Player Matchup

Tiamat
Tiamat
JakSho
Tiamat
Level 87
God Stats
8W - 10L
1,440 SR
Queue Stats
76W - 68L
1,489 Elo+
Party 2
Fenrir
Fenrir
Qwerty62618
Fenrir
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 121L
1,430 Elo+
Solo
Maui
Maui
Tawhirimatea507
Maui
Level 107
God Stats
169W - 192L
1,445 SR
Queue Stats
304W - 302L
1,415 Elo+
Solo
Nu Wa
Nu Wa
chupapa1323
Nu Wa
Level 106
God Stats
8W - 10L
1,555 SR
Queue Stats
262W - 254L
1,478 Elo+
Solo
Martichoras
Martichoras
phatUwU
Martichoras
Level 105
God Stats
2W - 2L
1,570 SR
Queue Stats
103W - 90L
1,481 Elo+
Party 2
Team Averages
Level 89
1,502 SR
1,458 Elo+

VS

Team Averages
Level 100
1,546 SR
1,426 Elo+
Mercury
Mercury
DeuceDinero23
Mercury
Level 160
God Stats
13W - 8L
1,527 SR
Queue Stats
709W - 702L
1,457 Elo+
Solo
Sol
Sol
Gamingwitxavier
Sol
Level 102
God Stats
17W - 10L
1,502 SR
Queue Stats
137W - 104L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
HateOnMe2x
Kukulkan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,379 Elo+
Solo
King Arthur
King Arthur
TylarzzSG
King Arthur
Level 103
God Stats
71W - 69L
1,488 SR
Queue Stats
717W - 672L
1,470 Elo+
Solo
Maui
Maui
singarti1
Maui
Level 97
God Stats
2W - 2L
1,712 SR
Queue Stats
38W - 31L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JakSho
Tiamat
12
4 / 1 / 0
6,523
652
4,517
5,973
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
8
0 / 1 / 1
4,612
461
1,341
7,662
4,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

7
0 / 2 / 2
4,601
460
1,647
3,757
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 2 / 0
5,184
518
5,064
5,522
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
phatUwU
Martichoras
9
1 / 6 / 2
5,331
533
3,410
9,179
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
6 / 0 / 1
6,438
644
3,697
6,529
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
5 / 1 / 2
6,272
627
6,079
5,001
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
HateOnMe2x
Kukulkan
11
0 / 3 / 3
5,783
578
2,544
7,386
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TylarzzSG
King Arthur
11
1 / 0 / 1
6,410
641
3,879
7,256
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Maui
8
0 / 1 / 8
5,473
547
2,952
5,143
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
12
12
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
6
0
1
6.5
W
5
1
2
6
W
Kukulkan
HateOnMe2x
Kukulkan
0
3
3
0.5
L
Tiamat
JakSho
Tiamat
4
1
0
4
L
Fenrir
0
1
1
0.5
L
0
2
2
0.5
W
King Arthur
TylarzzSG
King Arthur
1
0
1
1.5
L
0
2
0
0
L
Martichoras
phatUwU
Martichoras
1
6
2
0.33
W
Maui
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,979
Damage
19,151
32,093
Taken
31,315
14,548
Mitigated
12,757
7,048
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
3,697
1,676
0
696
6,529
2,331
0
1,278
5,179
0
38,570
W
6,079
3,358
0
2,722
5,001
1,625
689
1,345
3,646
45,623
0
W
Kukulkan
HateOnMe2x
Kukulkan
2,544
370
0
2,075
7,386
2,683
0
2,895
4,327
43,361
0
L
Tiamat
JakSho
Tiamat
4,517
770
0
3,757
5,973
3,322
0
2,063
3,910
38,943
0
L
Fenrir
1,341
720
170
646
7,662
4,136
0
2,854
4,808
0
15,704
L
1,647
547
0
480
3,757
1,726
0
1,670
2,087
14,227
0
W
King Arthur
TylarzzSG
King Arthur
3,879
55
0
2,644
7,256
2,760
0
3,816
3,138
0
56,634
L
5,064
2,279
0
1,000
5,522
1,753
0
0
5,522
35,022
0
L
Martichoras
phatUwU
Martichoras
3,410
1,176
0
995
9,179
3,611
0
4,988
4,191
0
34,232
W
Maui
2,952
737
0
819
5,143
3,358
198
1,274
3,797
8,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,251
Gold Earned
30,376
272
Minions Killed
321
0
Camps Cleared
0
811,545
Distance Traveled
1,012,444
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,438
644
62
6
0
237,523
0
W
Sol
6,272
627
67
7
0
191,557
0
W
Kukulkan
5,783
578
81
8
0
185,932
0
L
Tiamat
6,523
652
70
7
0
202,960
1
L
Fenrir
4,612
461
37
4
0
183,754
0
L
Maui
4,601
460
31
3
0
99,424
0
W
King Arthur
6,410
641
97
10
0
179,771
0
L
Nu Wa
5,184
518
73
7
0
154,012
0
L
Martichoras
5,331
533
61
6
0
171,395
2
W
Maui
5,473
547
14
1
0
217,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role