Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AzaelTeror
Cerberus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 211L
1,609 Elo+
Solo
Danzaburou
Danzaburou
Raina_Morrigane
Danzaburou
Level 117
God Stats
14W - 12L
1,448 SR
Queue Stats
460W - 446L
1,433 Elo+
Party 1
Fenrir
Fenrir
VFede21
Fenrir
Level 105
God Stats
20W - 26L
1,447 SR
Queue Stats
335W - 331L
1,458 Elo+
Party 1
Heimdallr
Heimdallr
xBadWolff
Heimdallr
Level 209
God Stats
10W - 21L
1,453 SR
Queue Stats
353W - 331L
1,483 Elo+
Solo
Team Averages
Level 141
1,470 SR
1,497 Elo+

VS

Team Averages
Level 105
1,524 SR
1,502 Elo+
Chaac
Chaac
 
Chaac
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Itachiii6738
Baba Yaga
Level 121
God Stats
4W - 1L
1,510 SR
Queue Stats
185W - 188L
1,493 Elo+
Solo
Ganesha
Ganesha
KotuKiller
Ganesha
Level 84
God Stats
10W - 9L
1,637 SR
Queue Stats
110W - 106L
1,544 Elo+
Solo
Kali
Kali
Simptuous
Kali
Level 125
God Stats
16W - 14L
1,473 SR
Queue Stats
313W - 286L
1,472 Elo+
Party 2
Xbalanque
Xbalanque
TomPaine95
Xbalanque
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 0 / 0
5,810
528
2,699
6,299
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
AzaelTeror
Cerberus
10
1 / 1 / 2
5,965
542
4,785
9,400
6,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Raina_Morrigane
Danzaburou
9
0 / 3 / 0
5,465
497
3,299
6,544
2,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
VFede21
Fenrir
10
1 / 2 / 0
5,498
500
3,494
8,641
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heimdallr
xBadWolff
Heimdallr
11
1 / 3 / 1
5,998
545
6,063
8,968
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 2 / 1
7,469
679
6,589
11,166
7,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Itachiii6738
Baba Yaga
11
0 / 1 / 0
5,997
545
5,052
4,919
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
KotuKiller
Ganesha
9
0 / 0 / 3
5,973
543
3,344
7,169
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
11
4 / 0 / 2
6,820
620
4,000
9,487
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
TomPaine95
Xbalanque
10
2 / 1 / 3
6,158
560
5,877
5,589
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
9
9
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
0
0
1
W
Chaac
 
Chaac
3
2
1
1.75
L
Cerberus
AzaelTeror
Cerberus
1
1
2
2
W
Baba Yaga
Itachiii6738
Baba Yaga
0
1
0
0
W
Ganesha
KotuKiller
Ganesha
0
0
3
1.5
L
Danzaburou
Raina_Morrigane
Danzaburou
0
3
0
0
W
Kali
4
0
2
5
W
Xbalanque
TomPaine95
Xbalanque
2
1
3
3.5
L
Fenrir
VFede21
Fenrir
1
2
0
0.5
L
Heimdallr
xBadWolff
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,340
Damage
24,862
39,852
Taken
38,330
21,026
Mitigated
18,778
12,830
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,699
440
0
2,987
6,299
3,601
0
4,211
2,088
43,799
0
W
Chaac
 
Chaac
6,589
1,081
0
4,402
11,166
7,170
642
678
10,488
0
56,509
L
Cerberus
AzaelTeror
Cerberus
4,785
675
0
3,739
9,400
6,719
0
2,876
6,524
16,543
0
W
Baba Yaga
Itachiii6738
Baba Yaga
5,052
477
0
1,087
4,919
1,893
0
2,604
2,301
42,935
0
W
Ganesha
KotuKiller
Ganesha
3,344
378
231
2,549
7,169
4,275
0
2,477
4,664
17,438
0
L
Danzaburou
Raina_Morrigane
Danzaburou
3,299
1,245
0
2,209
6,544
2,408
0
507
6,037
0
39,941
W
Kali
4,000
2,119
0
2,497
9,487
3,682
0
668
8,819
0
46,707
W
Xbalanque
TomPaine95
Xbalanque
5,877
2,361
0
3,158
5,589
1,758
65
1,015
4,574
0
37,799
L
Fenrir
VFede21
Fenrir
3,494
702
0
1,147
8,641
3,655
0
802
7,839
0
38,244
L
Heimdallr
xBadWolff
Heimdallr
6,063
2,602
0
2,748
8,968
4,643
0
0
8,968
0
49,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,736
Gold Earned
32,417
307
Minions Killed
320
0
Camps Cleared
0
1,087,173
Distance Traveled
1,218,114
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,810
528
85
8
0
214,595
4
W
Chaac
7,469
679
92
8
0
277,269
0
L
Cerberus
5,965
542
36
3
0
231,817
3
W
Baba Yaga
5,997
545
73
7
0
214,826
0
W
Ganesha
5,973
543
3
0
0
222,058
3
L
Danzaburou
5,465
497
57
5
0
204,092
0
W
Kali
6,820
620
76
7
0
293,437
2
W
Xbalanque
6,158
560
76
7
0
210,524
3
L
Fenrir
5,498
500
61
6
0
236,932
0
L
Heimdallr
5,998
545
68
6
0
199,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role