Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
LilSweepotato
Surtr
Level 88
God Stats
23W - 18L
1,491 SR
Queue Stats
84W - 92L
1,447 Elo+
Party 2
Hel
Hel
SippyTheSloth
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,199 Elo+
Party 2
Team Averages
Level 45
1,497 SR
1,382 Elo+

VS

Team Averages
Level 48
1,528 SR
1,476 Elo+
Raijin
Raijin
KamiSzwagierSama
Raijin
Level 42
God Stats
2W - 4L
1,203 SR
Queue Stats
92W - 96L
1,476 Elo+
Party 1
Odin
Odin
gorillaPOOP2007
Odin
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 183L
1,488 Elo+
Solo
Hachiman
Hachiman
xPatch_devil
Hachiman
Level 65
God Stats
11W - 3L
1,880 SR
Queue Stats
236W - 238L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 8 / 2
8,992
692
9,391
15,512
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 5 / 2
8,793
676
10,629
17,603
14,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 7 / 1
8,731
672
5,180
11,305
4,439
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 7
11,472
882
16,693
9,920
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 16
10,093
776
6,283
12,566
13,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
xPatch_devil
Hachiman
15
9 / 1 / 9
11,535
887
17,151
11,669
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
3
Kills
20
20
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
8
2
0.25
W
10
2
7
6.75
L
1
5
2
0.4
L
1
7
1
0.21
W
1
0
16
9
W
Hachiman
xPatch_devil
Hachiman
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,200
Damage
40,127
44,420
Taken
34,155
25,180
Mitigated
22,123
5,684
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,391
4,157
0
1,140
15,512
6,465
0
5,196
10,316
0
26,268
W
16,693
2,011
0
2,448
9,920
4,164
857
1,706
8,214
56,025
0
L
10,629
3,468
0
2,076
17,603
14,276
0
7,708
9,895
340
19,799
L
5,180
634
1,050
1,418
11,305
4,439
0
3,995
7,310
24,270
0
W
6,283
1,692
0
1,909
12,566
13,295
238
2,795
9,771
0
20,172
W
Hachiman
xPatch_devil
Hachiman
17,151
8,935
0
2,514
11,669
4,664
1,681
1,343
10,326
0
57,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
33,100
78
Minions Killed
171
0
Camps Cleared
0
612,943
Distance Traveled
758,521
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,992
692
30
2
0
189,660
0
W
Raijin
11,472
882
70
5
0
208,476
1
L
Surtr
8,793
676
23
2
0
218,358
3
L
Hel
8,731
672
25
2
0
204,925
0
W
Odin
10,093
776
26
2
0
306,600
0
W
Hachiman
11,535
887
75
6
0
243,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role