Player Matchup

Gilgamesh
Gilgamesh
MaM3iToRToXx
Gilgamesh
Level 94
God Stats
5W - 4L
1,562 SR
Queue Stats
35W - 35L
1,487 Elo+
Solo
Pele
Pele
PaXaSuiZidE96
Pele
Level 80
God Stats
16W - 13L
1,500 SR
Queue Stats
42W - 57L
1,242 Elo+
Party 2
Ymir
Ymir
ROTERKLAUS
Ymir
Level 56
God Stats
13W - 24L
1,317 SR
Queue Stats
45W - 55L
1,242 Elo+
Party 2
Chernobog
Chernobog
Saradius
Chernobog
Level 5
God Stats
17W - 17L
1,500 SR
Queue Stats
24W - 26L
1,115 Elo+
Party 2
Zhong Kui
Zhong Kui
ZoeCas159
Zhong Kui
Level 143
God Stats
39W - 37L
1,510 SR
Queue Stats
206W - 202L
1,491 Elo+
Solo
Team Averages
Level 76
1,478 SR
1,316 Elo+

VS

Team Averages
Level 78
1,495 SR
1,327 Elo+
Cernunnos
Cernunnos
Arakmo
Cernunnos
Level 130
God Stats
23W - 24L
1,488 SR
Queue Stats
411W - 435L
1,433 Elo+
Solo
Skadi
Skadi
FatedCornet62
Skadi
Level 118
God Stats
24W - 19L
1,489 SR
Queue Stats
71W - 68L
1,385 Elo+
Party 1
Hel
Hel
I_Am_Jake252
Hel
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
4W - 8L
1,193 Elo+
Party 3
Arachne
Arachne
MixVibezTTV
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 3
Zeus
Zeus
kattmeown
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 61L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MaM3iToRToXx
Gilgamesh
19
10 / 1 / 0
13,067
653
14,278
16,228
13,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

16
3 / 2 / 3
10,354
518
12,010
17,117
7,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 1 / 5
8,505
425
4,411
19,280
13,775
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Saradius
Chernobog
14
0 / 4 / 3
8,741
437
6,996
14,385
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
ZoeCas159
Zhong Kui
18
5 / 1 / 0
11,389
569
13,550
15,490
11,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arakmo
Cernunnos
14
3 / 5 / 1
8,949
447
16,576
17,828
8,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 2 / 1
10,637
532
11,599
13,907
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 5
8,913
446
8,963
13,430
9,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
MixVibezTTV
Arachne
14
1 / 2 / 2
8,870
444
6,777
14,610
6,381
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
14
0 / 9 / 0
9,006
450
6,713
13,885
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
19
Kills
9
9
Deaths
19
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Arakmo
Cernunnos
3
5
1
0.7
L
4
2
1
2.25
L
1
1
5
3.5
W
Gilgamesh
MaM3iToRToXx
Gilgamesh
10
1
0
10
L
Arachne
MixVibezTTV
Arachne
1
2
2
1
W
3
2
3
2.25
W
1
1
5
3.5
W
Chernobog
Saradius
Chernobog
0
4
3
0.38
W
Zhong Kui
ZoeCas159
Zhong Kui
5
1
0
5
L
Zeus
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,245
Damage
50,628
82,500
Taken
73,660
52,191
Mitigated
36,196
29,417
Healing
19,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Arakmo
Cernunnos
16,576
7,246
389
1,458
17,828
8,096
75
3,818
14,010
0
75,734
L
11,599
4,042
0
5,051
13,907
7,092
567
5,390
8,407
0
66,509
L
8,963
1,834
4,561
4,060
13,430
9,818
196
4,944
8,486
34,205
0
W
Gilgamesh
MaM3iToRToXx
Gilgamesh
14,278
3,732
0
4,840
16,228
13,953
1,196
3,931
12,141
0
105,949
L
Arachne
MixVibezTTV
Arachne
6,777
4,646
0
2,349
14,610
6,381
0
3,424
10,987
0
72,905
W
12,010
2,807
0
2,091
17,117
7,339
0
1,198
15,841
0
99,955
W
4,411
418
0
7,073
19,280
13,775
0
6,169
13,060
29,963
0
W
Chernobog
Saradius
Chernobog
6,996
4,544
0
3,888
14,385
5,461
2,915
2,320
12,013
0
56,216
W
Zhong Kui
ZoeCas159
Zhong Kui
13,550
1,383
0
11,525
15,490
11,663
2,174
2,058
12,577
89,162
0
L
Zeus
6,713
1,371
0
1,530
13,885
4,809
0
1,498
11,640
51,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,056
Gold Earned
46,375
530
Minions Killed
436
0
Camps Cleared
0
1,888,639
Distance Traveled
1,743,347
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,949
447
100
5
0
301,392
4
L
Skadi
10,637
532
105
5
0
357,685
2
L
Hel
8,913
446
40
2
0
328,168
2
W
Gilgamesh
13,067
653
150
8
0
393,402
0
L
Arachne
8,870
444
90
5
0
453,411
0
W
Pele
10,354
518
124
6
0
444,005
1
W
Ymir
8,505
425
31
2
0
357,650
6
W
Chernobog
8,741
437
90
5
0
335,704
0
W
Zhong Kui
11,389
569
135
7
0
357,878
0
L
Zeus
9,006
450
101
5
0
302,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role