Player Matchup

Surtr
Surtr
FletchGoGab
Surtr
Level 152
God Stats
19W - 10L
1,583 SR
Queue Stats
343W - 159L
1,638 Elo+
Solo
Rama
Rama
Phøeniix
Rama
Level 171
God Stats
1W - 0L
1,745 SR
Queue Stats
14W - 11L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
morgenx
Baron Samedi
Level 135
God Stats
10W - 6L
1,935 SR
Queue Stats
105W - 92L
1,593 Elo+
Party 1
Team Averages
Level 153
1,754 SR
1,605 Elo+

VS

Team Averages
Level 99
1,556 SR
1,561 Elo+
Bastet
Bastet
Bounntykilla
Bastet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 75L
1,607 Elo+
Solo
Hou Yi
Hou Yi
gohanman
Hou Yi
Level 54
God Stats
48W - 39L
1,557 SR
Queue Stats
372W - 359L
1,510 Elo+
Party 2
Achilles
Achilles
rucc
Achilles
Level 122
God Stats
11W - 11L
1,612 SR
Queue Stats
209W - 182L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 9
12,117
866
14,641
18,442
19,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
16
7 / 1 / 13
12,461
890
17,880
11,716
5,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
morgenx
Baron Samedi
13
3 / 6 / 12
10,758
768
13,855
11,680
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
0 / 7 / 5
9,282
663
7,496
15,076
5,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
gohanman
Hou Yi
13
4 / 7 / 4
10,323
737
10,907
16,657
6,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
rucc
Achilles
13
5 / 6 / 3
10,818
773
14,096
22,536
24,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
20
Kills
9
9
Deaths
20
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
7
5
0.36
W
10
2
9
7.25
W
Rama
7
1
13
13.5
L
Hou Yi
gohanman
Hou Yi
4
7
4
0.86
W
Baron Samedi
morgenx
Baron Samedi
3
6
12
1.5
L
Achilles
rucc
Achilles
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,376
Damage
32,499
41,838
Taken
54,269
31,412
Mitigated
35,837
13,982
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
7,496
1,746
0
1,732
15,076
5,559
0
3,300
11,444
0
33,602
W
14,641
4,463
0
5,546
18,442
19,598
402
460
17,982
1,150
29,214
W
Rama
17,880
14,509
0
5,717
11,716
5,671
2,590
533
11,183
0
71,285
L
Hou Yi
gohanman
Hou Yi
10,907
6,313
0
2,082
16,657
6,184
0
6,326
10,039
0
32,359
W
Baron Samedi
morgenx
Baron Samedi
13,855
704
1,098
1,621
11,680
6,143
287
911
10,769
41,531
0
L
Achilles
rucc
Achilles
14,096
1,359
0
4,479
22,536
24,094
0
5,171
16,666
2,777
34,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,336
Gold Earned
30,423
183
Minions Killed
121
0
Camps Cleared
0
750,179
Distance Traveled
700,903
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,282
663
45
3
0
258,082
0
W
Surtr
12,117
866
32
2
0
269,622
0
W
Rama
12,461
890
106
8
0
244,093
0
L
Hou Yi
10,323
737
42
3
0
174,410
0
W
Baron Samedi
10,758
768
45
3
0
236,464
5
L
Achilles
10,818
773
34
2
0
268,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role