Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Copfi
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 139L
1,435 Elo+
Solo
Khepri
Khepri
KeksYka
Khepri
Level 88
God Stats
4W - 3L
1,514 SR
Queue Stats
575W - 580L
1,471 Elo+
Party 1
Raijin
Raijin
schwertfisch439
Raijin
Level 124
God Stats
8W - 3L
1,889 SR
Queue Stats
275W - 266L
1,450 Elo+
Party 2
Ratatoskr
Ratatoskr
zombo439
Ratatoskr
Level 101
God Stats
0W - 2L
1,278 SR
Queue Stats
89W - 89L
1,402 Elo+
Party 2
Team Averages
Level 99
1,536 SR
1,451 Elo+

VS

Team Averages
Level 100
1,466 SR
1,451 Elo+
Hachiman
Hachiman
 
Hachiman
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AstroApio
Achilles
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 67L
1,515 Elo+
Solo
Scylla
Scylla
IronGod1
Scylla
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,436 Elo+
Solo
Freya
Freya
ReactDev
Freya
Level 120
God Stats
11W - 6L
1,331 SR
Queue Stats
787W - 777L
1,532 Elo+
Solo
Hou Yi
Hou Yi
nuT9u
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 32L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 7 / 5
9,686
745
8,699
20,197
19,319
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Copfi
Merlin
15
3 / 8 / 5
9,534
733
7,327
12,926
6,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
KeksYka
Khepri
15
0 / 8 / 9
9,021
694
4,371
22,079
24,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 6 / 8
9,844
757
16,277
11,801
5,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
zombo439
Ratatoskr
18
10 / 5 / 7
11,328
871
12,683
13,330
6,774
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
5 / 6 / 14
10,069
775
12,920
12,172
5,135
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
AstroApio
Achilles
16
5 / 5 / 14
10,365
797
11,478
16,033
20,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
IronGod1
Scylla
20
11 / 4 / 13
12,146
934
16,819
11,331
4,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
ReactDev
Freya
19
9 / 4 / 16
11,689
899
18,241
13,002
6,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
nuT9u
Hou Yi
17
4 / 2 / 19
10,487
807
11,912
9,001
4,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
110
20
Kills
34
34
Deaths
21
34
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
7
5
0.93
W
Hachiman
 
Hachiman
5
6
14
2
W
Achilles
AstroApio
Achilles
5
5
14
2.4
L
Merlin
Copfi
Merlin
3
8
5
0.69
W
Scylla
IronGod1
Scylla
11
4
13
4.38
L
Khepri
KeksYka
Khepri
0
8
9
0.56
W
Freya
ReactDev
Freya
9
4
16
4.25
W
Hou Yi
nuT9u
Hou Yi
4
2
19
6.75
L
3
6
8
1.17
L
Ratatoskr
zombo439
Ratatoskr
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,357
Damage
71,370
80,333
Taken
61,539
63,465
Mitigated
40,275
12,951
Healing
18,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,699
120
1,280
4,197
20,197
19,319
275
9,123
11,074
21,359
0
W
Hachiman
 
Hachiman
12,920
8,066
1,329
1,041
12,172
5,135
190
5,983
6,129
0
20,990
W
Achilles
AstroApio
Achilles
11,478
2,748
674
2,384
16,033
20,053
54
9,217
6,735
60
18,713
L
Merlin
Copfi
Merlin
7,327
742
314
684
12,926
6,784
456
5,707
7,219
15,751
0
W
Scylla
IronGod1
Scylla
16,819
1,039
1,538
2,907
11,331
4,979
1,137
7,323
4,000
33,013
0
L
Khepri
KeksYka
Khepri
4,371
554
341
1,205
22,079
24,802
161
7,041
15,038
15,080
0
W
Freya
ReactDev
Freya
18,241
5,299
709
4,570
13,002
6,026
1,342
7,166
5,710
31,788
0
W
Hou Yi
nuT9u
Hou Yi
11,912
6,630
1,420
2,027
9,001
4,082
723
6,670
2,291
0
25,884
L
16,277
2,605
906
1,132
11,801
5,786
754
5,910
5,891
24,775
0
L
Ratatoskr
zombo439
Ratatoskr
12,683
3,230
657
2,235
13,330
6,774
924
7,289
6,041
0
24,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,413
Gold Earned
54,756
136
Minions Killed
138
0
Camps Cleared
0
1,100,958
Distance Traveled
1,121,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,686
745
46
4
0
234,533
0
W
Hachiman
10,069
775
20
2
0
248,542
0
W
Achilles
10,365
797
11
1
0
229,904
0
L
Merlin
9,534
733
21
2
0
179,991
0
W
Scylla
12,146
934
47
4
0
239,391
0
L
Khepri
9,021
694
15
1
0
214,632
0
W
Freya
11,689
899
23
2
0
193,630
0
W
Hou Yi
10,487
807
37
3
0
209,540
0
L
Raijin
9,844
757
28
2
0
214,160
0
L
Ratatoskr
11,328
871
26
2
0
257,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role