Player Matchup

Thor
Thor
BjormMagnus
Thor
Level 108
God Stats
3W - 4L
1,390 SR
Queue Stats
311W - 292L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
MailMan1492
Danzaburou
Level 160
God Stats
18W - 17L
1,471 SR
Queue Stats
367W - 341L
1,499 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MyT_Lucif3r
Morgan Le Fay
Level 144
God Stats
14W - 12L
1,507 SR
Queue Stats
71W - 76L
1,445 Elo+
Party 1
Mulan
Mulan
SterltheGOAT
Mulan
Level 123
God Stats
11W - 9L
1,528 SR
Queue Stats
371W - 332L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
iTZ_DeeJaY_K-oS
Gilgamesh
Level 305
God Stats
31W - 23L
1,578 SR
Queue Stats
1,044W - 989L
1,543 Elo+
Party 2
Team Averages
Level 168
1,495 SR
1,511 Elo+

VS

Team Averages
Level 130
1,490 SR
1,531 Elo+
Pele
Pele
Cesar_RdR1
Pele
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
365W - 325L
1,572 Elo+
Solo
Cupid
Cupid
HeMoScRiB
Cupid
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,576 Elo+
Party 3
Nox
Nox
MisoHoniii
Nox
Level 210
God Stats
54W - 61L
1,627 SR
Queue Stats
499W - 520L
1,509 Elo+
Party 3
Kukulkan
Kukulkan
PelonV01
Kukulkan
Level 70
God Stats
29W - 54L
1,484 SR
Queue Stats
135W - 153L
1,479 Elo+
Solo
Discordia
Discordia
Shrimpxwarrior
Discordia
Level 121
God Stats
2W - 5L
1,340 SR
Queue Stats
125W - 139L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,885
589
4,613
9,213
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
MailMan1492
Danzaburou
10
4 / 1 / 4
6,117
612
5,520
5,124
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
MyT_Lucif3r
Morgan Le Fay
11
8 / 2 / 1
6,648
665
7,489
5,505
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 6
5,291
529
4,124
6,050
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
iTZ_DeeJaY_K-oS
Gilgamesh
10
2 / 0 / 1
6,135
614
2,562
4,519
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,120
512
5,781
9,220
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
HeMoScRiB
Cupid
8
1 / 5 / 2
4,927
493
2,242
9,770
5,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
5,384
538
3,839
6,144
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
PelonV01
Kukulkan
7
0 / 4 / 1
4,653
465
469
6,811
2,344
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Discordia
Shrimpxwarrior
Discordia
9
1 / 3 / 0
4,923
492
3,680
5,971
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
4
4
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
1
2
1
0.75
L
Cupid
HeMoScRiB
Cupid
1
5
2
0.4
W
Danzaburou
MailMan1492
Danzaburou
4
1
4
6
L
1
4
1
0.38
W
Morgan Le Fay
MyT_Lucif3r
Morgan Le Fay
8
2
1
4.25
L
Kukulkan
PelonV01
Kukulkan
0
4
1
0.13
L
Discordia
Shrimpxwarrior
Discordia
1
3
0
0.33
W
1
0
6
4
W
Gilgamesh
iTZ_DeeJaY_K-oS
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,308
Damage
16,011
30,411
Taken
37,916
13,873
Mitigated
15,127
7,584
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,613
1,451
0
1,060
9,213
3,110
0
1,700
7,479
0
35,616
L
5,781
1,616
0
890
9,220
3,029
0
2,005
7,215
0
30,277
L
Cupid
HeMoScRiB
Cupid
2,242
1,367
1,038
2,137
9,770
5,369
0
2,240
7,530
0
9,281
W
Danzaburou
MailMan1492
Danzaburou
5,520
2,462
0
2,802
5,124
1,735
0
2,277
2,667
0
36,581
L
3,839
693
0
808
6,144
2,401
0
462
5,682
36,355
0
W
Morgan Le Fay
MyT_Lucif3r
Morgan Le Fay
7,489
1,037
0
671
5,505
2,129
116
1,695
3,810
41,255
0
L
Kukulkan
PelonV01
Kukulkan
469
37
0
0
6,811
2,344
0
772
6,039
33,224
0
L
Discordia
Shrimpxwarrior
Discordia
3,680
284
0
750
5,971
1,984
0
2,010
3,961
34,851
0
W
4,124
894
0
1,978
6,050
3,963
0
1,852
4,114
0
16,187
W
Gilgamesh
iTZ_DeeJaY_K-oS
Gilgamesh
2,562
547
0
1,073
4,519
2,936
0
166
4,353
0
35,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
25,007
269
Minions Killed
236
0
Camps Cleared
0
1,021,497
Distance Traveled
972,579
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,885
589
58
6
0
220,226
0
L
Pele
5,120
512
41
4
0
213,291
0
L
Cupid
4,927
493
11
1
0
191,906
0
W
Danzaburou
6,117
612
56
6
0
184,220
0
L
Nox
5,384
538
79
8
0
206,688
3
W
Morgan Le Fay
6,648
665
69
7
0
190,319
0
L
Kukulkan
4,653
465
52
5
0
174,801
0
L
Discordia
4,923
492
53
5
0
185,893
0
W
Mulan
5,291
529
21
2
0
220,066
3
W
Gilgamesh
6,135
614
65
7
0
206,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role