Player Matchup

Mulan
Mulan
Artich96
Mulan
Level 129
God Stats
15W - 10L
1,592 SR
Queue Stats
97W - 99L
1,466 Elo+
Solo
Janus
Janus
LechuRules
Janus
Level 39
God Stats
5W - 5L
1,496 SR
Queue Stats
79W - 107L
1,382 Elo+
Party 1
Athena
Athena
ayzedeyezed
Athena
Level 89
God Stats
21W - 17L
1,514 SR
Queue Stats
201W - 187L
1,484 Elo+
Solo
Bastet
Bastet
bOveDa12
Bastet
Level 106
God Stats
14W - 8L
1,603 SR
Queue Stats
351W - 367L
1,441 Elo+
Party 1
Neith
Neith
perros662
Neith
Level 60
God Stats
7W - 8L
1,493 SR
Queue Stats
143W - 167L
1,392 Elo+
Party 1
Team Averages
Level 85
1,540 SR
1,433 Elo+

VS

Team Averages
Level 140
1,638 SR
1,467 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
EdN_-SHADOW-
Thor
Level 159
God Stats
34W - 34L
1,533 SR
Queue Stats
914W - 859L
1,484 Elo+
Solo
Tiamat
Tiamat
LoTDKellyO34
Tiamat
Level 145
God Stats
5W - 0L
1,775 SR
Queue Stats
106W - 109L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
Minoa64
Gilgamesh
Level 87
God Stats
15W - 7L
1,721 SR
Queue Stats
349W - 347L
1,517 Elo+
Solo
Ganesha
Ganesha
TemptingOcean23
Ganesha
Level 154
God Stats
2W - 2L
1,659 SR
Queue Stats
4W - 5L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Artich96
Mulan
13
0 / 3 / 0
7,834
522
7,696
12,956
12,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
13
0 / 2 / 2
7,526
502
2,895
6,664
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
11
1 / 1 / 3
7,309
487
4,044
13,725
11,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
bOveDa12
Bastet
15
6 / 1 / 1
8,627
575
10,176
13,846
5,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
perros662
Neith
9
1 / 1 / 2
6,550
437
6,177
5,876
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 2 / 1
7,850
523
7,295
11,745
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 3 / 1
8,657
577
7,382
11,605
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
15
2 / 1 / 2
8,443
563
7,590
5,639
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Minoa64
Gilgamesh
13
1 / 0 / 2
7,435
496
5,015
11,463
7,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 4
7,223
482
2,302
9,143
5,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
8
Kills
8
8
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
1
0.75
L
Mulan
Artich96
Mulan
0
3
0
0
W
4
3
1
1.5
L
Janus
0
2
2
0.5
W
Tiamat
2
1
2
3
W
Gilgamesh
Minoa64
Gilgamesh
1
0
2
2
W
0
2
4
1
L
Athena
1
1
3
2.5
L
Bastet
bOveDa12
Bastet
6
1
1
6.5
L
Neith
perros662
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,988
Damage
29,584
53,067
Taken
49,595
33,982
Mitigated
25,728
16,845
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,295
2,540
0
4,284
11,745
4,791
867
1,556
10,189
0
63,470
L
Mulan
Artich96
Mulan
7,696
1,209
0
4,039
12,956
12,380
365
0
12,291
0
60,991
W
7,382
1,565
0
710
11,605
4,411
0
1,339
10,164
0
69,465
L
Janus
2,895
496
0
750
6,664
2,387
0
5,022
1,422
59,323
0
W
Tiamat
7,590
1,150
0
1,732
5,639
3,376
235
2,080
3,437
67,214
0
W
Gilgamesh
Minoa64
Gilgamesh
5,015
1,354
0
1,400
11,463
7,315
344
268
11,195
0
40,379
W
2,302
24
1,736
1,934
9,143
5,835
239
1,472
7,671
16,423
0
L
Athena
4,044
1,543
1,447
2,774
13,725
11,967
0
2,337
11,267
26,391
0
L
Bastet
bOveDa12
Bastet
10,176
1,878
0
6,536
13,846
5,335
0
1,857
11,887
0
80,893
L
Neith
perros662
Neith
6,177
2,706
0
1,299
5,876
1,913
84
160
5,596
0
42,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,846
Gold Earned
39,608
451
Minions Killed
433
0
Camps Cleared
0
1,405,512
Distance Traveled
1,464,408
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,850
523
143
10
0
264,269
2
L
Mulan
7,834
522
81
5
0
242,008
3
W
Thor
8,657
577
103
7
0
304,541
0
L
Janus
7,526
502
135
9
0
272,483
0
W
Tiamat
8,443
563
122
8
0
298,335
0
W
Gilgamesh
7,435
496
64
4
0
292,994
6
W
Ganesha
7,223
482
1
0
0
304,269
7
L
Athena
7,309
487
50
3
0
323,444
3
L
Bastet
8,627
575
122
8
0
356,983
0
L
Neith
6,550
437
63
4
0
210,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role