Player Matchup

Jormungandr
Jormungandr
Silver I
AnoTheGod
Jormungandr
Silver I
Level 127
God Stats
3W - 5L
1,788 SR
Queue Stats
15W - 21L
1,579 MMR
Solo
Charybdis
Charybdis
Gold II
Bubba88
Charybdis
Gold II
Level 127
God Stats
4W - 1L
1,688 SR
Queue Stats
173W - 173L
1,695 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
JhowRambo
Zhong Kui
Gold III
Level 164
God Stats
7W - 8L
1,468 SR
Queue Stats
265W - 264L
1,577 MMR
Solo
Janus
Janus
Gold II
SagitarioFB
Janus
Gold II
Level 129
God Stats
16W - 11L
1,684 SR
Queue Stats
427W - 413L
1,570 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
WackMagic
Tsukuyomi
Gold V
Level 126
God Stats
5W - 1L
1,591 SR
Queue Stats
48W - 51L
1,439 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,644 SR
1,572 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,645 SR
1,572 MMR
Yu Huang
Yu Huang
Gold III
BoulderBen33
Yu Huang
Gold III
Level 127
God Stats
15W - 15L
1,564 SR
Queue Stats
124W - 134L
1,573 MMR
Party 1
Freya
Freya
Gold IV
FillerTester
Freya
Gold IV
Level 62
God Stats
2W - 1L
1,785 SR
Queue Stats
19W - 20L
1,566 MMR
Solo
Shiva
Shiva
Gold III
Killmonger307
Shiva
Gold III
Level 117
God Stats
6W - 3L
1,727 SR
Queue Stats
121W - 119L
1,594 MMR
Party 1
Loki
Loki
Gold II
OfficialLay
Loki
Gold II
Level 125
God Stats
5W - 4L
1,533 SR
Queue Stats
121W - 121L
1,566 MMR
Solo
Athena
Athena
Gold I
sniperdudee79
Athena
Gold I
Level 107
God Stats
12W - 11L
1,617 SR
Queue Stats
141W - 137L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnoTheGod
Jormungandr
12
2 / 2 / 1
6,957
580
6,410
9,627
7,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Bubba88
Charybdis
10
0 / 3 / 1
5,751
479
3,162
6,420
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
JhowRambo
Zhong Kui
12
1 / 2 / 1
6,915
576
6,868
9,691
7,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 4 / 0
6,208
517
5,773
8,146
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
WackMagic
Tsukuyomi
11
1 / 3 / 3
6,455
538
6,366
10,853
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AwilixAgniKaliChang'e

VS

Bans
AchillesMartichorasThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BoulderBen33
Yu Huang
12
0 / 1 / 3
6,609
551
4,708
4,970
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
6 / 1 / 2
7,820
652
9,439
8,827
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 2 / 0
7,788
649
5,769
11,346
6,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 4
6,900
575
6,918
11,239
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 6
6,960
580
3,872
10,884
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
14
14
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AnoTheGod
Jormungandr
2
2
1
1.25
W
Yu Huang
BoulderBen33
Yu Huang
0
1
3
1.5
L
Charybdis
Bubba88
Charybdis
0
3
1
0.17
W
6
1
2
7
L
Zhong Kui
JhowRambo
Zhong Kui
1
2
1
0.75
W
3
2
0
1.5
W
3
2
4
2.5
L
2
4
0
0.5
L
Tsukuyomi
WackMagic
Tsukuyomi
1
3
3
0.83
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,579
Damage
30,706
44,737
Taken
47,266
24,048
Mitigated
24,754
14,239
Healing
16,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AnoTheGod
Jormungandr
6,410
851
0
3,033
9,627
7,039
0
329
9,298
51,295
14
W
Yu Huang
BoulderBen33
Yu Huang
4,708
322
0
1,083
4,970
1,868
0
2,672
2,290
56,356
0
L
Charybdis
Bubba88
Charybdis
3,162
1,794
0
1,358
6,420
2,357
0
4,056
2,156
0
30,147
W
9,439
2,771
0
4,098
8,827
3,999
0
2,057
6,636
55,620
0
L
Zhong Kui
JhowRambo
Zhong Kui
6,868
971
0
5,207
9,691
7,627
0
4,789
4,878
55,078
0
W
5,769
429
0
1,367
11,346
6,114
0
6,100
5,220
0
62,265
W
6,918
1,459
0
6,095
11,239
4,255
0
3,320
7,857
0
53,745
L
5,773
170
0
850
8,146
3,109
0
5,132
2,830
45,760
0
L
Tsukuyomi
WackMagic
Tsukuyomi
6,366
987
0
3,791
10,853
3,916
0
3,247
7,556
0
43,573
W
3,872
1,401
0
3,837
10,884
8,518
0
4,783
5,869
15,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
36,077
385
Minions Killed
401
0
Camps Cleared
0
1,200,727
Distance Traveled
1,295,659
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,957
580
83
7
0
243,985
2
W
Yu Huang
6,609
551
110
9
0
237,901
1
L
Charybdis
5,751
479
52
4
0
202,456
0
W
Freya
7,820
652
99
8
0
243,550
1
L
Zhong Kui
6,915
576
93
8
0
217,107
4
W
Shiva
7,788
649
98
8
0
253,043
2
W
Loki
6,900
575
78
7
0
288,235
0
L
Janus
6,208
517
85
7
0
247,871
2
L
Tsukuyomi
6,455
538
72
6
0
289,308
1
W
Athena
6,960
580
16
1
0
272,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role