Player Matchup

Mulan
Mulan
Deviljub666
Mulan
Level 154
God Stats
4W - 3L
1,843 SR
Queue Stats
191W - 189L
1,480 Elo+
Solo
Thanatos
Thanatos
GorogLordForog
Thanatos
Level 138
God Stats
0W - 1L
1,285 SR
Queue Stats
22W - 33L
1,451 Elo+
Party 1
Hera
Hera
LTMarch17
Hera
Level 127
God Stats
3W - 4L
1,707 SR
Queue Stats
23W - 34L
1,451 Elo+
Party 1
Ishtar
Ishtar
Predator 999999
Ishtar
Level 140
God Stats
0W - 2L
1,312 SR
Queue Stats
23W - 34L
1,451 Elo+
Party 1
Geb
Geb
bobshobs
Geb
Level 129
God Stats
8W - 9L
1,405 SR
Queue Stats
532W - 529L
1,420 Elo+
Solo
Team Averages
Level 138
1,510 SR
1,450 Elo+

VS

Team Averages
Level 112
1,423 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CheaterMcCheat
Hun Batz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,532 Elo+
Solo
Ymir
Ymir
GazaManTings
Ymir
Level 158
God Stats
2W - 2L
1,181 SR
Queue Stats
134W - 150L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
HisOwnStoopidity
Sun Wukong
Level 99
God Stats
1W - 2L
1,435 SR
Queue Stats
238W - 256L
1,471 Elo+
Solo
King Arthur
King Arthur
MichVolc
King Arthur
Level 92
God Stats
301W - 245L
1,500 SR
Queue Stats
484W - 448L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,448
741
2,874
5,722
2,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
7
0 / 0 / 0
3,764
627
1,153
3,248
965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
7
2 / 0 / 0
4,470
745
2,987
2,013
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 0
4,065
678
1,830
3,086
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 1 / 0
3,004
501
517
1,842
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 0 / 1
4,442
740
1,962
1,562
363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
7
0 / 0 / 0
3,983
664
470
4,495
1,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,828
638
474
4,662
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
HisOwnStoopidity
Sun Wukong
6
1 / 0 / 1
4,343
724
1,473
4,533
2,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
MichVolc
King Arthur
9
1 / 0 / 0
4,727
788
3,704
5,055
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
W
Hun Batz
0
0
0
0
L
0
1
0
0
W
0
2
0
0
L
Thanatos
0
0
0
0
W
Sun Wukong
HisOwnStoopidity
Sun Wukong
1
0
1
1.5
L
Hera
2
0
0
2
W
King Arthur
MichVolc
King Arthur
1
0
0
1
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,361
Damage
8,083
15,911
Taken
20,307
5,954
Mitigated
9,628
5,999
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,962
814
0
1,293
1,562
363
1,310
194
1,306
26,770
0
W
Hun Batz
470
0
0
1,228
4,495
1,298
0
508
3,929
0
22,451
L
2,874
609
0
1,371
5,722
2,670
0
0
5,722
0
28,932
W
474
346
0
1,000
4,662
1,938
0
2,222
2,241
15,529
0
L
Thanatos
1,153
126
0
2,728
3,248
965
0
64
3,184
0
18,440
W
Sun Wukong
HisOwnStoopidity
Sun Wukong
1,473
449
0
2,226
4,533
2,098
199
219
4,272
0
13,447
L
Hera
2,987
647
0
538
2,013
601
0
781
1,232
23,153
0
W
King Arthur
MichVolc
King Arthur
3,704
634
0
935
5,055
3,931
0
0
5,055
0
28,151
L
1,830
1,475
0
1,112
3,086
964
0
1,126
1,960
0
23,371
L
517
131
0
250
1,842
754
0
465
1,377
3,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,751
Gold Earned
21,323
210
Minions Killed
202
0
Camps Cleared
0
539,385
Distance Traveled
664,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,442
740
51
9
0
125,300
0
W
Hun Batz
3,983
664
42
7
0
150,684
0
L
Mulan
4,448
741
67
11
0
112,490
0
W
Ymir
3,828
638
33
6
0
117,189
0
L
Thanatos
3,764
627
42
7
0
136,043
0
W
Sun Wukong
4,343
724
19
3
0
126,893
0
L
Hera
4,470
745
49
8
0
117,372
0
W
King Arthur
4,727
788
57
10
0
144,288
0
L
Ishtar
4,065
678
44
7
0
120,123
0
L
Geb
3,004
501
8
1
0
53,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role