Player Matchup

Vulcan
Vulcan
Alexandrthe_grea
Vulcan
Level 54
God Stats
16W - 4L
1,888 SR
Queue Stats
574W - 619L
1,347 Elo+
Solo
Yemoja
Yemoja
MrSetra
Yemoja
Level 60
God Stats
3W - 2L
1,253 SR
Queue Stats
234W - 232L
1,434 Elo+
Solo
Neith
Neith
eymaymay
Neith
Level 48
God Stats
2W - 0L
1,551 SR
Queue Stats
18W - 20L
1,380 Elo+
Party 1
Gilgamesh
Gilgamesh
milkybong000
Gilgamesh
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,490 Elo+
Solo
Discordia
Discordia
ricoswave
Discordia
Level 126
God Stats
4W - 0L
1,834 SR
Queue Stats
83W - 100L
1,397 Elo+
Party 1
Team Averages
Level 67
1,605 SR
1,410 Elo+

VS

Team Averages
Level 68
1,456 SR
1,412 Elo+
Ishtar
Ishtar
CaptainKirkRoy
Ishtar
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 84L
1,415 Elo+
Solo
Yemoja
Yemoja
LiftedSack
Yemoja
Level 68
God Stats
5W - 11L
1,370 SR
Queue Stats
284W - 319L
1,506 Elo+
Solo
Sobek
Sobek
ONE-_-GREAT
Sobek
Level 106
God Stats
1W - 7L
1,280 SR
Queue Stats
121W - 125L
1,380 Elo+
Solo
Cthulhu
Cthulhu
TheBMPar
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,409 Elo+
Solo
Atlas
Atlas
bonotic
Atlas
Level 67
God Stats
3W - 3L
1,630 SR
Queue Stats
84W - 127L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 8
10,002
714
17,604
10,099
5,211
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
MrSetra
Yemoja
18
4 / 1 / 7
10,215
730
8,725
12,232
7,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
eymaymay
Neith
17
7 / 2 / 7
10,899
779
6,550
10,220
5,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
milkybong000
Gilgamesh
17
3 / 1 / 13
10,486
749
13,337
13,934
16,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
ricoswave
Discordia
18
1 / 2 / 11
9,954
711
18,557
9,650
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 3
9,398
671
8,553
12,860
6,757
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
LiftedSack
Yemoja
10
0 / 0 / 0
6,908
493
1,304
4,089
2,084
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 4
8,780
627
8,869
22,677
26,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
TheBMPar
Cthulhu
18
3 / 5 / 3
10,636
760
16,036
19,617
14,914
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
bonotic
Atlas
15
2 / 6 / 4
9,331
667
6,508
16,733
20,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
20
Kills
11
11
Deaths
20
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
L
4
5
3
1.1
L
Yemoja
LiftedSack
Yemoja
0
0
0
0
W
Yemoja
MrSetra
Yemoja
4
1
7
7.5
L
2
4
4
1
L
Cthulhu
TheBMPar
Cthulhu
3
5
3
0.9
L
Atlas
bonotic
Atlas
2
6
4
0.67
W
Neith
eymaymay
Neith
7
2
7
5.25
W
Gilgamesh
milkybong000
Gilgamesh
3
1
13
9.5
W
Discordia
ricoswave
Discordia
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,773
Damage
41,270
56,135
Taken
75,976
39,097
Mitigated
70,536
22,953
Healing
22,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,604
9,241
150
608
10,099
5,211
1,358
5,726
4,104
30,334
0
L
8,553
3,623
332
1,275
12,860
6,757
665
7,131
5,298
0
24,051
L
Yemoja
LiftedSack
Yemoja
1,304
131
3,689
1,544
4,089
2,084
0
2,370
1,640
3,145
0
W
Yemoja
MrSetra
Yemoja
8,725
2,135
7,129
4,701
12,232
7,144
231
7,239
4,869
20,739
0
L
8,869
397
1,620
5,824
22,677
26,628
290
11,500
10,765
16,157
0
L
Cthulhu
TheBMPar
Cthulhu
16,036
413
3,436
3,297
19,617
14,914
116
15,144
4,053
42,603
1,375
L
Atlas
bonotic
Atlas
6,508
2,258
104
1,115
16,733
20,153
33
8,741
7,408
11,973
0
W
Neith
eymaymay
Neith
6,550
2,658
603
2,628
10,220
5,264
1,463
5,301
4,611
0
12,504
W
Gilgamesh
milkybong000
Gilgamesh
13,337
1,946
528
2,019
13,934
16,496
842
6,846
6,679
0
21,425
W
Discordia
ricoswave
Discordia
18,557
1,746
2,405
2,182
9,650
4,982
450
4,950
4,530
41,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,556
Gold Earned
45,053
141
Minions Killed
131
0
Camps Cleared
0
1,317,157
Distance Traveled
1,102,372
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,002
714
35
3
0
204,057
0
L
Ishtar
9,398
671
42
3
0
209,762
0
L
Yemoja
6,908
493
5
0
0
123,430
0
W
Yemoja
10,215
730
16
1
0
287,367
0
L
Sobek
8,780
627
10
1
0
266,860
0
L
Cthulhu
10,636
760
65
5
0
263,997
1
L
Atlas
9,331
667
9
1
0
238,323
0
W
Neith
10,899
779
16
1
0
236,642
0
W
Gilgamesh
10,486
749
25
2
0
314,022
0
W
Discordia
9,954
711
49
4
0
275,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role