Player Matchup

Cerberus
Cerberus
Gold III
Jenos143
Cerberus
Gold III
Level 119
God Stats
6W - 7L
1,464 SR
Queue Stats
302W - 315L
1,457 MMR
Solo
Shiva
Shiva
Silver I
Kll_trooper
Shiva
Silver I
Level 128
God Stats
5W - 3L
1,623 SR
Queue Stats
6W - 5L
1,547 MMR
Party 1
Hachiman
Hachiman
Gold III
SlipxAqua
Hachiman
Gold III
Level 184
God Stats
2W - 1L
1,872 SR
Queue Stats
88W - 79L
1,442 MMR
Solo
Bastet
Bastet
Gold IV
Wolfox7
Bastet
Gold IV
Level 156
God Stats
5W - 5L
1,575 SR
Queue Stats
81W - 84L
1,443 MMR
Party 1
Scylla
Scylla
Gold IV
lochi_poke14
Scylla
Gold IV
Level 171
God Stats
2W - 5L
1,439 SR
Queue Stats
70W - 66L
1,495 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,595 SR
1,477 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,628 SR
1,477 MMR
Chernobog
Chernobog
Gold IV
Antgotbigmeat
Chernobog
Gold IV
Level 114
God Stats
11W - 10L
1,631 SR
Queue Stats
235W - 239L
1,423 MMR
Solo
Ne Zha
Ne Zha
Gold III
ArtOfMeepo
Ne Zha
Gold III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,470 MMR
Solo
Pele
Pele
Gold III
Buug40
Pele
Gold III
Level 153
God Stats
4W - 2L
1,849 SR
Queue Stats
175W - 180L
1,493 MMR
Solo
Odin
Odin
Bronze III
King_Niruton
Odin
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
LoeBundy-
Anubis
Bronze III
Level 52
God Stats
1W - 2L
1,661 SR
Queue Stats
9W - 25L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jenos143
Cerberus
14
3 / 0 / 10
8,983
561
9,899
15,824
17,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 0 / 5
10,058
629
11,662
10,286
11,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
SlipxAqua
Hachiman
16
5 / 3 / 2
9,702
606
9,652
11,236
4,135
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
Wolfox7
Bastet
16
8 / 3 / 9
9,873
617
14,573
13,773
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
15
3 / 2 / 6
9,207
575
8,246
7,272
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MartichorasKaliRamaRavana

VS

Bans
MercuryAo KuangMorgan Le FayBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Antgotbigmeat
Chernobog
13
1 / 4 / 4
8,051
503
8,976
11,142
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
ArtOfMeepo
Ne Zha
12
1 / 3 / 5
7,602
475
4,578
18,664
8,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
Buug40
Pele
14
5 / 7 / 1
8,685
543
12,117
17,453
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 1 / 0
7,356
460
4,808
17,634
11,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
LoeBundy-
Anubis
12
1 / 5 / 1
7,379
461
6,740
10,564
4,798
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
20
Kills
8
8
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Antgotbigmeat
Chernobog
1
4
4
0.75
L
Ne Zha
ArtOfMeepo
Ne Zha
1
3
5
1.17
L
Pele
Buug40
Pele
5
7
1
0.79
W
Cerberus
Jenos143
Cerberus
3
0
10
8
L
0
1
0
0
W
1
0
5
3.5
L
Anubis
LoeBundy-
Anubis
1
5
1
0.3
W
Hachiman
SlipxAqua
Hachiman
5
3
2
2
W
Bastet
Wolfox7
Bastet
8
3
9
4.17
W
Scylla
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,032
Damage
37,219
58,391
Taken
75,457
40,569
Mitigated
33,811
22,421
Healing
25,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Antgotbigmeat
Chernobog
8,976
5,337
0
3,270
11,142
3,568
845
2,623
8,519
0
60,026
L
Ne Zha
ArtOfMeepo
Ne Zha
4,578
922
252
7,619
18,664
8,033
0
5,641
13,023
0
24,027
L
Pele
Buug40
Pele
12,117
2,628
0
5,233
17,453
6,125
0
4,422
13,031
0
61,594
W
Cerberus
Jenos143
Cerberus
9,899
1,072
0
7,363
15,824
17,258
0
2,215
13,609
33,032
0
L
4,808
328
0
5,187
17,634
11,287
0
1,149
16,485
0
51,728
W
11,662
1,776
212
1,550
10,286
11,071
0
1,054
9,232
849
79,134
L
Anubis
LoeBundy-
Anubis
6,740
621
0
3,812
10,564
4,798
441
4,739
5,825
50,655
0
W
Hachiman
SlipxAqua
Hachiman
9,652
4,907
0
5,007
11,236
4,135
1,051
0
11,236
0
83,355
W
Bastet
Wolfox7
Bastet
14,573
2,959
0
7,539
13,773
5,566
438
592
13,181
0
75,124
W
Scylla
8,246
432
0
750
7,272
2,539
292
3,178
4,094
79,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,823
Gold Earned
39,073
540
Minions Killed
407
0
Camps Cleared
0
1,626,250
Distance Traveled
1,517,027
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,051
503
122
8
0
290,003
5
L
Ne Zha
7,602
475
24
2
0
321,022
8
L
Pele
8,685
543
74
5
0
340,413
0
W
Cerberus
8,983
561
40
3
0
322,161
0
L
Odin
7,356
460
96
6
0
328,165
5
W
Shiva
10,058
629
133
8
0
344,441
2
L
Anubis
7,379
461
91
6
0
237,424
4
W
Hachiman
9,702
606
130
8
0
286,783
5
W
Bastet
9,873
617
98
6
0
373,360
0
W
Scylla
9,207
575
139
9
0
299,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role