Player Matchup

Thor
Thor
Silver III
B9GHS
Thor
Silver III
Level 108
God Stats
5W - 4L
1,442 SR
Queue Stats
89W - 111L
1,054 MMR
Solo
Artemis
Artemis
Silver V
Enjime
Artemis
Silver V
Level 67
God Stats
1W - 3L
1,794 SR
Queue Stats
11W - 25L
1,065 MMR
Solo
Ah Puch
Ah Puch
Silver II
Hazzabaz_
Ah Puch
Silver II
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 84L
1,014 MMR
Solo
Jormungandr
Jormungandr
Silver II
TsKJon
Jormungandr
Silver II
Level 129
God Stats
10W - 8L
1,455 SR
Queue Stats
124W - 136L
1,001 MMR
Solo
Horus
Horus
Silver II
mushy_selenium7
Horus
Silver II
Level 119
God Stats
2W - 0L
1,741 SR
Queue Stats
106W - 117L
1,035 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,586 SR
1,034 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,533 SR
1,034 MMR
Rama
Rama
Silver II
CALDERONV9
Rama
Silver II
Level 62
God Stats
6W - 8L
1,489 SR
Queue Stats
101W - 121L
1,004 MMR
Solo
Nike
Nike
Bronze V
Rubicon60driver
Nike
Bronze V
Level 143
God Stats
6W - 12L
1,610 SR
Queue Stats
82W - 126L
997 MMR
Solo
Pele
Pele
Silver II
TeeDuckMan
Pele
Silver II
Level 77
God Stats
3W - 8L
1,437 SR
Queue Stats
482W - 498L
1,028 MMR
Solo
Anubis
Anubis
Silver IV
Vverdictsxxx
Anubis
Silver IV
Level 89
God Stats
7W - 6L
1,535 SR
Queue Stats
18W - 28L
1,068 MMR
Solo
Thanatos
Thanatos
Silver II
zBreezzyy
Thanatos
Silver II
Level 106
God Stats
20W - 15L
1,591 SR
Queue Stats
137W - 148L
1,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
B9GHS
Thor
13
6 / 2 / 5
8,337
556
7,718
9,907
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Enjime
Artemis
14
3 / 0 / 2
8,396
560
10,048
5,385
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
Hazzabaz_
Ah Puch
14
3 / 1 / 4
8,248
550
8,390
9,158
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
TsKJon
Jormungandr
14
7 / 3 / 1
8,960
597
13,205
13,975
12,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 3
7,201
480
2,424
9,704
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
BakasuraMartichorasSun WukongFreyaMulan

VS

Bans
RavanaAchillesKaliDanzaburouAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,154
477
3,110
10,758
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 5 / 2
7,647
510
6,256
14,821
11,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 2
7,628
509
6,219
16,091
6,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
11
0 / 3 / 0
6,658
444
4,460
7,626
3,520
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
zBreezzyy
Thanatos
13
4 / 6 / 1
7,972
531
6,806
14,903
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
8
8
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
B9GHS
Thor
6
2
5
4.25
L
1
2
0
0.5
W
Artemis
Enjime
Artemis
3
0
2
4
W
Ah Puch
Hazzabaz_
Ah Puch
3
1
4
5
L
2
5
2
0.6
L
1
3
2
0.67
W
Jormungandr
TsKJon
Jormungandr
7
3
1
2.5
L
Anubis
0
3
0
0
W
0
2
3
0.75
L
Thanatos
zBreezzyy
Thanatos
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,785
Damage
26,851
48,129
Taken
64,199
29,396
Mitigated
31,351
13,966
Healing
23,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
B9GHS
Thor
7,718
1,811
0
907
9,907
3,506
0
514
9,393
0
37,699
L
3,110
2,827
0
4,321
10,758
3,786
979
0
10,758
0
48,492
W
Artemis
Enjime
Artemis
10,048
2,417
0
771
5,385
2,564
833
0
5,385
0
69,073
W
Ah Puch
Hazzabaz_
Ah Puch
8,390
627
0
4,992
9,158
3,180
606
3,567
5,591
69,425
0
L
6,256
822
0
902
14,821
11,940
0
9,238
5,583
0
49,872
L
6,219
1,638
0
5,174
16,091
6,110
400
2,909
13,182
0
63,889
W
Jormungandr
TsKJon
Jormungandr
13,205
4,567
0
2,951
13,975
12,602
0
0
13,975
62,249
418
L
Anubis
4,460
264
0
3,525
7,626
3,520
0
4,698
2,928
45,318
0
W
2,424
827
733
3,612
9,704
7,544
95
379
9,325
0
19,920
L
Thanatos
zBreezzyy
Thanatos
6,806
1,334
0
9,249
14,903
5,995
0
4,332
10,571
0
49,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
37,059
387
Minions Killed
422
0
Camps Cleared
0
1,408,041
Distance Traveled
1,254,133
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,337
556
45
3
0
311,473
2
L
Rama
7,154
477
81
5
0
236,083
0
W
Artemis
8,396
560
112
7
0
257,038
2
W
Ah Puch
8,248
550
121
8
0
279,932
2
L
Nike
7,647
510
77
5
0
243,624
1
L
Pele
7,628
509
107
7
0
310,667
0
W
Jormungandr
8,960
597
86
6
0
253,378
2
L
Anubis
6,658
444
78
5
0
195,335
0
W
Horus
7,201
480
23
2
0
306,220
0
L
Thanatos
7,972
531
79
5
0
268,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role