Player Matchup

Ymir
Ymir
XBMHX
Ymir
Level 67
God Stats
161W - 139L
1,556 SR
Queue Stats
163W - 142L
1,487 Elo+
Party 2
Thor
Thor
black_ninja1999
Thor
Level 59
God Stats
2W - 5L
1,373 SR
Queue Stats
56W - 80L
1,315 Elo+
Party 3
Nox
Nox
crash4L55555
Nox
Level 105
God Stats
22W - 26L
1,225 SR
Queue Stats
534W - 550L
1,314 Elo+
Party 2
Chernobog
Chernobog
iTzTimmiz
Chernobog
Level 25
God Stats
3W - 3L
1,450 SR
Queue Stats
17W - 33L
1,247 Elo+
Party 3
Ra
Ra
imapablobear
Ra
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,396 Elo+
Solo
Team Averages
Level 62
1,421 SR
1,352 Elo+

VS

Team Averages
Level 61
1,589 SR
1,351 Elo+
Amaterasu
Amaterasu
FranklyDjoko315
Amaterasu
Level 48
God Stats
26W - 25L
1,281 SR
Queue Stats
101W - 133L
1,304 Elo+
Party 1
Surtr
Surtr
Sahid182
Surtr
Level 123
God Stats
4W - 2L
1,869 SR
Queue Stats
146W - 141L
1,452 Elo+
Solo
Arachne
Arachne
Shusan-BOSS
Arachne
Level 41
God Stats
12W - 3L
1,829 SR
Queue Stats
89W - 110L
1,334 Elo+
Party 1
Izanami
Izanami
eienno5saigi__
Izanami
Level 25
God Stats
6W - 8L
1,397 SR
Queue Stats
35W - 65L
1,263 Elo+
Party 1
Ravana
Ravana
gravityjr
Ravana
Level 66
God Stats
87W - 65L
1,567 SR
Queue Stats
264W - 250L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
XBMHX
Ymir
14
3 / 3 / 0
8,510
532
6,422
12,687
8,555
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 1 / 1
6,104
382
4,027
5,601
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 0
6,991
437
2,895
6,297
7,011
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
iTzTimmiz
Chernobog
10
0 / 5 / 1
6,280
393
5,354
11,880
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 0
7,582
474
6,278
8,044
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FranklyDjoko315
Amaterasu
14
2 / 1 / 0
8,320
520
5,141
12,452
10,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Sahid182
Surtr
13
4 / 2 / 3
8,610
538
6,786
14,904
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Shusan-BOSS
Arachne
14
2 / 1 / 3
7,950
497
4,164
11,604
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
2 / 1 / 1
7,609
476
4,941
6,754
2,415
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
gravityjr
Ravana
15
3 / 1 / 1
8,571
536
7,207
8,094
5,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
13
13
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
FranklyDjoko315
Amaterasu
2
1
0
2
W
Surtr
Sahid182
Surtr
4
2
3
2.75
W
Arachne
Shusan-BOSS
Arachne
2
1
3
3.5
L
Ymir
XBMHX
Ymir
3
3
0
1
L
2
1
1
2.5
L
0
1
0
0
W
2
1
1
2.5
W
Ravana
gravityjr
Ravana
3
1
1
3.5
L
Chernobog
iTzTimmiz
Chernobog
0
5
1
0.1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,976
Damage
28,239
44,509
Taken
53,808
24,755
Mitigated
33,257
10,456
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
FranklyDjoko315
Amaterasu
5,141
1,042
0
2,826
12,452
10,612
337
4,280
7,723
0
51,723
W
Surtr
Sahid182
Surtr
6,786
2,259
0
4,937
14,904
10,129
515
2,260
12,608
464
43,489
W
Arachne
Shusan-BOSS
Arachne
4,164
2,789
0
4,496
11,604
4,534
448
1,812
9,748
0
57,573
L
Ymir
XBMHX
Ymir
6,422
2,039
0
4,019
12,687
8,555
222
249
12,438
58,875
0
L
4,027
1,339
0
365
5,601
1,863
0
26
5,540
0
20,572
L
2,895
242
0
1,047
6,297
7,011
358
20
6,232
34,370
0
W
4,941
3,387
0
1,100
6,754
2,415
1,069
1,324
5,430
0
45,994
W
Ravana
gravityjr
Ravana
7,207
1,205
0
2,138
8,094
5,567
338
5,233
2,704
197
58,717
L
Chernobog
iTzTimmiz
Chernobog
5,354
3,159
0
2,877
11,880
4,176
633
106
11,727
0
37,948
L
6,278
126
0
2,148
8,044
3,150
0
31
7,507
51,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,467
Gold Earned
41,060
347
Minions Killed
411
0
Camps Cleared
0
1,235,302
Distance Traveled
1,559,688
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,320
520
96
6
0
329,982
0
W
Surtr
8,610
538
61
4
0
329,265
4
W
Arachne
7,950
497
88
6
0
353,821
0
L
Ymir
8,510
532
101
6
0
238,985
4
L
Thor
6,104
382
36
2
0
198,189
0
L
Nox
6,991
437
45
3
0
261,126
0
W
Izanami
7,609
476
78
5
0
269,002
0
W
Ravana
8,571
536
88
6
0
277,618
0
L
Chernobog
6,280
393
75
5
0
262,095
0
L
Ra
7,582
474
90
6
0
274,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role