Player Matchup

Freya
Freya
AkaLicheBin
Freya
Level 86
God Stats
0W - 1L
1,575 SR
Queue Stats
17W - 15L
1,568 Elo+
Party 1
Chiron
Chiron
FelixGuardado
Chiron
Level 67
God Stats
1W - 1L
1,474 SR
Queue Stats
26W - 19L
1,629 Elo+
Party 1
Achilles
Achilles
XxMajorRoxorxX
Achilles
Level 66
God Stats
0W - 1L
1,284 SR
Queue Stats
26W - 18L
1,611 Elo+
Party 1
Team Averages
Level 73
1,444 SR
1,603 Elo+

VS

Team Averages
Level 76
1,516 SR
1,485 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
BanEvading
Ah Puch
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 133L
1,522 Elo+
Party 2
Atlas
Atlas
LuhKheIITTV
Atlas
Level 91
God Stats
35W - 29L
1,549 SR
Queue Stats
218W - 220L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,577
658
3,110
9,139
3,482
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 4 / 1
7,474
747
7,017
8,189
3,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
10
1 / 5 / 1
7,280
728
4,762
11,546
10,377
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
7 / 1 / 4
8,689
869
7,618
7,275
2,877
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
BanEvading
Ah Puch
12
3 / 1 / 6
8,602
860
12,754
7,299
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 2 / 6
7,853
785
4,344
8,743
8,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
12
12
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
1
4
9
L
0
3
1
0.17
W
Ah Puch
BanEvading
Ah Puch
3
1
6
6
L
3
4
1
0.88
W
2
2
6
2.5
L
Achilles
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,889
Damage
24,716
28,874
Taken
23,317
17,044
Mitigated
14,352
3,262
Healing
3,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,618
7,514
0
500
7,275
2,877
61
1,216
6,059
0
28,011
L
3,110
729
0
822
9,139
3,482
144
5,649
3,411
16,958
0
W
Ah Puch
BanEvading
Ah Puch
12,754
935
0
1,840
7,299
3,099
393
923
6,376
39,569
0
L
7,017
2,767
303
1,170
8,189
3,185
272
4,723
3,226
0
27,305
W
4,344
1,302
0
667
8,743
8,376
560
1,348
7,395
11,357
0
L
Achilles
4,762
810
265
702
11,546
10,377
60
6,304
4,773
0
16,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,331
Gold Earned
25,144
93
Minions Killed
93
0
Camps Cleared
0
499,044
Distance Traveled
556,922
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,689
869
36
4
0
188,751
1
L
Freya
6,577
658
29
3
0
156,892
0
W
Ah Puch
8,602
860
46
5
0
185,367
0
L
Chiron
7,474
747
49
5
0
156,755
0
W
Atlas
7,853
785
11
1
0
182,804
0
L
Achilles
7,280
728
15
2
0
185,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role