Player Matchup

Sol
Sol
AmaysinTalent
Sol
Level 138
God Stats
0W - 1L
1,217 SR
Queue Stats
26W - 16L
1,623 Elo+
Party 1
Ne Zha
Ne Zha
Bongskies
Ne Zha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,581 Elo+
Party 1
Mulan
Mulan
Calculussparrow
Mulan
Level 128
God Stats
1W - 1L
1,594 SR
Queue Stats
234W - 215L
1,572 Elo+
Solo
Ravana
Ravana
ChicknMastrFlx
Ravana
Level 128
God Stats
7W - 3L
1,606 SR
Queue Stats
45W - 43L
1,524 Elo+
Party 3
Janus
Janus
Flight Weights
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Team Averages
Level 109
1,483 SR
1,560 Elo+

VS

Team Averages
Level 143
1,451 SR
1,541 Elo+
Hera
Hera
EmberOfHope
Hera
Level 143
God Stats
1W - 2L
1,290 SR
Queue Stats
82W - 76L
1,526 Elo+
Party 2
Poseidon
Poseidon
Grimestiger75
Poseidon
Level 120
God Stats
1W - 2L
1,288 SR
Queue Stats
69W - 78L
1,505 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Heil-Pavey
Ah Muzen Cab
Level 144
God Stats
2W - 1L
1,451 SR
Queue Stats
57W - 53L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
Krolvys
Sun Wukong
Level 157
God Stats
11W - 2L
1,728 SR
Queue Stats
129W - 83L
1,593 Elo+
Solo
Horus
Horus
ORDUZ
Horus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,963
527
12,731
9,236
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
Bongskies
Ne Zha
12
2 / 4 / 4
8,405
494
5,466
11,866
9,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 0
8,566
504
11,664
21,229
20,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
0 / 3 / 3
8,443
497
7,946
10,673
5,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 1
8,120
478
4,117
8,587
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
9,747
573
10,530
7,545
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Grimestiger75
Poseidon
15
5 / 2 / 5
8,981
528
8,317
11,741
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Heil-Pavey
Ah Muzen Cab
15
2 / 2 / 3
9,046
532
5,029
10,882
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
Krolvys
Sun Wukong
17
5 / 0 / 4
10,869
639
17,631
19,533
17,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
ORDUZ
Horus
13
0 / 2 / 12
8,183
481
5,194
13,740
10,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
17
17
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
L
Ne Zha
Bongskies
Ne Zha
2
4
4
1
L
1
5
0
0.2
L
0
3
3
0.5
W
5
2
5
3.75
L
1
4
1
0.38
W
Poseidon
Grimestiger75
Poseidon
5
2
5
3.75
W
Ah Muzen Cab
Heil-Pavey
Ah Muzen Cab
2
2
3
1.75
W
Sun Wukong
Krolvys
Sun Wukong
5
0
4
7
W
Horus
ORDUZ
Horus
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,924
Damage
46,701
61,591
Taken
63,441
42,126
Mitigated
38,709
18,996
Healing
23,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,731
7,635
0
4,037
9,236
3,185
3,184
2,454
6,782
83,127
0
L
Ne Zha
Bongskies
Ne Zha
5,466
1,026
0
2,471
11,866
9,826
510
5,838
6,028
0
30,493
L
11,664
1,982
0
10,090
21,229
20,065
0
1,502
19,727
910
71,594
L
7,946
2,757
0
1,573
10,673
5,917
0
5,116
5,557
0
74,334
W
10,530
3,083
0
1,010
7,545
2,657
761
2,012
5,403
82,790
0
L
4,117
588
0
825
8,587
3,133
0
4,419
4,168
58,632
0
W
Poseidon
Grimestiger75
Poseidon
8,317
1,116
0
4,840
11,741
3,721
0
2,007
9,662
72,537
0
W
Ah Muzen Cab
Heil-Pavey
Ah Muzen Cab
5,029
2,159
0
1,754
10,882
4,362
810
4,549
6,333
0
71,034
W
Sun Wukong
Krolvys
Sun Wukong
17,631
4,078
0
9,061
19,533
17,069
205
2,253
17,252
0
95,863
W
Horus
ORDUZ
Horus
5,194
1,602
1,710
4,731
13,740
10,900
0
6,675
6,923
3,555
15,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,497
Gold Earned
46,826
519
Minions Killed
537
0
Camps Cleared
0
1,655,554
Distance Traveled
1,774,605
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,963
527
144
8
0
326,372
0
L
Ne Zha
8,405
494
33
2
0
375,809
4
L
Mulan
8,566
504
119
7
0
280,332
2
L
Ravana
8,443
497
109
6
0
351,073
0
W
Hera
9,747
573
143
8
0
333,765
2
L
Janus
8,120
478
114
7
0
321,968
2
W
Poseidon
8,981
528
104
6
0
391,523
0
W
Ah Muzen Cab
9,046
532
115
7
0
335,061
4
W
Sun Wukong
10,869
639
160
9
0
338,844
3
W
Horus
8,183
481
15
1
0
375,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role