Player Matchup

Sun Wukong
Sun Wukong
Bjornragnar8
Sun Wukong
Level 122
God Stats
25W - 16L
1,702 SR
Queue Stats
459W - 477L
1,437 Elo+
Solo
Cernunnos
Cernunnos
DJMECHO
Cernunnos
Level 124
God Stats
17W - 16L
1,436 SR
Queue Stats
255W - 240L
1,434 Elo+
Solo
Serqet
Serqet
HIDDEN9ASSASSIN
Serqet
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 101L
1,473 Elo+
Party 2
Heimdallr
Heimdallr
PandoraQuestion
Heimdallr
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 12L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
TFA Zion
Cthulhu
Level 89
God Stats
5W - 7L
1,254 SR
Queue Stats
231W - 211L
1,477 Elo+
Party 2
Team Averages
Level 107
1,478 SR
1,467 Elo+

VS

Team Averages
Level 72
1,415 SR
1,399 Elo+
Kali
Kali
ChickenChowMing
Kali
Level 22
God Stats
5W - 5L
1,508 SR
Queue Stats
37W - 44L
1,333 Elo+
Party 1
King Arthur
King Arthur
ELVIOLAIGUANAS-l
King Arthur
Level 120
God Stats
6W - 14L
1,452 SR
Queue Stats
173W - 176L
1,506 Elo+
Solo
Ishtar
Ishtar
ElkillerQc
Ishtar
Level 27
God Stats
0W - 3L
1,145 SR
Queue Stats
3W - 11L
1,224 Elo+
Party 3
Merlin
Merlin
SakuraWRX
Merlin
Level 42
God Stats
2W - 5L
1,348 SR
Queue Stats
21W - 24L
1,416 Elo+
Party 3
Bacchus
Bacchus
theMagikMann4
Bacchus
Level 148
God Stats
1W - 2L
1,622 SR
Queue Stats
250W - 251L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bjornragnar8
Sun Wukong
16
5 / 1 / 1
10,353
609
11,036
15,721
14,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
DJMECHO
Cernunnos
16
3 / 0 / 2
9,650
568
8,265
10,645
4,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 6
8,784
517
6,430
15,086
14,426
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
PandoraQuestion
Heimdallr
14
2 / 1 / 4
8,313
489
12,566
13,275
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
TFA Zion
Cthulhu
15
2 / 1 / 6
9,277
546
9,884
16,960
9,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,254
427
5,538
15,632
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ELVIOLAIGUANAS-l
King Arthur
12
0 / 4 / 2
7,550
444
9,537
18,155
19,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
ElkillerQc
Ishtar
11
1 / 4 / 0
6,712
395
6,770
12,062
4,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
SakuraWRX
Merlin
12
1 / 2 / 1
7,405
436
13,830
9,291
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
9
0 / 1 / 1
6,730
396
6,792
16,029
15,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
2
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bjornragnar8
Sun Wukong
5
1
1
5.5
L
0
3
1
0.17
W
Cernunnos
DJMECHO
Cernunnos
3
0
2
4
L
King Arthur
ELVIOLAIGUANAS-l
King Arthur
0
4
2
0.25
L
Ishtar
ElkillerQc
Ishtar
1
4
0
0.25
W
2
1
6
5
W
Heimdallr
PandoraQuestion
Heimdallr
2
1
4
4
L
Merlin
SakuraWRX
Merlin
1
2
1
0.75
W
Cthulhu
TFA Zion
Cthulhu
2
1
6
5
L
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,181
Damage
42,467
71,687
Taken
71,169
49,170
Mitigated
49,435
23,627
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bjornragnar8
Sun Wukong
11,036
2,647
0
6,025
15,721
14,533
0
1,970
13,751
675
83,785
L
5,538
2,130
0
1,652
15,632
6,584
0
1,721
13,911
0
64,415
W
Cernunnos
DJMECHO
Cernunnos
8,265
3,711
0
4,867
10,645
4,690
2,775
3,083
7,562
0
82,165
L
King Arthur
ELVIOLAIGUANAS-l
King Arthur
9,537
1,123
0
4,784
18,155
19,355
0
3,458
14,697
961
58,835
L
Ishtar
ElkillerQc
Ishtar
6,770
2,793
0
388
12,062
4,253
273
1,400
10,497
0
33,971
W
6,430
1,886
0
4,071
15,086
14,426
142
5,261
9,825
108
25,126
W
Heimdallr
PandoraQuestion
Heimdallr
12,566
6,966
0
4,466
13,275
5,807
746
8,757
4,518
0
54,774
L
Merlin
SakuraWRX
Merlin
13,830
1,829
0
500
9,291
3,442
177
1,470
7,541
61,405
0
W
Cthulhu
TFA Zion
Cthulhu
9,884
1,361
552
3,646
16,960
9,714
385
2,026
14,934
83,084
0
L
Bacchus
6,792
683
0
3,509
16,029
15,801
0
2,420
13,483
24,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
35,651
487
Minions Killed
367
0
Camps Cleared
0
1,634,373
Distance Traveled
1,709,916
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,353
609
128
8
0
298,083
1
L
Kali
7,254
427
101
6
0
378,253
2
W
Cernunnos
9,650
568
130
8
0
291,569
8
L
King Arthur
7,550
444
98
6
0
320,466
0
L
Ishtar
6,712
395
52
3
0
304,349
1
W
Serqet
8,784
517
32
2
0
341,304
0
W
Heimdallr
8,313
489
85
5
0
307,026
0
L
Merlin
7,405
436
95
6
0
297,323
2
W
Cthulhu
9,277
546
112
7
0
396,391
0
L
Bacchus
6,730
396
21
1
0
409,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role