganesha
1
2
7
2.25
L
Heimdallr
Sun WuBong
Heimdallr
0
1
2
1
W
Scylla
3
0
4
5
W
0
0
6
3
L
Vulcan
raykay09
Vulcan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,311
Damage
39,121
43,733
Taken
33,154
33,273
Mitigated
27,876
13,049
Healing
767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
GalacticEjac
Kuzenbo
6,909
2,186
0
563
14,193
19,182
0
9,888
3,510
11,320
0
W
Shiva
High Keii
Shiva
6,255
1,026
558
1,247
6,936
6,681
0
3,620
2,836
0
12,037
L
Kukulkan
LadyZaid
Kukulkan
6,444
595
0
0
4,236
1,865
0
2,570
1,315
28,667
0
L
Sun Wukong
Makaveli1908
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
3,393
308
0
575
5,847
5,107
0
3,237
2,563
0
5,849
W
Ganesha
OG JALF
Ganesha
4,211
179
472
8,773
22,394
18,185
0
13,763
7,222
20,914
0
L
Heimdallr
Sun WuBong
Heimdallr
12,290
4,781
0
0
7,773
3,876
0
4,106
3,319
0
29,425
W
Scylla
7,520
1,239
85
324
6,006
2,426
0
3,972
1,942
43,902
0
W
7,932
38
70
945
2,550
874
0
1,358
954
25,623
0
L
Vulcan
raykay09
Vulcan
13,478
5,974
0
204
6,952
2,953
0
4,194
2,336
39,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,932
Gold Earned
44,262
236
Minions Killed
216
3
Camps Cleared
3
880,810
Distance Traveled
670,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,027
1,003
25
3
3
168,730
0
W
Shiva
9,580
1,064
35
4
2
184,696
0
L
Kukulkan
9,003
1,000
67
7
0
172,306
0
L
Sun Wukong
7,902
878
0
0
0
1,193
0
W
Mulan
9,027
1,003
17
2
0
171,868
0
W
Ganesha
10,734
1,193
5
1
0
186,017
0
L
Heimdallr
8,901
989
59
7
0
156,835
0
W
Scylla
10,379
1,153
113
13
1
184,671
0
W
Zeus
9,212
1,024
66
7
0
153,558
0
L
Vulcan
9,429
1,048
65
7
0
171,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role