Player Matchup

Anubis
Anubis
Jullls
Anubis
Level 32
God Stats
1W - 2L
1,871 SR
Queue Stats
21W - 29L
1,572 Elo+
Solo
Susano
Susano
Mr_disrespecty
Susano
Level 146
God Stats
7W - 17L
1,337 SR
Queue Stats
550W - 804L
1,445 Elo+
Party 3
Danzaburou
Danzaburou
R0CHI3_B4BY
Danzaburou
Level 50
God Stats
5W - 8L
1,500 SR
Queue Stats
78W - 96L
1,460 Elo+
Party 3
Aphrodite
Aphrodite
jujuju10272000
Aphrodite
Level 46
God Stats
7W - 8L
1,379 SR
Queue Stats
9W - 19L
1,286 Elo+
Party 3
Shiva
Shiva
xendius_eu
Shiva
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,371 Elo+
Solo
Team Averages
Level 64
1,517 SR
1,427 Elo+

VS

Team Averages
Level 39
1,500 SR
1,387 Elo+
Bacchus
Bacchus
Julciv
Bacchus
Level 41
God Stats
4W - 7L
1,118 SR
Queue Stats
11W - 31L
1,179 Elo+
Party 1
Cliodhna
Cliodhna
MercuryOw
Cliodhna
Level 22
God Stats
15W - 7L
1,893 SR
Queue Stats
42W - 50L
1,595 Elo+
Party 2
Merlin
Merlin
TEDY-_-SMITH
Merlin
Level 49
God Stats
12W - 6L
1,677 SR
Queue Stats
92W - 64L
1,447 Elo+
Party 2
Medusa
Medusa
michalrox09
Medusa
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 48L
1,179 Elo+
Party 1
Hercules
Hercules
xX_Afromayn
Hercules
Level 42
God Stats
8W - 5L
1,310 SR
Queue Stats
112W - 106L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jullls
Anubis
10
2 / 8 / 0
6,456
430
4,155
12,193
4,836
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 6 / 2
7,480
499
9,537
16,441
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
R0CHI3_B4BY
Danzaburou
11
1 / 4 / 4
6,899
460
8,446
10,001
4,425
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
jujuju10272000
Aphrodite
9
0 / 3 / 3
6,064
404
1,571
6,548
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
13
2 / 8 / 1
7,677
512
10,440
19,295
11,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Julciv
Bacchus
11
1 / 4 / 11
7,610
507
4,166
14,540
15,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
MercuryOw
Cliodhna
15
10 / 1 / 5
9,189
613
10,941
13,404
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
13
3 / 2 / 7
8,019
535
10,143
7,425
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
7 / 2 / 6
8,448
563
7,837
10,917
3,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
xX_Afromayn
Hercules
15
8 / 0 / 3
10,027
668
14,033
14,018
13,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
9
Kills
29
29
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Julciv
Bacchus
1
4
11
1.63
L
Anubis
Jullls
Anubis
2
8
0
0.25
W
Cliodhna
MercuryOw
Cliodhna
10
1
5
12.5
L
4
6
2
0.83
L
Danzaburou
R0CHI3_B4BY
Danzaburou
1
4
4
0.75
W
Merlin
3
2
7
3.25
L
Aphrodite
jujuju10272000
Aphrodite
0
3
3
0.5
W
Medusa
7
2
6
5
W
Hercules
xX_Afromayn
Hercules
8
0
3
9.5
L
Shiva
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,149
Damage
47,120
64,478
Taken
60,304
32,233
Mitigated
40,706
14,757
Healing
22,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Julciv
Bacchus
4,166
382
0
4,082
14,540
15,395
327
1,474
13,066
19,293
0
L
Anubis
Jullls
Anubis
4,155
136
0
2,046
12,193
4,836
0
3,778
8,415
43,180
0
W
Cliodhna
MercuryOw
Cliodhna
10,941
1,132
0
6,072
13,404
5,287
0
2,011
11,393
0
63,605
L
9,537
2,052
0
4,502
16,441
6,943
0
2,216
14,225
0
59,584
L
Danzaburou
R0CHI3_B4BY
Danzaburou
8,446
4,503
0
2,314
10,001
4,425
0
1,900
8,101
0
44,060
W
Merlin
10,143
1,078
0
230
7,425
2,568
1,124
1,052
6,373
56,632
0
L
Aphrodite
jujuju10272000
Aphrodite
1,571
104
2,397
1,723
6,548
4,619
0
2,796
3,752
9,584
0
W
Medusa
7,837
3,612
0
4,391
10,917
3,999
2,502
725
10,192
0
44,126
W
Hercules
xX_Afromayn
Hercules
14,033
5,126
0
8,017
14,018
13,457
0
464
13,554
0
74,062
L
Shiva
10,440
2,572
0
1,775
19,295
11,410
0
3,559
15,676
0
47,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,576
Gold Earned
43,293
293
Minions Killed
409
0
Camps Cleared
0
1,335,266
Distance Traveled
1,489,352
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,610
507
19
1
0
263,532
0
L
Anubis
6,456
430
68
5
0
252,159
0
W
Cliodhna
9,189
613
102
7
0
358,312
0
L
Susano
7,480
499
82
5
0
313,550
1
L
Danzaburou
6,899
460
66
4
0
245,182
0
W
Merlin
8,019
535
80
5
0
274,132
0
L
Aphrodite
6,064
404
11
1
0
228,133
0
W
Medusa
8,448
563
88
6
0
289,484
0
W
Hercules
10,027
668
120
8
0
303,892
0
L
Shiva
7,677
512
66
4
0
296,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role