Player Matchup

Mercury
Mercury
 
Mercury
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Alelopez30
Odin
Level 120
God Stats
3W - 5L
1,559 SR
Queue Stats
83W - 88L
1,444 Elo+
Solo
Hou Yi
Hou Yi
Artich96
Hou Yi
Level 129
God Stats
9W - 5L
1,655 SR
Queue Stats
97W - 99L
1,456 Elo+
Solo
Tiamat
Tiamat
LoTDKellyO34
Tiamat
Level 145
God Stats
5W - 0L
1,841 SR
Queue Stats
106W - 109L
1,522 Elo+
Solo
Team Averages
Level 124
1,611 SR
1,484 Elo+

VS

Team Averages
Level 101
1,499 SR
1,471 Elo+
Baron Samedi
Baron Samedi
DarkXDemonzz159
Baron Samedi
Level 144
God Stats
4W - 5L
1,629 SR
Queue Stats
253W - 248L
1,500 Elo+
Solo
Serqet
Serqet
ItzIta
Serqet
Level 48
God Stats
21W - 24L
1,423 SR
Queue Stats
292W - 271L
1,432 Elo+
Party 1
Hera
Hera
Leexd1
Hera
Level 153
God Stats
4W - 3L
1,493 SR
Queue Stats
325W - 312L
1,554 Elo+
Party 2
Charybdis
Charybdis
XpPie
Charybdis
Level 27
God Stats
4W - 7L
1,294 SR
Queue Stats
10W - 26L
1,315 Elo+
Party 1
Bellona
Bellona
Yvgro
Bellona
Level 134
God Stats
4W - 2L
1,656 SR
Queue Stats
332W - 321L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
5 / 1 / 2
6,806
619
3,673
9,049
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
 
Ra
10
2 / 3 / 3
6,141
558
3,967
6,164
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

10
0 / 2 / 0
5,695
518
5,020
8,724
8,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hou Yi
Artich96
Hou Yi
12
6 / 1 / 1
7,447
677
7,122
8,082
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
10
2 / 1 / 6
6,026
548
5,504
7,135
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkXDemonzz159
Baron Samedi
10
2 / 0 / 2
6,507
592
2,690
5,228
3,662
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
ItzIta
Serqet
9
3 / 4 / 2
5,785
526
4,648
10,089
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
Leexd1
Hera
11
1 / 3 / 4
6,340
576
6,957
6,305
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charybdis
XpPie
Charybdis
10
0 / 7 / 0
5,625
511
825
8,528
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Yvgro
Bellona
12
2 / 1 / 0
6,937
631
7,090
9,807
9,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
15
Kills
8
8
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
2
6
W
Ra
 
Ra
2
3
3
1.17
W
0
2
0
0
W
Hou Yi
Artich96
Hou Yi
6
1
1
6.5
L
Baron Samedi
DarkXDemonzz159
Baron Samedi
2
0
2
3
L
Serqet
ItzIta
Serqet
3
4
2
1
L
Hera
Leexd1
Hera
1
3
4
1
W
Tiamat
2
1
6
5
L
Charybdis
XpPie
Charybdis
0
7
0
0
L
Bellona
Yvgro
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,286
Damage
22,210
39,154
Taken
39,957
23,142
Mitigated
21,712
13,716
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,673
1,631
0
4,234
9,049
3,038
0
263
8,630
0
46,568
W
Ra
 
Ra
3,967
257
418
1,676
6,164
2,265
0
3,831
2,333
42,380
0
W
5,020
830
0
1,170
8,724
8,587
0
513
8,211
0
34,972
W
Hou Yi
Artich96
Hou Yi
7,122
4,178
0
4,740
8,082
3,344
463
2,197
5,705
0
57,897
L
Baron Samedi
DarkXDemonzz159
Baron Samedi
2,690
320
662
2,791
5,228
3,662
0
2,036
2,985
23,251
0
L
Serqet
ItzIta
Serqet
4,648
1,021
0
2,536
10,089
3,822
0
3,703
6,191
0
26,813
L
Hera
Leexd1
Hera
6,957
1,525
0
1,160
6,305
2,437
0
2,040
4,065
56,499
0
W
Tiamat
5,504
669
0
1,478
7,135
5,908
0
2,843
4,186
25,268
0
L
Charybdis
XpPie
Charybdis
825
634
0
405
8,528
2,306
0
537
7,929
0
30,414
L
Bellona
Yvgro
Bellona
7,090
2,101
0
4,562
9,807
9,485
0
491
9,316
0
50,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
31,194
350
Minions Killed
337
0
Camps Cleared
0
1,149,991
Distance Traveled
1,119,700
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,806
619
70
6
0
288,964
0
W
Ra
6,141
558
74
7
0
227,313
1
W
Odin
5,695
518
64
6
0
219,344
0
W
Hou Yi
7,447
677
98
9
0
199,995
2
L
Baron Samedi
6,507
592
36
3
0
208,806
2
L
Serqet
5,785
526
45
4
0
259,399
0
L
Hera
6,340
576
108
10
0
216,780
0
W
Tiamat
6,026
548
44
4
0
214,375
6
L
Charybdis
5,625
511
70
6
0
198,167
0
L
Bellona
6,937
631
78
7
0
236,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role