Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DragonPasta
Rama
Level 148
God Stats
36W - 20L
1,740 SR
Queue Stats
593W - 408L
1,621 Elo+
Solo
Achilles
Achilles
Froztility
Achilles
Level 118
God Stats
0W - 2L
1,166 SR
Queue Stats
83W - 75L
1,650 Elo+
Party 1
Nu Wa
Nu Wa
Izaaaaa
Nu Wa
Level 145
God Stats
5W - 3L
1,828 SR
Queue Stats
184W - 168L
1,654 Elo+
Party 1
Ne Zha
Ne Zha
NewPenguin
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,520 Elo+
Party 1
Team Averages
Level 91
1,547 SR
1,589 Elo+

VS

Team Averages
Level 157
1,703 SR
1,627 Elo+
Mulan
Mulan
BIGGY 0 BOY
Mulan
Level 247
God Stats
5W - 6L
1,705 SR
Queue Stats
802W - 700L
1,585 Elo+
Solo
Susano
Susano
Badhaxe
Susano
Level 155
God Stats
26W - 18L
1,703 SR
Queue Stats
356W - 296L
1,595 Elo+
Solo
Eset
Eset
MortalCoil
Eset
Level 212
God Stats
12W - 6L
1,765 SR
Queue Stats
336W - 258L
1,686 Elo+
Party 2
Bellona
Bellona
SonicJett
Bellona
Level 148
God Stats
36W - 40L
1,583 SR
Queue Stats
433W - 416L
1,553 Elo+
Solo
Khepri
Khepri
WaveyCrockett
Khepri
Level 24
God Stats
6W - 3L
1,756 SR
Queue Stats
130W - 98L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 1 / 1
5,050
505
3,865
9,444
6,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 0
6,033
603
4,723
9,082
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Froztility
Achilles
11
3 / 4 / 1
6,300
630
9,815
13,558
12,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Izaaaaa
Nu Wa
10
1 / 5 / 4
5,988
599
6,809
9,450
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
NewPenguin
Ne Zha
11
3 / 4 / 3
6,620
662
4,299
11,651
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,181
718
8,622
14,368
9,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
Badhaxe
Susano
12
3 / 2 / 5
6,581
658
8,190
9,926
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 2 / 0
7,310
731
9,351
6,333
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
SonicJett
Bellona
11
1 / 0 / 3
5,881
588
6,617
7,788
6,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
2 / 1 / 5
6,368
637
3,918
10,517
7,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
16
16
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
1
0.5
W
4
3
1
1.5
W
Susano
Badhaxe
Susano
3
2
5
2.75
L
1
2
0
0.5
L
Achilles
Froztility
Achilles
3
4
1
0.88
L
Nu Wa
Izaaaaa
Nu Wa
1
5
4
0.6
W
6
2
0
3
L
Ne Zha
NewPenguin
Ne Zha
3
4
3
1.13
W
Bellona
SonicJett
Bellona
1
0
3
2.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,511
Damage
36,698
53,185
Taken
48,932
30,512
Mitigated
30,867
12,015
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,865
1,148
1,892
2,136
9,444
6,229
0
3,761
5,589
15,450
0
W
8,622
1,687
0
5,951
14,368
9,120
0
1,279
13,089
1,084
49,478
W
Susano
Badhaxe
Susano
8,190
2,676
0
5,282
9,926
3,770
0
2,447
7,479
0
49,966
L
4,723
4,180
0
1,959
9,082
3,566
0
1,015
8,067
0
47,126
L
Achilles
Froztility
Achilles
9,815
3,239
0
3,378
13,558
12,549
0
185
13,373
0
44,326
L
Nu Wa
Izaaaaa
Nu Wa
6,809
1,147
0
1,000
9,450
3,361
0
4,812
4,420
41,769
0
W
9,351
1,088
310
1,168
6,333
3,416
372
3,138
3,195
58,732
0
L
Ne Zha
NewPenguin
Ne Zha
4,299
1,193
0
1,650
11,651
4,807
0
3,432
8,095
0
50,709
W
Bellona
SonicJett
Bellona
6,617
2,243
0
644
7,788
6,649
0
1,061
6,727
0
45,210
W
3,918
503
1,987
2,185
10,517
7,912
0
2,749
7,768
17,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,991
Gold Earned
33,321
325
Minions Killed
372
0
Camps Cleared
0
1,082,991
Distance Traveled
1,110,442
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,050
505
16
2
0
208,901
0
W
Mulan
7,181
718
82
8
0
198,575
0
W
Susano
6,581
658
80
8
0
245,971
2
L
Rama
6,033
603
97
10
0
198,394
4
L
Achilles
6,300
630
74
7
0
216,151
1
L
Nu Wa
5,988
599
63
6
0
209,937
0
W
Eset
7,310
731
120
12
0
199,803
3
L
Ne Zha
6,620
662
75
8
0
249,608
0
W
Bellona
5,881
588
74
7
0
230,612
0
W
Khepri
6,368
637
16
2
0
235,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role