Player Matchup

Set
Set
Gold III
 
Set
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
CHAVA10
Ganesha
Gold V
Level 141
God Stats
6W - 11L
1,534 SR
Queue Stats
195W - 200L
1,407 MMR
Party 1
Merlin
Merlin
Gold IV
SirBendyStraw
Merlin
Gold IV
Level 182
God Stats
0W - 3L
1,635 SR
Queue Stats
65W - 67L
1,418 MMR
Solo
Mulan
Mulan
Gold IV
leo02727
Mulan
Gold IV
Level 123
God Stats
38W - 33L
1,608 SR
Queue Stats
436W - 439L
1,429 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,555 SR
1,451 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,463 SR
1,441 MMR
Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver III
BR0T3IN SHAKE
Ares
Silver III
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 10L
1,418 MMR
Solo
Janus
Janus
Gold V
Mythic9
Janus
Gold V
Level 89
God Stats
2W - 2L
1,442 SR
Queue Stats
19W - 20L
1,414 MMR
Solo
Hachiman
Hachiman
Gold IV
Pablo_big_mane
Hachiman
Gold IV
Level 106
God Stats
3W - 5L
1,360 SR
Queue Stats
109W - 116L
1,442 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
cwright9978
Tsukuyomi
Gold IV
Level 144
God Stats
7W - 7L
1,514 SR
Queue Stats
211W - 211L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 2 / 1
5,642
513
4,260
9,604
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
 
Cupid
8
0 / 2 / 0
4,956
451
2,370
5,538
1,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
CHAVA10
Ganesha
8
0 / 4 / 0
4,983
453
1,865
12,936
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 0
5,014
456
3,216
8,162
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mulan
leo02727
Mulan
11
1 / 2 / 0
5,962
542
7,799
11,959
9,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Sun WukongMartichorasRavanaThor

VS

Bans
LokiThanatosKaliCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 1 / 1
6,781
616
4,929
10,730
11,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 8
6,580
598
7,610
8,846
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Mythic9
Janus
12
4 / 0 / 2
7,237
658
6,471
4,062
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
12
4 / 0 / 5
7,060
642
8,564
4,220
2,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
cwright9978
Tsukuyomi
11
3 / 0 / 7
6,610
601
5,616
5,152
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
13
13
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
2
1
0.25
L
Cupid
 
Cupid
0
2
0
0
W
Bellona
 
Bellona
0
1
1
0.5
W
2
0
8
6
L
Ganesha
CHAVA10
Ganesha
0
4
0
0
W
Janus
Mythic9
Janus
4
0
2
5
W
Hachiman
4
0
5
6.5
L
0
3
0
0
W
Tsukuyomi
cwright9978
Tsukuyomi
3
0
7
6.5
L
Mulan
leo02727
Mulan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
33,190
48,199
Taken
33,010
25,982
Mitigated
24,606
11,618
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,260
2,138
0
1,527
9,604
4,120
0
1,963
7,617
0
45,026
L
Cupid
 
Cupid
2,370
1,682
250
2,165
5,538
1,628
0
731
4,807
0
25,959
W
Bellona
 
Bellona
4,929
1,905
0
4,050
10,730
11,117
0
0
10,730
0
49,306
W
7,610
149
0
2,664
8,846
7,704
0
2,472
6,324
17,166
0
L
Ganesha
CHAVA10
Ganesha
1,865
33
0
2,959
12,936
8,289
0
5,808
6,984
14,629
0
W
Janus
Mythic9
Janus
6,471
729
0
651
4,062
1,681
240
1,659
2,401
61,793
0
W
Hachiman
8,564
5,565
0
2,619
4,220
2,264
939
557
3,654
0
53,355
L
3,216
144
0
2,080
8,162
2,590
0
4,358
3,614
32,975
0
W
Tsukuyomi
cwright9978
Tsukuyomi
5,616
1,680
0
2,249
5,152
1,840
0
327
4,820
0
38,869
L
Mulan
leo02727
Mulan
7,799
969
0
2,637
11,959
9,355
0
837
11,096
0
44,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,557
Gold Earned
34,268
293
Minions Killed
361
0
Camps Cleared
0
1,059,200
Distance Traveled
1,121,527
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,642
513
79
7
0
238,673
0
L
Cupid
4,956
451
69
6
0
198,780
5
W
Bellona
6,781
616
88
8
0
188,333
0
W
Ares
6,580
598
16
1
0
234,092
2
L
Ganesha
4,983
453
7
1
0
227,242
7
W
Janus
7,237
658
110
10
0
227,764
0
W
Hachiman
7,060
642
84
8
0
205,697
2
L
Merlin
5,014
456
63
6
0
212,649
4
W
Tsukuyomi
6,610
601
63
6
0
265,641
0
L
Mulan
5,962
542
75
7
0
181,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role