Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Alphadite7300
Loki
Level 136
God Stats
2W - 2L
1,648 SR
Queue Stats
211W - 190L
1,482 Elo+
Party 1
Rama
Rama
z2 Eribel
Rama
Level 128
God Stats
42W - 29L
1,604 SR
Queue Stats
319W - 303L
1,587 Elo+
Solo
Team Averages
Level 142
1,550 SR
1,514 Elo+

VS

Team Averages
Level 157
1,473 SR
1,595 Elo+
Artemis
Artemis
Giоvanni
Artemis
Level 153
God Stats
2W - 0L
1,535 SR
Queue Stats
9W - 7L
1,617 Elo+
Solo
Sobek
Sobek
MrPsychoticss
Sobek
Level 156
God Stats
1W - 3L
1,129 SR
Queue Stats
92W - 72L
1,662 Elo+
Solo
Hun Batz
Hun Batz
Perseo95
Hun Batz
Level 157
God Stats
3W - 2L
1,524 SR
Queue Stats
119W - 116L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ValkyrieCrisis
Morgan Le Fay
Level 157
God Stats
12W - 5L
1,630 SR
Queue Stats
422W - 356L
1,604 Elo+
Solo
Amaterasu
Amaterasu
c-Asphyxiation
Amaterasu
Level 162
God Stats
5W - 2L
1,546 SR
Queue Stats
421W - 397L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 0 / 0
7,921
609
8,901
6,651
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
 
Janus
12
0 / 1 / 0
7,238
557
4,419
5,194
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thor
 
Thor
8
0 / 3 / 2
5,712
439
2,540
10,185
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 2
6,773
521
3,951
8,972
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
13
2 / 2 / 0
7,614
586
2,100
7,808
2,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Giоvanni
Artemis
12
0 / 2 / 2
7,087
545
4,850
6,753
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 1 / 1
6,786
522
4,079
9,215
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Perseo95
Hun Batz
14
3 / 0 / 1
7,550
581
5,861
9,268
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
ValkyrieCrisis
Morgan Le Fay
11
0 / 0 / 2
6,296
484
3,485
5,577
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
c-Asphyxiation
Amaterasu
13
0 / 2 / 0
6,797
523
3,085
13,055
8,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
6
6
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
0
0
2
L
Janus
 
Janus
0
1
0
0
L
Thor
 
Thor
0
3
2
0.33
L
0
0
2
1
W
Artemis
Giоvanni
Artemis
0
2
2
0.5
W
3
1
1
3.5
W
Hun Batz
Perseo95
Hun Batz
3
0
1
3.5
W
Morgan Le Fay
ValkyrieCrisis
Morgan Le Fay
0
0
2
1
W
Amaterasu
c-Asphyxiation
Amaterasu
0
2
0
0
L
Rama
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,911
Damage
21,360
38,810
Taken
43,868
16,812
Mitigated
21,809
17,709
Healing
16,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,901
871
120
4,575
6,651
3,386
478
0
6,651
58,524
0
L
Janus
 
Janus
4,419
204
0
1,230
5,194
1,682
0
2,960
2,234
60,376
0
L
Thor
 
Thor
2,540
569
0
3,454
10,185
6,237
0
3,232
6,953
0
18,755
L
3,951
978
0
5,002
8,972
2,949
0
973
7,999
0
51,067
W
Artemis
Giоvanni
Artemis
4,850
2,491
0
3,131
6,753
2,175
1,529
0
6,753
0
49,406
W
4,079
333
0
4,069
9,215
6,057
84
1,563
7,548
18,549
0
W
Hun Batz
Perseo95
Hun Batz
5,861
2,415
0
4,645
9,268
3,637
0
1,543
7,589
0
74,321
W
Morgan Le Fay
ValkyrieCrisis
Morgan Le Fay
3,485
95
0
876
5,577
1,886
378
1,877
3,526
50,690
0
W
Amaterasu
c-Asphyxiation
Amaterasu
3,085
1,179
0
3,864
13,055
8,054
0
7,415
5,132
0
58,173
L
Rama
2,100
1,893
0
3,328
7,808
2,558
0
399
7,409
0
56,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
34,516
443
Minions Killed
435
0
Camps Cleared
0
1,320,262
Distance Traveled
1,379,814
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,921
609
100
8
0
239,576
4
L
Janus
7,238
557
124
10
0
284,494
0
L
Thor
5,712
439
26
2
0
223,150
0
L
Loki
6,773
521
81
6
0
311,253
0
W
Artemis
7,087
545
100
8
0
223,734
0
W
Sobek
6,786
522
13
1
0
272,991
4
W
Hun Batz
7,550
581
112
9
0
314,479
0
W
Morgan Le Fay
6,296
484
112
9
0
271,052
2
W
Amaterasu
6,797
523
98
8
0
297,558
2
L
Rama
7,614
586
112
9
0
261,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role