Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Anubis83mc
Baron Samedi
Level 232
God Stats
8W - 2L
1,855 SR
Queue Stats
210W - 225L
1,473 Elo+
Party 1
Erlang Shen
Erlang Shen
Fernetrix
Erlang Shen
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,564 Elo+
Solo
Nike
Nike
rashouse83
Nike
Level 227
God Stats
7W - 2L
1,886 SR
Queue Stats
72W - 78L
1,398 Elo+
Party 1
Team Averages
Level 173
1,648 SR
1,487 Elo+

VS

Team Averages
Level 152
1,435 SR
1,500 Elo+
Baba Yaga
Baba Yaga
Mαchine
Baba Yaga
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 281L
1,608 Elo+
Solo
Maui
Maui
Ooogotcha
Maui
Level 149
God Stats
0W - 1L
1,659 SR
Queue Stats
4W - 6L
1,422 Elo+
Solo
Lancelot
Lancelot
The_NVous_One
Lancelot
Level 140
God Stats
7W - 11L
1,442 SR
Queue Stats
167W - 178L
1,458 Elo+
Solo
Achilles
Achilles
The_VIGOROUS_Yam
Achilles
Level 208
God Stats
6W - 16L
1,385 SR
Queue Stats
499W - 574L
1,516 Elo+
Solo
Apollo
Apollo
noobtastic2081
Apollo
Level 108
God Stats
1W - 4L
1,187 SR
Queue Stats
274W - 271L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
2 / 1 / 1
7,619
635
5,657
6,726
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
 
Rama
12
1 / 0 / 2
6,733
561
9,777
8,759
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Anubis83mc
Baron Samedi
11
1 / 0 / 0
6,937
578
5,275
10,532
6,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Fernetrix
Erlang Shen
13
3 / 0 / 3
7,469
622
5,283
11,739
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 0 / 2
7,718
643
4,760
7,021
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Mαchine
Baba Yaga
12
1 / 0 / 0
6,640
553
6,015
8,278
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maui
8
0 / 2 / 0
5,775
481
3,394
12,989
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
The_NVous_One
Lancelot
11
0 / 3 / 1
6,278
523
3,095
9,611
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
5,926
494
3,477
10,111
6,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 1 / 0
5,714
476
5,911
10,427
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
1
1
2.5
W
Rama
 
Rama
1
0
2
2
W
Baron Samedi
Anubis83mc
Baron Samedi
1
0
0
1
W
Erlang Shen
Fernetrix
Erlang Shen
3
0
3
4.5
L
Baba Yaga
Mαchine
Baba Yaga
1
0
0
1
L
Maui
0
2
0
0
L
Lancelot
The_NVous_One
Lancelot
0
3
1
0.17
L
0
2
0
0
L
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,752
Damage
21,892
44,777
Taken
51,416
24,735
Mitigated
25,146
23,086
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,657
448
531
2,291
6,726
2,767
280
2,653
4,073
67,777
0
W
Rama
 
Rama
9,777
8,626
0
4,329
8,759
3,030
77
1,809
6,950
0
53,932
W
Baron Samedi
Anubis83mc
Baron Samedi
5,275
559
1,955
3,796
10,532
6,813
60
2,455
8,077
32,119
0
W
Erlang Shen
Fernetrix
Erlang Shen
5,283
3,365
0
8,903
11,739
5,702
14
2,113
9,626
0
60,241
L
Baba Yaga
Mαchine
Baba Yaga
6,015
484
0
1,283
8,278
3,892
0
4,079
4,163
49,816
0
L
Maui
3,394
723
0
4,522
12,989
7,783
0
3,263
9,726
18,083
0
L
Lancelot
The_NVous_One
Lancelot
3,095
736
0
1,572
9,611
3,923
0
895
8,629
0
49,583
L
3,477
895
0
1,793
10,111
6,090
0
1,382
8,111
0
35,585
L
5,911
3,999
0
5,856
10,427
3,458
0
1,313
9,114
0
41,754
W
4,760
681
0
1,281
7,021
6,423
303
379
6,642
0
59,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,476
Gold Earned
30,333
443
Minions Killed
340
0
Camps Cleared
0
1,271,020
Distance Traveled
1,289,999
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,619
635
116
10
0
258,570
0
W
Rama
6,733
561
88
7
0
223,919
3
W
Baron Samedi
6,937
578
45
4
0
231,528
6
W
Erlang Shen
7,469
622
95
8
0
311,151
3
L
Baba Yaga
6,640
553
100
8
0
284,653
0
L
Maui
5,775
481
24
2
0
249,690
0
L
Lancelot
6,278
523
81
7
0
289,865
7
L
Achilles
5,926
494
65
5
0
226,700
0
L
Apollo
5,714
476
70
6
0
239,091
0
W
Nike
7,718
643
99
8
0
245,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role