Player Matchup

Chaac
Chaac
Ejay104
Chaac
Level 86
God Stats
17W - 13L
1,590 SR
Queue Stats
388W - 393L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
SirWinkles00
Kuzenbo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,292 Elo+
Party 2
Izanami
Izanami
professorjiggle
Izanami
Level 66
God Stats
0W - 1L
1,701 SR
Queue Stats
38W - 54L
1,279 Elo+
Party 2
Danzaburou
Danzaburou
xTheMUFNProdigy
Danzaburou
Level 126
God Stats
2W - 4L
1,439 SR
Queue Stats
17W - 33L
1,307 Elo+
Party 2
Sun Wukong
Sun Wukong
xTheMUFNmortal
Sun Wukong
Level 13
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 4L
1,382 Elo+
Party 2
Team Averages
Level 77
1,587 SR
1,334 Elo+

VS

Team Averages
Level 84
1,547 SR
1,448 Elo+
Cernunnos
Cernunnos
Cruvk
Cernunnos
Level 81
God Stats
4W - 4L
1,450 SR
Queue Stats
162W - 137L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
JDKill3r28
Zhong Kui
Level 118
God Stats
4W - 4L
1,612 SR
Queue Stats
169W - 174L
1,433 Elo+
Solo
Jormungandr
Jormungandr
Qoldw
Jormungandr
Level 61
God Stats
7W - 8L
1,500 SR
Queue Stats
45W - 56L
1,366 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SainHornet
Morgan Le Fay
Level 69
God Stats
10W - 9L
1,660 SR
Queue Stats
84W - 69L
1,523 Elo+
Solo
Lancelot
Lancelot
heracless22
Lancelot
Level 89
God Stats
19W - 15L
1,511 SR
Queue Stats
348W - 324L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ejay104
Chaac
16
2 / 7 / 1
10,386
433
16,263
28,296
26,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
SirWinkles00
Kuzenbo
14
1 / 7 / 6
10,406
434
12,729
28,947
45,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 8 / 1
9,831
410
14,106
22,061
9,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
xTheMUFNProdigy
Danzaburou
18
4 / 5 / 0
12,348
515
19,828
27,668
13,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
xTheMUFNmortal
Sun Wukong
14
1 / 10 / 0
8,939
372
3,945
24,554
14,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cruvk
Cernunnos
18
8 / 1 / 8
12,345
514
20,552
23,046
11,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
JDKill3r28
Zhong Kui
20
3 / 1 / 11
13,631
568
28,168
24,582
27,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Qoldw
Jormungandr
16
3 / 1 / 13
12,177
507
13,984
20,177
26,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
SainHornet
Morgan Le Fay
18
7 / 5 / 7
12,629
526
22,649
21,549
11,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
heracless22
Lancelot
19
16 / 1 / 8
13,674
570
20,829
22,436
12,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
9
Kills
37
37
Deaths
9
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cruvk
Cernunnos
8
1
8
12
L
Chaac
Ejay104
Chaac
2
7
1
0.36
W
Zhong Kui
JDKill3r28
Zhong Kui
3
1
11
8.5
W
Jormungandr
Qoldw
Jormungandr
3
1
13
9.5
W
Morgan Le Fay
SainHornet
Morgan Le Fay
7
5
7
2.1
L
Kuzenbo
SirWinkles00
Kuzenbo
1
7
6
0.57
W
Lancelot
heracless22
Lancelot
16
1
8
20
L
1
8
1
0.19
L
Danzaburou
xTheMUFNProdigy
Danzaburou
4
5
0
0.8
L
Sun Wukong
xTheMUFNmortal
Sun Wukong
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,871
Damage
106,182
131,526
Taken
111,790
110,137
Mitigated
90,092
25,015
Healing
48,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cruvk
Cernunnos
20,552
9,805
0
13,707
23,046
11,734
2,192
4,676
18,370
0
96,106
L
Chaac
Ejay104
Chaac
16,263
1,631
518
5,068
28,296
26,364
348
13,004
15,292
0
83,374
W
Zhong Kui
JDKill3r28
Zhong Kui
28,168
1,943
0
19,342
24,582
27,171
614
1,571
23,011
134,121
337
W
Jormungandr
Qoldw
Jormungandr
13,984
4,132
296
3,886
20,177
26,914
605
3,526
16,651
62,860
1,121
W
Morgan Le Fay
SainHornet
Morgan Le Fay
22,649
2,772
100
5,580
21,549
11,328
2,252
4,093
17,456
96,820
0
L
Kuzenbo
SirWinkles00
Kuzenbo
12,729
3,487
529
2,581
28,947
45,426
217
11,959
16,988
30,754
0
W
Lancelot
heracless22
Lancelot
20,829
7,063
0
5,791
22,436
12,945
1,488
2,923
19,513
0
101,292
L
14,106
6,903
354
4,013
22,061
9,547
2,097
8,477
13,584
0
72,574
L
Danzaburou
xTheMUFNProdigy
Danzaburou
19,828
6,079
455
10,724
27,668
13,992
1,933
14,815
12,853
0
95,340
L
Sun Wukong
xTheMUFNmortal
Sun Wukong
3,945
1,724
0
773
24,554
14,808
418
15,088
9,466
0
24,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,910
Gold Earned
64,456
442
Minions Killed
605
0
Camps Cleared
0
2,025,673
Distance Traveled
2,120,027
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,345
514
110
5
0
380,749
0
L
Chaac
10,386
433
118
5
0
401,801
0
W
Zhong Kui
13,631
568
170
7
0
400,785
0
W
Jormungandr
12,177
507
76
3
0
398,483
0
W
Morgan Le Fay
12,629
526
129
5
0
406,946
2
L
Kuzenbo
10,406
434
26
1
0
433,775
2
W
Lancelot
13,674
570
120
5
0
533,064
0
L
Izanami
9,831
410
130
5
0
389,589
0
L
Danzaburou
12,348
515
133
6
0
390,624
7
L
Sun Wukong
8,939
372
35
1
0
409,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role