Player Matchup

Jormungandr
Jormungandr
BreedMeBro
Jormungandr
Level 129
God Stats
1W - 1L
1,265 SR
Queue Stats
29W - 37L
1,377 Elo+
Solo
Guan Yu
Guan Yu
CCTV13
Guan Yu
Level 190
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 72L
1,608 Elo+
Party 1
Agni
Agni
不求人丶
Agni
Level 157
God Stats
4W - 1L
1,645 SR
Queue Stats
303W - 52L
1,866 Elo+
Party 1
Loki
Loki
大家好我叫龙傲天我的几把真的大
Loki
Level 148
God Stats
7W - 4L
1,713 SR
Queue Stats
342W - 249L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
富强民主文明自由平等公正法制爱国
Morgan Le Fay
Level 173
God Stats
8W - 3L
1,483 SR
Queue Stats
394W - 227L
1,720 Elo+
Party 1
Team Averages
Level 159
1,521 SR
1,624 Elo+

VS

Team Averages
Level 134
1,307 SR
1,510 Elo+
Kukulkan
Kukulkan
BT_Ninja06
Kukulkan
Level 104
God Stats
0W - 1L
1,212 SR
Queue Stats
67W - 84L
1,528 Elo+
Solo
Ix Chel
Ix Chel
Spyrodier
Ix Chel
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 96L
1,492 Elo+
Party 2
Anubis
Anubis
WyaTTburp xc
Anubis
Level 152
God Stats
1W - 5L
1,162 SR
Queue Stats
277W - 272L
1,502 Elo+
Solo
Maui
Maui
adeclineintrees
Maui
Level 121
God Stats
0W - 4L
1,164 SR
Queue Stats
300W - 315L
1,547 Elo+
Solo
King Arthur
King Arthur
griebous
King Arthur
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 154L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BreedMeBro
Jormungandr
14
1 / 2 / 13
8,696
791
5,527
12,100
12,462
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
CCTV13
Guan Yu
16
3 / 2 / 11
9,891
899
5,020
15,902
13,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

17
11 / 2 / 6
10,709
974
13,370
8,342
5,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 11
9,318
847
10,367
17,740
7,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
3 / 0 / 12
10,253
932
15,745
10,514
6,163
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BT_Ninja06
Kukulkan
14
0 / 6 / 3
7,775
707
10,041
10,440
5,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Spyrodier
Ix Chel
13
1 / 5 / 3
7,449
677
9,122
8,620
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
6
0 / 2 / 2
6,128
557
2,040
2,825
1,515
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 4 / 4
8,659
787
5,932
15,354
16,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
griebous
King Arthur
15
1 / 5 / 2
8,068
733
6,404
17,720
15,829
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
22
Kills
5
8
Deaths
22
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BT_Ninja06
Kukulkan
0
6
3
0.25
W
Jormungandr
BreedMeBro
Jormungandr
1
2
13
3.75
W
Guan Yu
CCTV13
Guan Yu
3
2
11
4.25
L
Ix Chel
Spyrodier
Ix Chel
1
5
3
0.5
L
Anubis
0
2
2
0.5
L
3
4
4
1.25
L
King Arthur
griebous
King Arthur
1
5
2
0.4
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,029
Damage
33,539
64,598
Taken
54,959
45,308
Mitigated
42,973
33,136
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BT_Ninja06
Kukulkan
10,041
622
378
815
10,440
5,311
0
6,837
3,603
31,181
0
W
Jormungandr
BreedMeBro
Jormungandr
5,527
1,019
838
2,320
12,100
12,462
582
4,647
7,367
14,807
257
W
Guan Yu
CCTV13
Guan Yu
5,020
396
12,185
7,835
15,902
13,792
744
5,595
9,931
0
8,237
L
Ix Chel
Spyrodier
Ix Chel
9,122
261
1,473
678
8,620
4,028
0
5,256
3,364
17,103
0
L
Anubis
2,040
67
406
306
2,825
1,515
0
1,789
1,036
3,117
0
L
5,932
857
1,356
3,146
15,354
16,290
0
9,792
5,562
11,187
0
L
King Arthur
griebous
King Arthur
6,404
849
137
2,631
17,720
15,829
0
10,711
7,009
0
14,002
W
13,370
912
0
821
8,342
5,259
2,026
4,969
3,261
25,374
0
W
10,367
2,005
1,120
5,005
17,740
7,632
1,101
7,219
10,326
0
20,722
W
15,745
2,310
1,486
1,526
10,514
6,163
3,097
3,746
6,578
45,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,867
Gold Earned
38,079
126
Minions Killed
79
0
Camps Cleared
0
1,126,127
Distance Traveled
852,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,775
707
42
4
0
160,305
0
W
Jormungandr
8,696
791
23
2
0
222,412
0
W
Guan Yu
9,891
899
10
1
0
250,792
0
L
Ix Chel
7,449
677
17
2
0
184,494
0
L
Anubis
6,128
557
5
0
0
162,415
0
L
Maui
8,659
787
3
0
0
155,863
0
L
King Arthur
8,068
733
12
1
0
189,183
0
W
Agni
10,709
974
28
3
0
213,723
0
W
Loki
9,318
847
18
2
0
217,505
0
W
Morgan Le Fay
10,253
932
47
4
0
221,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role