Player Matchup

Loki
Loki
LeFangedBeaver
Loki
Level 78
God Stats
29W - 9L
1,618 SR
Queue Stats
52W - 32L
1,489 Elo+
Solo
Cerberus
Cerberus
TERRYx12
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 17L
1,117 Elo+
Party 2
Medusa
Medusa
i0_0urmom
Medusa
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 17L
1,117 Elo+
Party 2
Discordia
Discordia
urmomzaman27
Discordia
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,117 Elo+
Party 2
Baron Samedi
Baron Samedi
youngest27
Baron Samedi
Level 109
God Stats
3W - 2L
1,722 SR
Queue Stats
138W - 132L
1,417 Elo+
Solo
Team Averages
Level 60
1,568 SR
1,252 Elo+

VS

Team Averages
Level 69
1,582 SR
1,433 Elo+
Charon
Charon
 
Charon
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Rice Pole
Ao Kuang
Level 47
God Stats
3W - 5L
1,716 SR
Queue Stats
53W - 65L
1,379 Elo+
Party 1
Chang'e
Chang'e
XXCallofSasukeX
Chang'e
Level 85
God Stats
4W - 1L
1,674 SR
Queue Stats
70W - 87L
1,389 Elo+
Party 1
Charybdis
Charybdis
orang3salter
Charybdis
Level 58
God Stats
1W - 3L
1,519 SR
Queue Stats
199W - 230L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
9,559
503
9,607
14,620
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
TERRYx12
Cerberus
14
3 / 3 / 16
8,504
448
11,690
19,492
17,286
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
i0_0urmom
Medusa
17
14 / 2 / 6
11,162
587
17,789
10,626
4,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
urmomzaman27
Discordia
14
2 / 2 / 11
9,354
492
6,583
8,136
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
youngest27
Baron Samedi
17
10 / 1 / 13
11,500
605
26,717
16,892
14,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
2 / 7 / 4
9,110
479
8,084
21,745
25,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
 
Hercules
12
0 / 10 / 1
7,733
407
9,326
22,928
19,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Rice Pole
Ao Kuang
15
2 / 5 / 0
9,238
486
9,659
19,123
8,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 3 / 1
9,524
501
12,728
15,055
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
orang3salter
Charybdis
12
2 / 9 / 3
8,123
428
11,167
19,147
8,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
34
Kills
9
10
Deaths
34
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
7
4
0.57
L
Hercules
 
Hercules
0
10
1
0.05
W
5
2
6
4
L
Ao Kuang
Rice Pole
Ao Kuang
2
5
0
0.4
W
Cerberus
TERRYx12
Cerberus
3
3
16
3.67
L
3
3
1
1.17
W
Medusa
i0_0urmom
Medusa
14
2
6
8.5
L
Charybdis
orang3salter
Charybdis
2
9
3
0.39
W
Discordia
urmomzaman27
Discordia
2
2
11
3.75
W
Baron Samedi
youngest27
Baron Samedi
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,386
Damage
50,964
69,766
Taken
97,998
44,448
Mitigated
68,077
25,596
Healing
27,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,084
2,450
249
3,011
21,745
25,241
200
10,135
11,610
32,628
0
L
Hercules
 
Hercules
9,326
4,414
0
4,568
22,928
19,390
0
13,830
9,098
0
44,881
W
9,607
2,444
535
7,124
14,620
5,483
694
6,999
7,621
0
63,155
L
Ao Kuang
Rice Pole
Ao Kuang
9,659
2,445
0
7,653
19,123
8,525
0
5,562
13,561
87,640
0
W
Cerberus
TERRYx12
Cerberus
11,690
883
0
5,083
19,492
17,286
0
8,457
11,035
24,506
0
L
12,728
1,441
1,008
6,466
15,055
6,430
1,143
8,365
6,690
69,221
0
W
Medusa
i0_0urmom
Medusa
17,789
8,124
0
1,979
10,626
4,150
969
5,287
5,339
0
74,030
L
Charybdis
orang3salter
Charybdis
11,167
5,593
0
4,426
19,147
8,491
1,083
7,098
12,049
0
55,088
W
Discordia
urmomzaman27
Discordia
6,583
482
0
375
8,136
2,919
539
3,505
4,631
56,981
0
W
Baron Samedi
youngest27
Baron Samedi
26,717
5,149
2,396
8,104
16,892
14,610
0
6,223
10,669
87,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,079
Gold Earned
43,728
422
Minions Killed
428
0
Camps Cleared
0
1,772,620
Distance Traveled
1,748,557
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,110
479
36
2
0
335,870
0
L
Hercules
7,733
407
55
3
0
360,303
0
W
Loki
9,559
503
63
3
0
413,110
6
L
Ao Kuang
9,238
486
131
7
0
387,085
0
W
Cerberus
8,504
448
42
2
0
362,234
7
L
Chang'e
9,524
501
121
6
0
344,027
0
W
Medusa
11,162
587
102
5
0
358,069
0
L
Charybdis
8,123
428
85
4
0
321,272
0
W
Discordia
9,354
492
101
5
0
348,805
0
W
Baron Samedi
11,500
605
114
6
0
290,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role