Player Matchup

Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CSZILO
Achilles
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 15L
1,032 Elo+
Party 1
Thor
Thor
ChiefBam65
Thor
Level 124
God Stats
16W - 20L
1,356 SR
Queue Stats
145W - 146L
1,525 Elo+
Solo
Hercules
Hercules
Gm_QYt
Hercules
Level 29
God Stats
3W - 3L
1,325 SR
Queue Stats
8W - 18L
1,233 Elo+
Party 1
Chernobog
Chernobog
WhiiteWiidow0
Chernobog
Level 212
God Stats
4W - 2L
1,585 SR
Queue Stats
653W - 627L
1,581 Elo+
Solo
Team Averages
Level 106
1,453 SR
1,374 Elo+

VS

Team Averages
Level 114
1,570 SR
1,457 Elo+
Artemis
Artemis
 
Artemis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Fotopolla
Sun Wukong
Level 64
God Stats
0W - 2L
1,301 SR
Queue Stats
24W - 24L
1,471 Elo+
Solo
Ra
Ra
Ky Skoon D
Ra
Level 15
God Stats
54W - 173L
1,310 SR
Queue Stats
73W - 207L
1,306 Elo+
Solo
Ymir
Ymir
Malfy_Man
Ymir
Level 155
God Stats
1W - 1L
1,824 SR
Queue Stats
110W - 107L
1,457 Elo+
Solo
Chang'e
Chang'e
barduc19
Chang'e
Level 198
God Stats
3W - 2L
1,914 SR
Queue Stats
110W - 94L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 0 / 3
6,584
823
1,296
3,118
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
CSZILO
Achilles
13
2 / 3 / 4
6,747
843
4,205
7,926
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 2
7,033
879
7,329
7,584
3,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Gm_QYt
Hercules
12
0 / 1 / 5
6,646
831
2,037
7,917
4,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
WhiiteWiidow0
Chernobog
13
2 / 0 / 3
6,868
859
5,577
5,553
2,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 0 / 1
6,559
820
4,290
3,472
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sun Wukong
Fotopolla
Sun Wukong
12
1 / 3 / 2
6,058
757
5,507
9,667
10,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 0 / 0
3,570
446
0
0
0
Ymir
10
0 / 1 / 2
5,791
724
1,688
5,045
2,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
barduc19
Chang'e
13
1 / 3 / 2
6,557
820
8,460
7,983
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
7
Kills
5
5
Deaths
7
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
3
1.5
L
Artemis
 
Artemis
3
0
1
3.5
W
Achilles
CSZILO
Achilles
2
3
4
1.33
W
3
1
2
4
L
Sun Wukong
Fotopolla
Sun Wukong
1
3
2
0.67
W
Hercules
Gm_QYt
Hercules
0
1
5
2.5
L
0
0
0
0
L
Ymir
0
1
2
1
W
Chernobog
WhiiteWiidow0
Chernobog
2
0
3
3.5
L
Chang'e
barduc19
Chang'e
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,444
Damage
19,945
32,098
Taken
26,167
15,413
Mitigated
17,748
4,418
Healing
3,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,296
124
0
430
3,118
1,067
845
1,042
2,076
23,870
0
L
Artemis
 
Artemis
4,290
1,844
0
0
3,472
1,351
211
314
3,158
0
18,105
W
Achilles
CSZILO
Achilles
4,205
1,231
0
42
7,926
4,514
0
2,075
5,851
0
13,928
W
7,329
1,873
0
750
7,584
3,372
640
2,765
4,819
0
27,064
L
Sun Wukong
Fotopolla
Sun Wukong
5,507
790
0
132
9,667
10,177
161
400
9,267
0
14,455
W
Hercules
Gm_QYt
Hercules
2,037
670
0
2,430
7,917
4,266
628
2,786
5,131
0
12,422
L
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
1,688
433
0
1,270
5,045
2,944
0
214
4,831
4,188
0
W
Chernobog
WhiiteWiidow0
Chernobog
5,577
3,505
0
766
5,553
2,194
1,523
1,480
4,073
0
22,035
L
Chang'e
barduc19
Chang'e
8,460
512
398
1,702
7,983
3,276
0
368
7,615
32,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,878
Gold Earned
28,535
191
Minions Killed
130
0
Camps Cleared
0
901,626
Distance Traveled
576,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,584
823
41
5
0
178,374
0
L
Artemis
6,559
820
28
4
0
153,128
0
W
Achilles
6,747
843
34
4
0
195,025
0
W
Thor
7,033
879
44
6
0
167,312
0
L
Sun Wukong
6,058
757
26
3
0
155,700
0
W
Hercules
6,646
831
26
3
0
178,254
0
L
Ra
3,570
446
0
0
0
0
0
L
Ymir
5,791
724
8
1
0
105,121
0
W
Chernobog
6,868
859
46
6
0
182,661
0
L
Chang'e
6,557
820
68
9
0
162,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role