Player Matchup

Cthulhu
Cthulhu
CDRSnarff
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,428 Elo+
Party 1
Anubis
Anubis
ImHakai
Anubis
Level 21
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 5L
1,093 Elo+
Party 1
Set
Set
PandaPegger
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,123 Elo+
Party 1
Team Averages
Level 27
1,434 SR
1,214 Elo+

VS

Team Averages
Level 104
1,529 SR
1,413 Elo+
Chaac
Chaac
Piranha75
Chaac
Level 129
God Stats
4W - 1L
1,180 SR
Queue Stats
254W - 240L
1,423 Elo+
Solo
Izanami
Izanami
Xe--Xo
Izanami
Level 58
God Stats
1W - 1L
1,653 SR
Queue Stats
67W - 70L
1,389 Elo+
Solo
Ah Puch
Ah Puch
ze_ivson
Ah Puch
Level 124
God Stats
3W - 0L
1,754 SR
Queue Stats
53W - 60L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CDRSnarff
Cthulhu
13
3 / 2 / 4
9,900
762
10,324
17,813
19,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
ImHakai
Anubis
13
3 / 3 / 4
10,129
779
8,247
11,572
5,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 1
9,180
706
5,156
13,814
7,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Piranha75
Chaac
14
4 / 6 / 5
10,539
811
13,213
21,379
17,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
Xe--Xo
Izanami
14
3 / 0 / 6
10,761
828
9,676
9,604
3,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
ze_ivson
Ah Puch
13
5 / 3 / 4
10,702
823
14,641
8,187
2,849
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
12
12
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CDRSnarff
Cthulhu
3
2
4
2.5
L
Anubis
ImHakai
Anubis
3
3
4
1.67
L
2
7
1
0.36
W
Chaac
Piranha75
Chaac
4
6
5
1.08
W
Izanami
Xe--Xo
Izanami
3
0
6
6
W
Ah Puch
ze_ivson
Ah Puch
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,727
Damage
37,530
43,199
Taken
39,170
32,164
Mitigated
23,655
2,145
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CDRSnarff
Cthulhu
10,324
1,046
213
500
17,813
19,093
0
5,385
12,131
29,172
588
L
Anubis
ImHakai
Anubis
8,247
154
0
637
11,572
5,661
0
4,878
6,484
40,130
0
L
5,156
3,184
115
680
13,814
7,410
0
4,643
8,739
0
26,470
W
Chaac
Piranha75
Chaac
13,213
2,700
0
6,880
21,379
17,500
225
8,729
12,650
0
36,196
W
Izanami
Xe--Xo
Izanami
9,676
7,017
0
2,973
9,604
3,306
2,535
5,179
4,425
0
65,668
W
Ah Puch
ze_ivson
Ah Puch
14,641
381
0
1,473
8,187
2,849
170
4,813
3,374
38,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,209
Gold Earned
32,002
129
Minions Killed
163
0
Camps Cleared
0
676,467
Distance Traveled
658,598
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,900
762
34
3
0
250,478
2
L
Anubis
10,129
779
54
4
0
232,427
0
L
Set
9,180
706
41
3
0
193,562
0
W
Chaac
10,539
811
46
4
0
230,602
1
W
Izanami
10,761
828
75
6
0
211,914
2
W
Ah Puch
10,702
823
42
3
0
216,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role