Player Matchup

Ra
Ra
 
Ra
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Mukatil
Bastet
Level 104
God Stats
11W - 8L
1,524 SR
Queue Stats
191W - 195L
1,396 Elo+
Solo
Neith
Neith
United-Tyranny
Neith
Level 118
God Stats
48W - 30L
1,590 SR
Queue Stats
607W - 591L
1,379 Elo+
Solo
Nox
Nox
crash4L55555
Nox
Level 105
God Stats
22W - 26L
1,187 SR
Queue Stats
534W - 550L
1,304 Elo+
Solo
Team Averages
Level 137
1,460 SR
1,416 Elo+

VS

Team Averages
Level 86
1,529 SR
1,452 Elo+
Skadi
Skadi
Crasyglue
Skadi
Level 60
God Stats
6W - 7L
1,500 SR
Queue Stats
108W - 137L
1,334 Elo+
Solo
Arachne
Arachne
DyoxelsOmega
Arachne
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Hercules
Hercules
MidnightSwrdsmn
Hercules
Level 155
God Stats
0W - 2L
1,536 SR
Queue Stats
76W - 80L
1,484 Elo+
Solo
Jormungandr
Jormungandr
Spearsnapper
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
The Elite Ac3
Hades
Level 66
God Stats
9W - 9L
1,609 SR
Queue Stats
364W - 376L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 0 / 0
7,730
552
4,450
5,330
4,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
 
Ah Puch
12
0 / 0 / 1
7,058
504
3,790
3,674
1,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Mukatil
Bastet
12
5 / 0 / 3
7,738
553
7,628
9,942
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
3 / 0 / 4
7,266
519
4,996
3,310
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 2
7,071
505
2,910
4,180
3,876
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Crasyglue
Skadi
9
0 / 5 / 0
5,124
366
2,151
7,970
2,431
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
DyoxelsOmega
Arachne
7
0 / 2 / 0
5,003
357
157
5,677
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
13
0 / 0 / 0
6,729
481
4,956
10,435
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Spearsnapper
Jormungandr
9
0 / 3 / 0
5,513
394
1,100
7,709
5,831
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 0 / 0
6,392
457
1,992
7,375
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
0
0
W
Ah Puch
 
Ah Puch
0
0
1
0.5
L
Skadi
Crasyglue
Skadi
0
5
0
0
L
Arachne
DyoxelsOmega
Arachne
0
2
0
0
L
Hercules
0
0
0
0
W
Bastet
Mukatil
Bastet
5
0
3
6.5
L
Jormungandr
Spearsnapper
Jormungandr
0
3
0
0
L
0
0
0
0
W
3
0
4
5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,774
Damage
10,356
26,436
Taken
39,166
15,367
Mitigated
22,820
10,349
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,450
674
78
3,668
5,330
4,900
0
201
4,502
62,920
0
W
Ah Puch
 
Ah Puch
3,790
107
0
1,393
3,674
1,450
0
1,734
1,893
57,864
0
L
Skadi
Crasyglue
Skadi
2,151
903
0
552
7,970
2,431
135
1,298
6,672
0
25,260
L
Arachne
DyoxelsOmega
Arachne
157
119
234
1,732
5,677
1,663
0
1,014
4,663
0
9,601
L
Hercules
4,956
1,020
0
4,687
10,435
9,491
0
4,466
5,893
0
54,213
W
Bastet
Mukatil
Bastet
7,628
1,380
0
3,743
9,942
3,931
0
588
9,257
0
63,042
L
Jormungandr
Spearsnapper
Jormungandr
1,100
311
128
388
7,709
5,831
203
2,114
5,595
26,682
0
L
1,992
356
66
4,130
7,375
3,404
0
2,182
5,193
53,315
0
W
4,996
2,587
0
326
3,310
1,210
1,581
424
2,886
0
34,432
W
2,910
151
0
1,141
4,180
3,876
203
145
4,035
32,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,863
Gold Earned
28,761
391
Minions Killed
284
0
Camps Cleared
0
1,315,921
Distance Traveled
1,142,362
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,730
552
108
8
0
267,403
0
W
Ah Puch
7,058
504
76
5
0
263,985
6
L
Skadi
5,124
366
25
2
0
234,735
0
L
Arachne
5,003
357
27
2
0
160,730
0
L
Hercules
6,729
481
87
6
0
235,974
0
W
Bastet
7,738
553
92
7
0
304,179
4
L
Jormungandr
5,513
394
30
2
0
259,355
0
L
Hades
6,392
457
115
8
0
251,568
0
W
Neith
7,266
519
67
5
0
249,998
4
W
Nox
7,071
505
48
3
0
230,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role