Player Matchup

Chiron
Chiron
Silver V
 
Chiron
Silver V
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
TeaSqwiggles
Kuzenbo
Bronze I
Level 128
God Stats
1W - 1L
1,444 SR
Queue Stats
96W - 144L
527 MMR
Solo
Hercules
Hercules
Silver IV
Trevman615
Hercules
Silver IV
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 127L
619 MMR
Solo
Ne Zha
Ne Zha
Silver V
VENIIIVIDIIIVICI
Ne Zha
Silver V
Level 117
God Stats
1W - 2L
1,396 SR
Queue Stats
244W - 261L
496 MMR
Solo
Sol
Sol
Bronze I
XxfbgRAMBOxX
Sol
Bronze I
Level 166
God Stats
0W - 3L
1,194 SR
Queue Stats
388W - 432L
533 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 150
1,407 SR
735 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 145
1,484 SR
554 MMR
Pele
Pele
Bronze I
JeffSoto_Arm
Pele
Bronze I
Level 124
God Stats
5W - 2L
1,385 SR
Queue Stats
70W - 78L
509 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver V
WaRz_IluS1oN_Qc
Ah Muzen Cab
Silver V
Level 107
God Stats
47W - 46L
1,460 SR
Queue Stats
205W - 250L
634 MMR
Solo
Achilles
Achilles
Bronze I
antraxtor
Achilles
Bronze I
Level 135
God Stats
10W - 17L
1,538 SR
Queue Stats
186W - 222L
445 MMR
Party 1
Nike
Nike
Silver IV
jigalingswinger2
Nike
Silver IV
Level 147
God Stats
155W - 122L
1,529 SR
Queue Stats
697W - 738L
541 MMR
Solo
Nu Wa
Nu Wa
Silver V
silenttwhisper
Nu Wa
Silver V
Level 211
God Stats
192W - 175L
1,506 SR
Queue Stats
582W - 609L
639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 2 / 0
6,497
464
2,231
8,688
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
TeaSqwiggles
Kuzenbo
9
0 / 2 / 2
5,885
420
4,039
13,033
11,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Trevman615
Hercules
13
4 / 3 / 1
8,038
574
13,492
15,775
15,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
2 / 3 / 0
6,820
487
3,222
14,149
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
1 / 0 / 0
4,860
347
1,307
2,734
597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
KaliRavanaThorBacchus

VS

Bans
ThanatosCharonAo KuangSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 0
8,875
634
8,663
11,109
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
WaRz_IluS1oN_Qc
Ah Muzen Cab
13
1 / 0 / 1
7,525
538
7,332
8,923
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
antraxtor
Achilles
11
0 / 3 / 4
6,942
496
6,242
16,079
17,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 3 / 4
7,389
528
3,794
10,736
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 0 / 3
7,851
561
7,209
4,249
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
7
Kills
9
10
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
0
0
W
7
1
0
7
L
Kuzenbo
TeaSqwiggles
Kuzenbo
0
2
2
0.5
L
Hercules
Trevman615
Hercules
4
3
1
1.5
L
2
3
0
0.67
W
Ah Muzen Cab
WaRz_IluS1oN_Qc
Ah Muzen Cab
1
0
1
1.5
L
1
0
0
1
W
Achilles
antraxtor
Achilles
0
3
4
0.67
W
1
3
4
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,291
Damage
33,240
54,379
Taken
51,096
36,008
Mitigated
34,469
15,037
Healing
19,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,231
541
236
2,140
8,688
3,134
0
2,260
6,258
0
56,274
W
8,663
2,702
0
6,722
11,109
4,547
140
183
10,926
0
66,255
L
Kuzenbo
TeaSqwiggles
Kuzenbo
4,039
1,515
54
4,236
13,033
11,858
0
479
12,498
27,899
0
L
Hercules
Trevman615
Hercules
13,492
4,363
0
3,474
15,775
15,451
0
1,832
13,861
0
58,563
L
3,222
1,510
0
3,538
14,149
4,968
0
2,497
11,472
0
41,407
W
Ah Muzen Cab
WaRz_IluS1oN_Qc
Ah Muzen Cab
7,332
3,549
289
3,531
8,923
3,582
2,165
3,734
5,189
0
65,945
L
1,307
367
0
1,359
2,734
597
0
581
2,089
11,120
0
W
Achilles
antraxtor
Achilles
6,242
1,131
0
5,329
16,079
17,370
27
0
16,079
3,395
37,701
W
3,794
619
0
2,574
10,736
7,750
364
1,073
9,663
0
30,401
W
7,209
2,039
0
800
4,249
1,220
980
356
3,893
60,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,100
Gold Earned
38,582
306
Minions Killed
400
0
Camps Cleared
0
1,061,962
Distance Traveled
1,294,478
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,497
464
93
7
0
172,364
0
W
Pele
8,875
634
110
8
0
298,020
0
L
Kuzenbo
5,885
420
49
4
0
255,291
1
L
Hercules
8,038
574
86
6
0
265,561
1
L
Ne Zha
6,820
487
64
5
0
294,180
3
W
Ah Muzen Cab
7,525
538
84
6
0
247,160
0
L
Sol
4,860
347
14
1
0
74,566
0
W
Achilles
6,942
496
51
4
0
228,931
2
W
Nike
7,389
528
51
4
0
258,683
5
W
Nu Wa
7,851
561
104
7
0
261,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role