Player Matchup

Da Ji
Da Ji
MattAttack1010
Da Ji
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 151L
1,529 Elo+
Party 1
Kuzenbo
Kuzenbo
Sherbet8867
Kuzenbo
Level 49
God Stats
2W - 3L
1,410 SR
Queue Stats
37W - 47L
1,433 Elo+
Party 1
Hou Yi
Hou Yi
StrikingSol
Hou Yi
Level 97
God Stats
5W - 2L
1,600 SR
Queue Stats
161W - 149L
1,533 Elo+
Party 1
Ix Chel
Ix Chel
SummyMickeyD
Ix Chel
Level 139
God Stats
3W - 2L
1,669 SR
Queue Stats
145W - 141L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
wholeFNshow22
Aphrodite
Level 44
God Stats
3W - 1L
1,272 SR
Queue Stats
11W - 21L
1,240 Elo+
Solo
Team Averages
Level 95
1,490 SR
1,451 Elo+

VS

Team Averages
Level 40
1,464 SR
1,498 Elo+
Apollo
Apollo
Moist Buddha476
Apollo
Level 38
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Nate0808
Ra
Level 31
God Stats
1W - 2L
1,242 SR
Queue Stats
38W - 44L
1,427 Elo+
Solo
Nike
Nike
Tumi19895251
Nike
Level 44
God Stats
27W - 22L
1,681 SR
Queue Stats
107W - 98L
1,492 Elo+
Solo
Ravana
Ravana
condoroni
Ravana
Level 49
God Stats
7W - 4L
1,657 SR
Queue Stats
80W - 69L
1,572 Elo+
Solo
Geb
Geb
jording123
Geb
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,525
614
3,341
7,628
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Sherbet8867
Kuzenbo
9
0 / 2 / 1
4,941
549
1,175
7,040
7,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
10
3 / 1 / 3
5,938
660
4,697
6,526
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
SummyMickeyD
Ix Chel
10
1 / 1 / 0
5,458
606
2,185
4,355
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
wholeFNshow22
Aphrodite
9
3 / 0 / 1
5,819
647
912
3,784
2,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,924
547
4,145
8,611
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 1
5,477
609
3,816
4,107
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
6,037
671
4,809
6,636
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
condoroni
Ravana
10
2 / 1 / 1
5,690
632
3,817
4,853
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
3,235
359
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
5
5
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
1
5
0
0.2
L
0
1
1
0.5
W
Kuzenbo
Sherbet8867
Kuzenbo
0
2
1
0.25
W
Hou Yi
3
1
3
4.5
W
Ix Chel
SummyMickeyD
Ix Chel
1
1
0
1
L
2
1
0
2
L
Ravana
condoroni
Ravana
2
1
1
2.5
L
0
0
0
0
W
Aphrodite
wholeFNshow22
Aphrodite
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,310
Damage
16,587
29,333
Taken
24,207
16,662
Mitigated
9,600
9,382
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,341
780
0
742
7,628
2,981
0
815
6,813
0
36,072
L
4,145
2,681
0
2,242
8,611
2,867
0
804
7,807
0
23,697
L
3,816
681
12
1,467
4,107
1,423
0
2,093
2,014
42,492
0
W
Kuzenbo
Sherbet8867
Kuzenbo
1,175
627
0
1,012
7,040
7,106
0
0
7,040
24,019
0
W
Hou Yi
4,697
3,033
0
2,369
6,526
2,851
1,444
0
6,526
0
39,961
W
Ix Chel
SummyMickeyD
Ix Chel
2,185
193
135
815
4,355
1,451
0
2,327
1,972
40,646
0
L
4,809
534
0
1,430
6,636
3,435
0
1,175
5,461
0
40,570
L
Ravana
condoroni
Ravana
3,817
1,083
0
3,428
4,853
1,875
0
200
4,653
0
39,945
L
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
wholeFNshow22
Aphrodite
912
122
1,498
2,811
3,784
2,273
523
561
3,166
21,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,681
Gold Earned
25,363
279
Minions Killed
261
0
Camps Cleared
0
880,480
Distance Traveled
713,904
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,525
614
65
7
0
212,555
0
L
Apollo
4,924
547
40
4
0
167,870
0
L
Ra
5,477
609
77
9
0
188,851
0
W
Kuzenbo
4,941
549
39
4
0
171,305
0
W
Hou Yi
5,938
660
55
6
0
154,896
0
W
Ix Chel
5,458
606
79
9
0
178,156
1
L
Nike
6,037
671
71
8
0
167,154
0
L
Ravana
5,690
632
73
8
0
190,029
0
L
Geb
3,235
359
0
0
0
0
0
W
Aphrodite
5,819
647
41
5
0
163,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role