Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Interfectorem
Danzaburou
Level 170
God Stats
3W - 3L
1,395 SR
Queue Stats
176W - 188L
1,581 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JojolapinaX
Morgan Le Fay
Level 166
God Stats
9W - 13L
1,386 SR
Queue Stats
642W - 662L
1,553 Elo+
Solo
Athena
Athena
Ox_Char_Ox
Athena
Level 199
God Stats
4W - 3L
1,711 SR
Queue Stats
260W - 273L
1,449 Elo+
Party 2
Susano
Susano
XxKingGengarxX
Susano
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 63L
1,461 Elo+
Party 2
Team Averages
Level 171
1,498 SR
1,509 Elo+

VS

Team Averages
Level 136
1,579 SR
1,528 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
PlayBoy333
Persephone
Level 148
God Stats
4W - 2L
1,387 SR
Queue Stats
92W - 84L
1,530 Elo+
Solo
Medusa
Medusa
martynchev
Medusa
Level 103
God Stats
4W - 1L
1,754 SR
Queue Stats
172W - 163L
1,530 Elo+
Party 1
Lancelot
Lancelot
shikespeare
Lancelot
Level 34
God Stats
5W - 2L
1,632 SR
Queue Stats
136W - 122L
1,534 Elo+
Party 1
Zeus
Zeus
少侠姥爷
Zeus
Level 194
God Stats
24W - 21L
1,623 SR
Queue Stats
836W - 869L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
5 / 5 / 6
9,154
763
8,709
15,484
16,064
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Interfectorem
Danzaburou
17
3 / 4 / 9
9,440
787
10,236
12,666
6,641
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
JojolapinaX
Morgan Le Fay
15
2 / 6 / 5
8,880
740
11,631
15,962
7,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Ox_Char_Ox
Athena
15
2 / 3 / 9
8,865
739
6,582
15,288
16,538
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 3 / 7
9,318
777
8,336
11,921
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
2 / 2 / 13
9,849
821
10,094
11,618
5,246
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
PlayBoy333
Persephone
18
8 / 4 / 11
11,234
936
22,618
10,527
4,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
martynchev
Medusa
17
5 / 3 / 11
10,209
851
10,035
9,921
4,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
shikespeare
Lancelot
16
2 / 6 / 15
9,452
788
7,846
17,090
15,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 2 / 11
10,040
837
13,535
8,576
3,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
82
17
Kills
21
21
Deaths
17
36
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
5
6
1.6
W
Ah Puch
 
Ah Puch
2
2
13
4.25
L
Danzaburou
Interfectorem
Danzaburou
3
4
9
1.88
L
Morgan Le Fay
JojolapinaX
Morgan Le Fay
2
6
5
0.75
L
Athena
Ox_Char_Ox
Athena
2
3
9
2.17
W
Persephone
PlayBoy333
Persephone
8
4
11
3.38
L
5
3
7
2.83
W
Medusa
martynchev
Medusa
5
3
11
3.5
W
Lancelot
shikespeare
Lancelot
2
6
15
1.58
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,494
Damage
64,128
71,321
Taken
57,732
52,849
Mitigated
32,648
21,218
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,709
994
801
1,228
15,484
16,064
386
10,357
5,127
210
12,490
W
Ah Puch
 
Ah Puch
10,094
586
371
2,959
11,618
5,246
1,244
3,024
8,496
27,708
0
L
Danzaburou
Interfectorem
Danzaburou
10,236
5,471
1,178
2,492
12,666
6,641
148
5,337
7,329
0
35,496
L
Morgan Le Fay
JojolapinaX
Morgan Le Fay
11,631
1,767
1,077
4,884
15,962
7,610
608
12,095
3,867
24,261
0
L
Athena
Ox_Char_Ox
Athena
6,582
1,334
4,179
3,778
15,288
16,538
560
9,580
5,708
10,564
0
W
Persephone
PlayBoy333
Persephone
22,618
860
1,936
3,710
10,527
4,122
1,572
3,053
7,371
39,516
0
L
8,336
334
707
894
11,921
5,996
247
8,878
3,043
0
13,425
W
Medusa
martynchev
Medusa
10,035
3,500
1,289
1,368
9,921
4,650
2,817
3,287
6,450
0
17,738
W
Lancelot
shikespeare
Lancelot
7,846
708
768
519
17,090
15,262
252
6,024
10,852
0
16,889
W
13,535
789
1,612
1,832
8,576
3,368
1,386
2,995
5,581
34,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,657
Gold Earned
50,784
129
Minions Killed
155
0
Camps Cleared
0
1,073,948
Distance Traveled
1,134,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,154
763
3
0
0
192,147
0
W
Ah Puch
9,849
821
41
3
0
213,183
0
L
Danzaburou
9,440
787
68
6
0
192,513
0
L
Morgan Le Fay
8,880
740
37
3
0
211,454
0
L
Athena
8,865
739
9
1
0
243,912
0
W
Persephone
11,234
936
30
3
0
211,754
0
L
Susano
9,318
777
12
1
0
233,922
0
W
Medusa
10,209
851
29
2
0
252,624
0
W
Lancelot
9,452
788
14
1
0
237,192
0
W
Zeus
10,040
837
41
3
0
219,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role