Player Matchup

Surtr
Surtr
Abuhl
Surtr
Level 127
God Stats
20W - 24L
1,462 SR
Queue Stats
125W - 144L
1,446 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Boogalationss
Tsukuyomi
Level 109
God Stats
6W - 4L
1,632 SR
Queue Stats
28W - 46L
1,398 Elo+
Party 2
Charon
Charon
Godfro
Charon
Level 106
God Stats
7W - 6L
1,510 SR
Queue Stats
200W - 195L
1,509 Elo+
Solo
Vulcan
Vulcan
Snerdl3z
Vulcan
Level 103
God Stats
12W - 13L
1,467 SR
Queue Stats
149W - 166L
1,405 Elo+
Party 2
Neith
Neith
WispySquish
Neith
Level 5
God Stats
3W - 2L
1,665 SR
Queue Stats
3W - 7L
1,445 Elo+
Party 2
Team Averages
Level 90
1,547 SR
1,441 Elo+

VS

Team Averages
Level 96
1,498 SR
1,442 Elo+
Chaac
Chaac
Clown1205
Chaac
Level 125
God Stats
5W - 9L
1,405 SR
Queue Stats
199W - 209L
1,454 Elo+
Party 1
Hachiman
Hachiman
Omy 12
Hachiman
Level 44
God Stats
20W - 16L
1,522 SR
Queue Stats
97W - 119L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
Stryker12012
Baron Samedi
Level 100
God Stats
13W - 6L
1,581 SR
Queue Stats
116W - 135L
1,415 Elo+
Party 1
Osiris
Osiris
UpbeatTree10724
Osiris
Level 123
God Stats
11W - 6L
1,543 SR
Queue Stats
163W - 166L
1,460 Elo+
Party 1
Fenrir
Fenrir
linkrocks86
Fenrir
Level 89
God Stats
11W - 18L
1,440 SR
Queue Stats
27W - 33L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Abuhl
Surtr
9
0 / 3 / 0
5,590
466
4,839
14,413
8,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Boogalationss
Tsukuyomi
11
3 / 4 / 1
6,494
541
6,501
11,904
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
Godfro
Charon
8
1 / 2 / 0
5,403
450
4,093
6,806
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Snerdl3z
Vulcan
11
2 / 5 / 2
6,622
552
7,326
7,767
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 0
5,420
452
1,098
4,941
1,800
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Clown1205
Chaac
13
6 / 1 / 5
7,414
618
9,284
9,622
5,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Omy 12
Hachiman
11
0 / 1 / 4
6,224
519
5,317
6,740
2,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Stryker12012
Baron Samedi
10
2 / 2 / 3
6,402
534
5,668
8,845
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 5
7,773
648
6,454
9,929
7,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
12
7 / 1 / 0
7,375
615
4,248
9,370
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
16
16
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Surtr
Abuhl
Surtr
0
3
0
0
L
Tsukuyomi
Boogalationss
Tsukuyomi
3
4
1
0.88
W
Chaac
Clown1205
Chaac
6
1
5
8.5
L
Charon
Godfro
Charon
1
2
0
0.5
W
Hachiman
Omy 12
Hachiman
0
1
4
2
L
Vulcan
Snerdl3z
Vulcan
2
5
2
0.6
W
Baron Samedi
Stryker12012
Baron Samedi
2
2
3
1.75
W
1
1
5
3.5
L
0
2
0
0
W
Fenrir
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,857
Damage
30,971
45,831
Taken
44,506
23,185
Mitigated
22,418
8,002
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Abuhl
Surtr
4,839
2,023
0
4,360
14,413
8,495
412
1,658
12,755
235
31,457
L
Tsukuyomi
Boogalationss
Tsukuyomi
6,501
2,265
0
1,333
11,904
4,393
0
1,412
10,492
0
46,533
W
Chaac
Clown1205
Chaac
9,284
1,821
0
2,180
9,622
5,665
689
838
8,784
0
49,599
L
Charon
Godfro
Charon
4,093
1,229
0
1,665
6,806
5,307
0
0
6,806
20,551
130
W
Hachiman
Omy 12
Hachiman
5,317
2,612
0
3,326
6,740
2,087
48
1,515
5,225
0
34,079
L
Vulcan
Snerdl3z
Vulcan
7,326
2,347
0
0
7,767
3,190
0
2,598
5,169
38,089
0
W
Baron Samedi
Stryker12012
Baron Samedi
5,668
282
377
2,271
8,845
3,401
47
4,427
4,418
38,542
0
W
6,454
2,636
0
5,502
9,929
7,640
111
3,598
5,887
0
55,951
L
1,098
515
182
462
4,941
1,800
769
0
4,941
0
24,602
W
Fenrir
4,248
915
0
4,383
9,370
3,625
234
578
8,751
0
44,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,529
Gold Earned
35,188
259
Minions Killed
375
0
Camps Cleared
0
1,027,510
Distance Traveled
1,193,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,590
466
38
3
0
237,496
0
L
Tsukuyomi
6,494
541
59
5
0
259,730
0
W
Chaac
7,414
618
81
7
0
257,753
0
L
Charon
5,403
450
39
3
0
128,111
0
W
Hachiman
6,224
519
67
6
0
210,299
0
L
Vulcan
6,622
552
67
6
0
206,510
0
W
Baron Samedi
6,402
534
62
5
0
214,344
0
W
Osiris
7,773
648
92
8
0
215,246
0
L
Neith
5,420
452
56
5
0
195,663
0
W
Fenrir
7,375
615
73
6
0
296,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role