Player Matchup

Sol
Sol
K_Phoenix_J
Sol
Level 150
God Stats
7W - 3L
1,639 SR
Queue Stats
34W - 29L
1,543 Elo+
Solo
Mulan
Mulan
Mαchine
Mulan
Level 155
God Stats
5W - 9L
1,403 SR
Queue Stats
322W - 281L
1,607 Elo+
Party 2
Ares
Ares
OBITO UCHIHA 5
Ares
Level 186
God Stats
2W - 3L
1,329 SR
Queue Stats
239W - 239L
1,548 Elo+
Solo
Nemesis
Nemesis
VVGreeley
Nemesis
Level 149
God Stats
35W - 34L
1,525 SR
Queue Stats
587W - 570L
1,514 Elo+
Solo
Agni
Agni
aLilGabeItch
Agni
Level 128
God Stats
50W - 39L
1,566 SR
Queue Stats
459W - 403L
1,590 Elo+
Party 2
Team Averages
Level 154
1,492 SR
1,561 Elo+

VS

Team Averages
Level 163
1,591 SR
1,534 Elo+
Osiris
Osiris
Battlehardt
Osiris
Level 227
God Stats
6W - 10L
1,588 SR
Queue Stats
629W - 606L
1,557 Elo+
Party 1
Skadi
Skadi
HerobrineR6
Skadi
Level 69
God Stats
1W - 1L
1,791 SR
Queue Stats
110W - 109L
1,516 Elo+
Party 3
Janus
Janus
MGKPUSESPLSH
Janus
Level 246
God Stats
9W - 16L
1,628 SR
Queue Stats
816W - 766L
1,582 Elo+
Party 1
Serqet
Serqet
Reecenter
Serqet
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 70L
1,435 Elo+
Party 3
Athena
Athena
RogueFive5
Athena
Level 178
God Stats
3W - 12L
1,446 SR
Queue Stats
425W - 381L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,416
642
7,095
6,394
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
Mαchine
Mulan
10
4 / 1 / 3
5,748
575
8,244
8,175
6,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 2
6,121
612
4,684
8,804
5,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
VVGreeley
Nemesis
11
4 / 1 / 4
6,235
624
5,358
9,596
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 3
6,337
634
3,429
4,698
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 1 / 0
6,122
612
6,310
10,465
7,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 3 / 0
5,055
506
4,119
6,720
2,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 0
6,012
601
5,700
5,651
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Reecenter
Serqet
9
0 / 4 / 0
5,089
509
3,666
9,139
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
RogueFive5
Athena
7
0 / 4 / 0
4,732
473
2,700
10,675
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
12
Kills
3
3
Deaths
13
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
1
0
1
L
0
3
0
0
W
1
0
4
3
L
2
1
0
2
W
Mulan
Mαchine
Mulan
4
1
3
5.5
W
1
1
2
2
L
Serqet
Reecenter
Serqet
0
4
0
0
L
Athena
RogueFive5
Athena
0
4
0
0
W
Nemesis
VVGreeley
Nemesis
4
1
4
6
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,810
Damage
22,495
37,667
Taken
42,650
18,232
Mitigated
23,318
9,683
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,310
3,053
0
5,023
10,465
7,493
0
3,353
6,712
0
42,243
L
4,119
1,478
0
1,281
6,720
2,313
0
3,164
3,514
0
34,532
W
7,095
3,243
0
3,732
6,394
1,810
1,191
414
5,692
45,933
0
L
5,700
162
0
1,150
5,651
1,856
0
1,697
3,828
45,778
0
W
Mulan
Mαchine
Mulan
8,244
1,290
0
758
8,175
6,098
0
2,863
5,038
0
26,178
W
4,684
300
0
2,574
8,804
5,271
0
174
8,630
32,184
0
L
Serqet
Reecenter
Serqet
3,666
1,010
0
347
9,139
3,744
0
2,701
6,356
0
29,393
L
Athena
RogueFive5
Athena
2,700
709
0
1,970
10,675
7,912
0
3,559
7,032
9,726
0
W
Nemesis
VVGreeley
Nemesis
5,358
2,643
0
1,869
9,596
3,553
0
2,000
7,357
0
44,728
W
3,429
384
0
750
4,698
1,500
0
2,403
2,107
45,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
27,010
319
Minions Killed
275
0
Camps Cleared
0
1,125,668
Distance Traveled
1,093,862
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,122
612
61
6
0
216,543
2
L
Skadi
5,055
506
58
6
0
205,509
0
W
Sol
6,416
642
69
7
0
199,833
0
L
Janus
6,012
601
81
8
0
211,026
1
W
Mulan
5,748
575
42
4
0
247,954
0
W
Ares
6,121
612
41
4
0
190,065
4
L
Serqet
5,089
509
65
7
0
247,169
0
L
Athena
4,732
473
10
1
0
213,615
2
W
Nemesis
6,235
624
68
7
0
260,420
0
W
Agni
6,337
634
99
10
0
227,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role